Statistics: Posted by Sir Prize — 15 Jan 2020, 03:18
Statistics: Posted by Uveso — 13 Jan 2020, 13:38
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0095854f
attempted to write memory at 0x02bc0000
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /replay C:/ProgramData/FAForever/cache/temp.scfareplay /init init_faf.lua /nobugreport /log C:\ProgramData\FAForever\logs\replay.log /replayid 10842826
Callstack:
Unknown symbol (address 0x0095854f)
Last 100 lines of log...
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/units/dalk003/dalk003_script.lua\000'
info: creating high fidelity terrain
info: creating high fidelity water
debug: Current gametime: 00:23:30
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
debug: Current gametime: 00:24:00
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/projectiles/cdflaserdisintegrator01/cdflaserdisintegrator01_script.lua\000'
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/projectiles/cdfheavydisintegratorpulselaser01/cdfheavydisintegratorpulselaser01_script.lua\000'
debug: Loading module '\000/units/uab2305/uab2305_script.lua\000'
debug: Current gametime: 00:24:30
debug: Loading module '\000/projectiles/adfgraviton01/adfgraviton01_script.lua\000'
debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff01364) supplied in a pose update.
debug: Current gametime: 00:25:00
debug: Loading module '\000/units/urb4302/urb4302_script.lua\000'
debug: Current gametime: 00:25:30
debug: Loading module '\000/projectiles/aaserpentine/aaserpentine_script.lua\000'
info: creating high fidelity terrain
info: creating high fidelity water
warning: Error running '/lua/ui/game/gamemain.lua:OnSelectionChanged': ...r forged alliance\mods\ui-party\modules\unitlock.lua(88): Game object has been destroyed
stack traceback:
[C]: in function `GetGuardedEntity'
...r forged alliance\mods\ui-party\modules\unitlock.lua(88): in function `OnSelectionChanged'
...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1163): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1159>
...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1325): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1310>
...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1346): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1344>
debug: Current gametime: 00:26:00
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000'
warning: Error running '/lua/ui/game/gamemain.lua:OnSelectionChanged': ...r forged alliance\mods\ui-party\modules\unitlock.lua(88): Game object has been destroyed
stack traceback:
[C]: in function `GetGuardedEntity'
...r forged alliance\mods\ui-party\modules\unitlock.lua(88): in function `OnSelectionChanged'
...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1163): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1159>
...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1325): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1310>
...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1346): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:1344>
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
debug: Current gametime: 00:26:30
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
debug: Current gametime: 00:27:00
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
debug: Current gametime: 00:27:30
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/units/urb2305/urb2305_script.lua\000'
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
debug: Current gametime: 00:28:00
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/units/urb4206/urb4206_script.lua\000'
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
debug: Current gametime: 00:28:30
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
Statistics: Posted by Sir Prize — 13 Jan 2020, 10:05
Statistics: Posted by Uveso — 03 Jan 2020, 16:08
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0095854f
attempted to write memory at 0x02da0000
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game.log /gpgnet 127.0.0.1:5046 /mean 1472.59 /deviation 105.318 /savereplay gpgnet://127.0.0.1:62956/10794800/PREVED-MEDVED.SCFAreplay /country AU /clan e /numgames 18
Callstack:
Unknown symbol (address 0x0095854f)
Last 100 lines of log...
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000--changing
info: UIP:\000end?: true
info: UIP:\000***** double click
info: UIP:\000-- double click detected
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000--changing
info: UIP:\000end?: true
info: UIP:\000***** double click
info: UIP:\000-- double click detected
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000--changing
info: creating high fidelity terrain
info: creating high fidelity water
info: creating high fidelity terrain
info: creating high fidelity water
info: UIP:\000end?: true
info: UIP:\000***** double click
info: UIP:\000-- double click detected
info: UIP:\000found a brother
info: UIP:\000--changing
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
info: UIP:\000end?: true
info: UIP:\000***** double click
info: UIP:\000-- double click detected
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000--changing
info: UIP:\000Not enough units to make another group'
debug: Current gametime: 00:19:30
info: UIP:\000end?: false
info: UIP:\000start?: false
info: UIP:\000start?: true
debug: Loading module '\000/projectiles/saaolarisaaartillery04/saaolarisaaartillery04_script.lua\000'
debug: Loading module '\000/projectiles/saashleoaagatlinggun01/saashleoaagatlinggun01_script.lua\000'
info: UIP:\000end?: true
info: UIP:\000***** double click
info: UIP:\000-- double click detected
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000--changing
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/projectiles/cifcorsairmissile01/cifcorsairmissile01_script.lua\000'
info: UIP:\000end?: true
info: UIP:\000***** double click
info: UIP:\000-- double click detected
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000--changing
debug: Loading module '\000/projectiles/saashleoaagatlinggun04/saashleoaagatlinggun04_script.lua\000'
info: UIP:\000end?: true
info: UIP:\000***** double click
info: UIP:\000-- double click detected
info: UIP:\000found a brother
info: UIP:\000--changing
info: UIP:\000end?: true
info: UIP:\000***** double click
info: UIP:\000-- double click detected
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000found a brother
info: UIP:\000--changing
info: UIP:\000end?: true
info: UIP:\000***** double click
info: UIP:\000-- double click detected
info: UIP:\000found a brother
info: UIP:\000--changing
Statistics: Posted by Sir Prize — 03 Jan 2020, 12:46