Forged Alliance Forever Forged Alliance Forever Forums 2012-02-01T00:20:22+02:00 /feed.php?f=3&t=522 2012-02-01T00:20:22+02:00 2012-02-01T00:20:22+02:00 /viewtopic.php?t=522&p=5645#p5645 <![CDATA[Re: Minor visual bug?]]>
Helcaraxe wrote:
Straight answers to straight questions:

1. I noticed whilst watching a replay;

2. Like I said above, I care because I liked the animation, but it's not a big deal and now that I know it's necessary to fix a bug with the way the unit plays, I think it's the right call.

Helcaraxe



Hmm I must watch replays zoomed out more than you.

Statistics: Posted by SpinDrah — 01 Feb 2012, 00:20


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2012-01-31T23:51:02+02:00 2012-01-31T23:51:02+02:00 /viewtopic.php?t=522&p=5644#p5644 <![CDATA[Re: Minor visual bug?]]>
1. I noticed whilst watching a replay;

2. Like I said above, I care because I liked the animation, but it's not a big deal and now that I know it's necessary to fix a bug with the way the unit plays, I think it's the right call.

Helcaraxe

Statistics: Posted by Helcaraxe — 31 Jan 2012, 23:51


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2012-01-31T23:36:59+02:00 2012-01-31T23:36:59+02:00 /viewtopic.php?t=522&p=5640#p5640 <![CDATA[Re: Minor visual bug?]]> Statistics: Posted by SpinDrah — 31 Jan 2012, 23:36


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2012-01-12T22:05:13+02:00 2012-01-12T22:05:13+02:00 /viewtopic.php?t=522&p=4942#p4942 <![CDATA[Re: Minor visual bug?]]>
Hydro's idea sounds like a neat fix - I always thought it was one of the better movement animations, so shame to lose it.

No biggie, though :D

Helcaraxe

Statistics: Posted by Helcaraxe — 12 Jan 2012, 22:05


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2012-01-12T01:03:52+02:00 2012-01-12T01:03:52+02:00 /viewtopic.php?t=522&p=4916#p4916 <![CDATA[Re: Minor visual bug?]]>
Raging_Squirrel wrote:
I think it is intended to avoid critical bug where the AA tank didn't fire from one of its weapons while moving, which reduced it's dps in half



i have never experienced or seen the bug that you are taking about. and even if its true a better fix would be to double its damage but only while its moving so that it could keep its movement animation.

Statistics: Posted by hydro — 12 Jan 2012, 01:03


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2012-01-12T00:51:08+02:00 2012-01-12T00:51:08+02:00 /viewtopic.php?t=522&p=4914#p4914 <![CDATA[Re: Minor visual bug?]]> Statistics: Posted by Raging_Squirrel — 12 Jan 2012, 00:51


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2012-01-12T00:21:10+02:00 2012-01-12T00:21:10+02:00 /viewtopic.php?t=522&p=4907#p4907 <![CDATA[Minor visual bug?]]>
Absolutely loving FAF - thanks to the team for your hard work. This feels like a great time to be a SupCom player.

One minor visual bug that I've encountered with 3610: there's no movement animation on the Seraphim Mobile T1 AA. It just slides around with all four legs on the floor. I can't reproduce this with Vanilla FA 3603, where it walks around as expected, moving each of its legs. Has anyone else experienced this?

Helcaraxe

Statistics: Posted by Helcaraxe — 12 Jan 2012, 00:21


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