Forged Alliance Forever Forged Alliance Forever Forums 2019-03-13T13:41:39+02:00 /feed.php?f=3&t=17306 2019-03-13T13:41:39+02:00 2019-03-13T13:41:39+02:00 /viewtopic.php?t=17306&p=172699#p172699 <![CDATA[Re: Crashing mid game]]>
Still unsure why.

Code:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x028cde58
    attempted to read memory at 0x5f5ef079

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game.log /gpgnet 127.0.0.1:56303 /mean 1500.0 /deviation 500.0 /savereplay gpgnet://127.0.0.1:56304/9392266/nut123456789.SCFAreplay /country TW /numgames 0

Callstack:
   Unknown symbol (address 0x028cde58)
   Unknown symbol (address 0x028be001)
   BaseThreadInitThunk + 31 bytes ((Unknown)(0) + 0 bytes)
   RtlAreBitsSet + 131 bytes ((Unknown)(0) + 0 bytes)
   RtlAreBitsSet + 83 bytes ((Unknown)(0) + 0 bytes)

Last 100 lines of log...

info: AIGetMarkerLocationsEx 22 markers for Land Path Node
info: AIGetMarkerLocationsEx 0 markers for Water Path Node
info: AIGetMarkerLocationsEx 19 markers for Air Path Node
info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node
info: AIGetMarkerLocationsEx 22 markers for Amphibious Path Node (generated from Land/Water markers).
debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000'
debug: Loading module '\000/lua/seraphimunits.lua\000'
debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/lua/ui/game/econoverlayparams.lua\000'
debug: Current gametime: 00:00:30
debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000'
debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000'
debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000'
debug: Current gametime: 00:01:00
debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Current gametime: 00:01:30
debug: Loading module '\000/units/uel0201/uel0201_script.lua\000'
debug: Current gametime: 00:02:00
debug: Loading module '\000/units/xsl0101/xsl0101_script.lua\000'
debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000'
debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000'
debug: Current gametime: 00:02:30
debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/lua/weaponpriorities.lua\000'
debug: Current gametime: 00:03:00
debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000'
debug: Current gametime: 00:03:30
debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000'
debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
debug: Loading module '\000/lua/terranprojectiles.lua\000'
debug: Loading module '\000/projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua\000'
debug: Loading module '\000/lua/seraphimprojectiles.lua\000'
debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000'
debug: Loading module '\000/lua/genericdebris.lua\000'
debug: Current gametime: 00:04:00
debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000'
debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000'
debug: Loading module '\000/units/uea0102/uea0102_script.lua\000'
debug: Current gametime: 00:04:30
debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000'
debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000'
debug: Current gametime: 00:05:00
debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000'
debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000'
debug: Current gametime: 00:05:30
debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000'
debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000'
debug: Loading module '\000/units/xsa0102/xsa0102_script.lua\000'
debug: Loading module '\000/projectiles/sboothetacticalbomb01/sboothetacticalbomb01_script.lua\000'
debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000'
debug: Current gametime: 00:06:00
debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000'
debug: Current gametime: 00:06:30
debug: Loading module '\000/units/uea0103/uea0103_script.lua\000'
debug: Current gametime: 00:07:00
debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000'
debug: Current gametime: 00:07:30
debug: Loading module '\000/projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua\000'
debug: Current gametime: 00:08:00
debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000'
debug: Loading module '\000/units/xsb3101/xsb3101_script.lua\000'
debug: Current gametime: 00:08:30
debug: Current gametime: 00:09:00
debug: Loading module '\000/units/xsa0107/xsa0107_script.lua\000'
debug: Current gametime: 00:09:30
debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'
debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000'
debug: Current gametime: 00:10:00
debug: Current gametime: 00:10:30
debug: Current gametime: 00:11:00
debug: Loading module '\000/units/uel0208/uel0208_script.lua\000'

Statistics: Posted by nut123456789 — 13 Mar 2019, 13:41


]]>
2019-03-13T06:59:43+02:00 2019-03-13T06:59:43+02:00 /viewtopic.php?t=17306&p=172693#p172693 <![CDATA[Crashing mid game]]>

I've tried to use compatible mode for WIN7, WIN8, WIN Vista, Win XP SP3, but all of those crash too...
Any help?
I'm pretty sure it's not a surround sound issue as I've changed that as well. I also didn't see the warning for that particular bug either.

This is my current crash log...

Code:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0232de58
    attempted to read memory at 0x5f5ef079

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game.log /gpgnet 127.0.0.1:53471 /mean 1500.0 /deviation 500.0 /savereplay gpgnet://127.0.0.1:53472/9391788/nut123456789.SCFAreplay /country TW /numgames 0

Callstack:
   Unknown symbol (address 0x0232de58)
   Unknown symbol (address 0x0231e001)
   BaseThreadInitThunk + 31 bytes ((Unknown)(0) + 0 bytes)
   RtlAreBitsSet + 131 bytes ((Unknown)(0) + 0 bytes)
   RtlAreBitsSet + 83 bytes ((Unknown)(0) + 0 bytes)

Last 100 lines of log...

info: Offmapareas are {
info:   { x0=-96, x1=608, y0=20, y1=120 },
info:   { x0=-96, x1=608, y0=396, y1=496 },
info:   { x0=-96, x1=4, y0=120, y1=396 },
info:   { x0=508, x1=608, y0=120, y1=396 }
info: }
debug: Loading module '\000/lua/sim/blip.lua\000'
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using NormalMain
info: playable area coordinates are { 4, 120, 508, 396 }
info: Offmapareas are {
info:   { x0=-96, x1=608, y0=20, y1=120 },
info:   { x0=-96, x1=608, y0=396, y1=496 },
info:   { x0=-96, x1=4, y0=120, y1=396 },
info:   { x0=508, x1=608, y0=120, y1=396 }
info: }
debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
info: AIGetMarkerLocationsEx 22 markers for Land Path Node
info: AIGetMarkerLocationsEx 0 markers for Water Path Node
info: AIGetMarkerLocationsEx 19 markers for Air Path Node
info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node
info: AIGetMarkerLocationsEx 22 markers for Amphibious Path Node (generated from Land/Water markers).
debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
debug: Current gametime: 00:00:30
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/lua/ui/game/econoverlayparams.lua\000'
debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
debug: Current gametime: 00:01:00
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/uel0201/uel0201_script.lua\000'
debug: Current gametime: 00:01:30
debug: Loading module '\000/lua/formations.lua\000'
debug: Current gametime: 00:02:00
debug: Loading module '\000/units/uel0101/uel0101_script.lua\000'
debug: Loading module '\000/units/uel0103/uel0103_script.lua\000'
debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000'
debug: Current gametime: 00:02:30
debug: Loading module '\000/units/uel0106/uel0106_script.lua\000'
debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
debug: Current gametime: 00:03:00
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/lua/weaponpriorities.lua\000'
debug: Loading module '\000/units/uea0102/uea0102_script.lua\000'
debug: Loading module '\000/units/uea0101/uea0101_script.lua\000'
debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000'
debug: Current gametime: 00:03:30
debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000'
debug: Loading module '\000/lua/terranprojectiles.lua\000'
debug: Loading module '\000/units/uea0103/uea0103_script.lua\000'
debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000'
debug: Loading module '\000/lua/genericdebris.lua\000'
debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000'
debug: Current gametime: 00:04:00
debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000'
debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000'
debug: Current gametime: 00:04:30
debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000'
debug: Current gametime: 00:05:00
debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000'
debug: Current gametime: 00:05:30
debug: Current gametime: 00:06:00
debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000'
debug: Current gametime: 00:06:30
debug: Loading module '\000/projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua\000'
debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000'

Statistics: Posted by nut123456789 — 13 Mar 2019, 06:59


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