Forged Alliance Forever Forged Alliance Forever Forums 2018-09-22T20:14:20+02:00 /feed.php?f=3&t=16720 2018-09-22T20:14:20+02:00 2018-09-22T20:14:20+02:00 /viewtopic.php?t=16720&p=167779#p167779 <![CDATA[Re: faf should not be run as administrator!]]>
PhilipJFry wrote:
no you do not understand...

you should NOT use the administrative mode when launching faf since it will mess up the folder permissions

the error that crashes your game is some sound error - make sure you use stereo and NOT surround sound



all right I did not install drivers for a long time on logitech g930 in it because of them

Statistics: Posted by lisker — 22 Sep 2018, 20:14


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2018-09-22T12:22:28+02:00 2018-09-22T12:22:28+02:00 /viewtopic.php?t=16720&p=167769#p167769 <![CDATA[Re: faf should not be run as administrator!]]>
you should NOT use the administrative mode when launching faf since it will mess up the folder permissions

the error that crashes your game is some sound error - make sure you use stereo and NOT surround sound

Statistics: Posted by PhilipJFry — 22 Sep 2018, 12:22


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2018-09-22T12:03:45+02:00 2018-09-22T12:03:45+02:00 /viewtopic.php?t=16720&p=167767#p167767 <![CDATA[faf should not be run as administrator!]]> can anyone encounter this problem?
I reinstalled windows 10 and now there was such a problem
as I understand the problem is that the FAF fails to run with the administrator's failures, I tried to issue the rights and permission to inherit all the files C:\ProgramData\FAForever from my account and put a check mark to run the application from the administrator, but it did not help ...

The game starts, but after a couple of seconds crashes

Image

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x6c72700f
attempted to write memory at 0x8cf26f57

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1422.96 /deviation 91.4694 /country RU /init init_faf.lua /numgames 553 /log C:\ProgramData\FAForever\logs\game.uid.8585210.log /nobugreport /savereplay gpgnet://localhost:50857/8585210/lisker.SCFAreplay /gpgnet 127.0.0.1:50879

Callstack:
Ordinal94 + 80047 bytes ((Unknown)(0) + 0 bytes)
Unknown symbol (address 0x00894673)

Last 100 lines of log...

debug: Loading module '\000/lua/maui/grid.lua\000'
debug: Loading module '\000/lua/ui/game/commandmode.lua\000'
debug: Loading module '\000/lua/ui/game/orders.lua\000'
debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000'
debug: Loading module '\000/lua/ui/game/minimap.lua\000'
info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua
debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000'
debug: Loading module '\000/lua/ui/game/avatars.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000'
debug: Loading module '\000/lua/ui/game/controlgroups.lua\000'
debug: Loading module '\000/lua/ui/game/announcement.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000'
debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000'
debug: Loading module '\000/lua/ui/game/windowmanager.lua\000'
debug: Loading module '\000/lua/ui/game/helptext.lua\000'
debug: Loading module '\000/lua/ui/game/timer.lua\000'
debug: Loading module '\000/lua/ui/game/consoleecho.lua\000'
debug: Loading module '\000/lua/ui/game/taunt.lua\000'
debug: Loading module '\000/lua/aichatsorian.lua\000'
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000'
debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000'
debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000'
debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000'
debug: Loading module '\000/lua/ui/notify/customiser.lua\000'
debug: Loading module '\000/lua/ui/game/score.lua\000'
debug: Loading module '\000/lua/ui/game/objectives2.lua\000'
debug: Loading module '\000/lua/keymap/hotbuild.lua\000'
debug: Loading module '\000/lua/keymap/upgradetab.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
info: /savereplay
debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000'
debug: Current gametime: 00:00:00
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using ChallengeMain
info: playable area coordinates are { 0, 0, 512, 512 }
info: Offmapareas are {
info: { x0=-100, x1=612, y0=-100, y1=0 },
info: { x0=-100, x1=612, y0=512, y1=612 },
info: { x0=-100, x1=0, y0=0, y1=512 },
info: { x0=512, x1=612, y0=0, y1=512 }
info: }
debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
info: AIGetMarkerLocationsEx 0 markers for Land Path Node
info: AIGetMarkerLocationsEx 0 markers for Water Path Node
info: AIGetMarkerLocationsEx 0 markers for Air Path Node
info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node
info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node (generated from Land/Water markers).
warning: SND: XACT3DApply failed.
Invalid arg
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
info: Minimized false
debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
debug: Loading module '\000/units/urb0101/urb0101_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/units/ura0001/ura0001_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg

Statistics: Posted by lisker — 22 Sep 2018, 12:03


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