Forged Alliance Forever Forged Alliance Forever Forums 2018-10-02T17:03:17+02:00 /feed.php?f=3&t=16753 2018-10-02T17:03:17+02:00 2018-10-02T17:03:17+02:00 /viewtopic.php?t=16753&p=168087#p168087 <![CDATA[Re: Can't get SupCom to recognize my custom refresh rate]]>
This is the consolecommand for VSYNC: (0=off, 1=on)
Code:
SC_VerticalSync 1

Statistics: Posted by Uveso — 02 Oct 2018, 17:03


]]>
2018-10-01T19:41:58+02:00 2018-10-01T19:41:58+02:00 /viewtopic.php?t=16753&p=168070#p168070 <![CDATA[Re: Can't get SupCom to recognize my custom refresh rate]]> Statistics: Posted by EmptySlot — 01 Oct 2018, 19:41


]]>
2018-09-30T21:29:11+02:00 2018-09-30T21:29:11+02:00 /viewtopic.php?t=16753&p=168031#p168031 <![CDATA[Re: Can't get SupCom to recognize my custom refresh rate]]>
welcome to FAForever!

If you increase the frame time clamp, then you automatically reduce the simspeed. I hope you know that!

If you want to change the FPS then you can do this inside a script with this:
Code:
ConExecute("SC_FrameTimeClamp " .. (1000 / fps))


if you want to type this to the console as command, then please write:
Code:
SC_FrameTimeClamp 16.6


16.6 means that the game will render a frame every 16.6 miliseconds. This will make 60 frames per second (60FPS)

If you want to change the time clamp to fit 84 frames per second, then count 1000 / 84 = 11.9

So you need to write this for 84FPS:
Code:
SC_FrameTimeClamp 11.9


(On my system i can't set the time clamp under 16.6, so please use 16.6 or higher for testing,
if a higer value works, then try 11.9 and see if it works for you)

Statistics: Posted by Uveso — 30 Sep 2018, 21:29


]]>
2018-09-30T20:12:18+02:00 2018-09-30T20:12:18+02:00 /viewtopic.php?t=16753&p=168028#p168028 <![CDATA[Can't get SupCom to recognize my custom refresh rate]]> Statistics: Posted by EmptySlot — 30 Sep 2018, 20:12


]]>