Forged Alliance Forever Forged Alliance Forever Forums 2018-07-22T16:46:41+02:00 /feed.php?f=3&t=16464 2018-07-22T16:46:41+02:00 2018-07-22T16:46:41+02:00 /viewtopic.php?t=16464&p=166052#p166052 <![CDATA[Re: Cant host or join any coop games error]]> it's fixed in the next version which will be released as soon as a few performance issues are resolved

Statistics: Posted by PhilipJFry — 22 Jul 2018, 16:46


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2018-07-22T15:36:51+02:00 2018-07-22T15:36:51+02:00 /viewtopic.php?t=16464&p=166051#p166051 <![CDATA[Cant host or join any coop games error]]>
Failed to setup initial search path.

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game.log /gpgnet 127.0.0.1:56773 /mean 1097.36 /deviation 286.671 /savereplay gpgnet://127.0.0.1:15001/8288427/JuggerV2.SCFAreplay /country GB /numgames 4

Callstack:
Unknown symbol (address 0x008cef50)

Last 100 lines of log...

warning: Running "C:\ProgramData\FAForever\bin\init.lua" failed: cannot read C:\ProgramData\FAForever\bin\..\fa_path.lua: No such file or directory
stack traceback:
[C]: in function `dofile'
C:\ProgramData\FAForever\bin\init.lua(2): in main chunk
I hope this gets seen soon becuase its really upsetting me. i have already turned the LUA files that are in the programdata files into notepad readable files.

Statistics: Posted by JuggerV2 — 22 Jul 2018, 15:36


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