profile = {
current = 2,
profiles = {
{
console_size = 5,
activeFilters = {
selection = true,
rollover = true,
buildpreview = true
},
LastColor = 6,
LastFaction = 1,
Lobby_Team_Spawn = 2,
range_RenderSelected = true,
MenuTutorialPrompt = true,
Lobby_Gen_Cap = 4,
scoreoverlay = true,
skin = 'uef',
console_fade_delay = 3,
console_window = {
top = 5,
bottom = 500,
right = 300,
left = 5
},
chat_window = {
top = 507,
bottom = 662,
right = 430,
left = 8
},
LastScenario = '/maps/scmp_009/scmp_009_scenario.lua',
mini_ui_minimap = {
top = 157,
bottom = 367,
right = 237,
left = 10
},
NetName = 'LordZ',
options = {
keyboard_rotate_speed = 10,
master_volume = 60,
skin_change_on_start = 'yes',
tooltip_delay = 0,
mp_taunt_head_enabled = 'true',
vsync = 1,
econ_warnings = true,
mainmenu_bgmovie = true,
lock_fullscreen_cursor_to_window = 0,
keyboard_pan_accelerate_multiplier = 4,
primary_adapter = '1440,900,60',
music_volume = 0,
accept_build_templates = 'yes',
vo_volume = 100,
show_attached_unit_lifebars = true,
render_skydome = 1,
keyboard_pan_speed = 90,
world_border = true,
secondary_adapter = 'disabled',
antialiasing = 128,
subtitles = false,
screen_edge_pans_main_view = 1,
display_eta = true,
fidelity = 2,
texture_level = 0,
quick_exit = 'false',
uvd_format = 'full',
strat_icons_always_on = 0,
fx_volume = 54,
tooltips = true,
keyboard_rotate_accelerate_multiplier = 2,
level_of_detail = 2,
shadow_quality = 3,
arrow_keys_pan_main_view = 1,
fidelity_presets = 4,
wheel_sensitivity = 40,
bloom_render = 1
},
console_font_color = 'FFbadbdb',
console_font = 'Zeroes Three',
range_RenderBuild = true,
UserKeyActions = {
give_energy_ally4 = {
order = 126,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(4, 'energy')",
category = 'diplomacy'
},
autogive_ally3 = {
order = 131,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(3)",
category = 'diplomacy'
},
autogive_ally6 = {
order = 134,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(6)",
category = 'diplomacy'
},
give_mass_ally5 = {
order = 121,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(5, 'mass')",
category = 'diplomacy'
},
give_mass_ally3 = {
order = 119,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(3, 'mass')",
category = 'diplomacy'
},
give_energy_ally5 = {
order = 127,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(5, 'energy')",
category = 'diplomacy'
},
give_units_ally1 = {
order = 111,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(1, false)",
category = 'diplomacy'
},
give_units_ally2 = {
order = 112,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(2, false)",
category = 'diplomacy'
},
give_mass_ally6 = {
order = 122,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(6, 'mass')",
category = 'diplomacy'
},
give_units_ally4 = {
order = 114,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(4, false)",
category = 'diplomacy'
},
autogive_ally2 = {
order = 130,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(2)",
category = 'diplomacy'
},
give_mass_ally1 = {
order = 117,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(1, 'mass')",
category = 'diplomacy'
},
give_units_ally6 = {
order = 116,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(6, false)",
category = 'diplomacy'
},
give_energy_ally2 = {
order = 124,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(2, 'energy')",
category = 'diplomacy'
},
autogive_ally1 = {
order = 129,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(1)",
category = 'diplomacy'
},
give_energy_ally1 = {
order = 123,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(1, 'energy')",
category = 'diplomacy'
},
give_mass_ally4 = {
order = 120,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(4, 'mass')",
category = 'diplomacy'
},
give_units_ally5 = {
order = 115,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(5, false)",
category = 'diplomacy'
},
autogive_ally5 = {
order = 133,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(5)",
category = 'diplomacy'
},
give_energy_ally6 = {
order = 128,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(6, 'energy')",
category = 'diplomacy'
},
give_mass_ally2 = {
order = 118,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(2, 'mass')",
category = 'diplomacy'
},
autogive_ally4 = {
order = 132,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(4)",
category = 'diplomacy'
},
give_units_ally3 = {
order = 113,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(3, false)",
category = 'diplomacy'
},
give_energy_ally3 = {
order = 125,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(3, 'energy')",
category = 'diplomacy'
}
},
console_font_size = 12,
Name = 'LordZ',
energyDetailedView = true,
LoadingFaction = 1,
build_templates = {
{
templateData = {
1,
1,
{
'xsb3202',
12352,
0,
0
}
},
name = '<LOC xsb3202_desc>Sonar System',
icon = 'xsb3202'
}
},
layout = 'bottom',
last_game_name = 'Lz',
range_RenderHighlighted = true,
Lobby_Prebuilt_Units = 1
},
{
console_size = 5,
LastColor = 4,
LastPort = 6112,
skin = 'uef',
console_fade_delay = 3,
LastScenario = '/maps/the fall of dawn_v4.v0002/the fall of dawn_v4_scenario.lua',
mini_ui_minimap = {
top = 157,
bottom = 367,
right = 237,
left = 10
},
NetName = 'L0rdZ',
options = {
keyboard_rotate_speed = 10,
master_volume = 100,
skin_change_on_start = 'yes',
tooltip_delay = 0,
tooltips = true,
vsync = 1,
econ_warnings = true,
mainmenu_bgmovie = true,
lock_fullscreen_cursor_to_window = 0,
keyboard_pan_accelerate_multiplier = 4,
primary_adapter = '1440,900,60',
music_volume = 0,
accept_build_templates = 'yes',
vo_volume = 100,
show_attached_unit_lifebars = true,
render_skydome = 1,
keyboard_pan_speed = 90,
world_border = true,
secondary_adapter = 'disabled',
antialiasing = 64,
subtitles = false,
screen_edge_pans_main_view = 1,
display_eta = true,
fidelity = 2,
texture_level = 0,
quick_exit = 'false',
uvd_format = 'full',
strat_icons_always_on = 0,
fx_volume = 100,
keyboard_rotate_accelerate_multiplier = 2,
mp_taunt_head_enabled = 'true',
level_of_detail = 2,
shadow_quality = 3,
arrow_keys_pan_main_view = 1,
fidelity_presets = 4,
wheel_sensitivity = 40,
bloom_render = 1
},
console_font_color = 'FFbadbdb',
Lobby_Gen_Cap = 8,
layout = 'bottom',
scoreoverlay = true,
console_font_size = 12,
LoadingFaction = 2,
range_RenderHighlighted = true,
MenuTutorialPrompt = true,
Lobby_Gen_GameSpeed = 1,
LastFaction = 2,
Lobby_Team_Spawn = 2,
Lobby_Gen_CheatsEnabled = 1,
chat_window = {
top = 507,
bottom = 662,
right = 430,
left = 8
},
range_RenderSelected = true,
last_game_name = '12',
Lobby_NoRushOption = 1,
Lobby_Auto_Teams = 3,
UserKeyActions = {
give_energy_ally4 = {
order = 126,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(4, 'energy')",
category = 'diplomacy'
},
autogive_ally3 = {
order = 131,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(3)",
category = 'diplomacy'
},
autogive_ally6 = {
order = 134,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(6)",
category = 'diplomacy'
},
give_mass_ally5 = {
order = 121,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(5, 'mass')",
category = 'diplomacy'
},
give_mass_ally3 = {
order = 119,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(3, 'mass')",
category = 'diplomacy'
},
give_energy_ally5 = {
order = 127,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(5, 'energy')",
category = 'diplomacy'
},
give_units_ally1 = {
order = 111,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(1, false)",
category = 'diplomacy'
},
give_units_ally2 = {
order = 112,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(2, false)",
category = 'diplomacy'
},
give_mass_ally6 = {
order = 122,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(6, 'mass')",
category = 'diplomacy'
},
give_units_ally4 = {
order = 114,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(4, false)",
category = 'diplomacy'
},
autogive_ally2 = {
order = 130,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(2)",
category = 'diplomacy'
},
give_mass_ally1 = {
order = 117,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(1, 'mass')",
category = 'diplomacy'
},
give_units_ally6 = {
order = 116,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(6, false)",
category = 'diplomacy'
},
give_energy_ally2 = {
order = 124,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(2, 'energy')",
category = 'diplomacy'
},
autogive_ally1 = {
order = 129,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(1)",
category = 'diplomacy'
},
give_energy_ally1 = {
order = 123,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(1, 'energy')",
category = 'diplomacy'
},
give_mass_ally4 = {
order = 120,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(4, 'mass')",
category = 'diplomacy'
},
give_units_ally5 = {
order = 115,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(5, false)",
category = 'diplomacy'
},
autogive_ally5 = {
order = 133,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(5)",
category = 'diplomacy'
},
give_energy_ally6 = {
order = 128,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(6, 'energy')",
category = 'diplomacy'
},
give_mass_ally2 = {
order = 118,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(2, 'mass')",
category = 'diplomacy'
},
autogive_ally4 = {
order = 132,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').assassinationAutoGive(4)",
category = 'diplomacy'
},
give_units_ally3 = {
order = 113,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveSelectedUnits(3, false)",
category = 'diplomacy'
},
give_energy_ally3 = {
order = 125,
action = "UI_LUA import('/mods/AutoGive/autogive.lua').giveResources(3, 'energy')",
category = 'diplomacy'
}
},
console_font = 'Zeroes Three',
Lobby_Gen_Timeouts = 2,
Lobby_Gen_Fog = 1,
Name = 'L0rdZ',
Lobby_Gen_Victory = 1,
activeFilters = {
selection = true,
rollover = true,
buildpreview = true
},
Lobby_Gen_Civilians = 1,
range_RenderBuild = true,
Lobby_Prebuilt_Units = 1
}
}
}
version = {
major = 1
}
Windows = {
Log = {
y = 219,
x = 666,
height = 615,
width = 400
},
Main = {
y = 0,
x = 0
}
}
options_overrides = {
shadow_quality = {
default = 1,
custom = {
states = {
{
text = '<LOC _Off>',
key = 0
},
{
text = '<LOC _Low>',
key = 1
},
{
text = '<LOC _Medium>',
key = 2
},
{
text = '<LOC _High>',
key = 3
}
}
}
},
primary_adapter = {
default = '1024,768,60',
custom = {
states = {
{
text = '<LOC OPTIONS_0070>Windowed',
key = 'windowed'
},
{
text = '1024x768(60)',
key = '1024,768,60'
},
{
text = '1024x768(70)',
key = '1024,768,70'
},
{
text = '1024x768(75)',
key = '1024,768,75'
},
{
text = '1152x864(60)',
key = '1152,864,60'
},
{
text = '1152x864(75)',
key = '1152,864,75'
},
{
text = '1280x768(60)',
key = '1280,768,60'
},
{
text = '1280x768(75)',
key = '1280,768,75'
},
{
text = '1280x800(60)',
key = '1280,800,60'
},
{
text = '1280x800(75)',
key = '1280,800,75'
},
{
text = '1280x960(60)',
key = '1280,960,60'
},
{
text = '1280x960(75)',
key = '1280,960,75'
},
{
text = '1280x1024(60)',
key = '1280,1024,60'
},
{
text = '1280x1024(75)',
key = '1280,1024,75'
},
{
text = '1360x768(59)',
key = '1360,768,59'
},
{
text = '1360x768(60)',
key = '1360,768,60'
},
{
text = '1360x1024(60)',
key = '1360,1024,60'
},
{
text = '1366x768(60)',
key = '1366,768,60'
},
{
text = '1400x1050(59)',
key = '1400,1050,59'
},
{
text = '1400x1050(60)',
key = '1400,1050,60'
},
{
text = '1440x900(60)',
key = '1440,900,60'
},
{
text = '1600x900(60)',
key = '1600,900,60'
},
{
text = '1600x1200(60)',
key = '1600,1200,60'
},
{
text = '1680x1050(60)',
key = '1680,1050,60'
}
}
}
},
secondary_adapter = {
default = 'disabled',
custom = {
states = {
{
text = '<LOC _Disabled>',
key = 'disabled'
}
}
}
},
fidelity_presets = {
default = 1,
custom = {
states = {
{
text = '<LOC _Low>',
key = 0
},
{
text = '<LOC _Medium>',
key = 1
},
{
text = '<LOC _High>',
key = 2
},
{
text = '<LOC _Custom>',
key = 4
}
}
}
},
antialiasing = {
default = 0,
custom = {
states = {
{
text = '<LOC OPTIONS_0029>Off',
key = 0
},
{
text = '2',
key = 64
},
{
text = '4',
key = 128
},
{
text = '8',
key = 256
}
}
}
},
fidelity = {
default = 1,
custom = {
states = {
{
text = '<LOC _Low>',
key = 0
},
{
text = '<LOC _Medium>',
key = 1
},
{
text = '<LOC _High>',
key = 2
}
}
}
},
language = 'FR'
}
active_mods = {
['fb95fd02-a026-4010-9553-f6b277b7e096'] = true
}
Statistics: Posted by LordZ — 05 Apr 2012, 19:39
Statistics: Posted by Nekomata — 26 Feb 2012, 02:19
Statistics: Posted by thygrrr — 26 Feb 2012, 01:21
Statistics: Posted by Nekomata — 26 Feb 2012, 01:14
Statistics: Posted by Shizuko — 26 Feb 2012, 00:28
Statistics: Posted by GallantDragon — 16 Feb 2012, 03:16