Forged Alliance Forever Forged Alliance Forever Forums 2018-06-06T20:02:26+02:00 /feed.php?f=3&t=16292 2018-06-06T20:02:26+02:00 2018-06-06T20:02:26+02:00 /viewtopic.php?t=16292&p=164595#p164595 <![CDATA[Re: Desync problem since last patch?]]> Statistics: Posted by speed2 — 06 Jun 2018, 20:02


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2018-06-06T19:48:28+02:00 2018-06-06T19:48:28+02:00 /viewtopic.php?t=16292&p=164592#p164592 <![CDATA[Re: Desync problem since last patch?]]>
Desyncs are almost in all cases wrong file versions on one of the players PC.
So, please check all files on all PC's and try the game without mods.

Without a game.log we can't suggest more.
(If you want to know who is desyncing we need at least 2 logs from different PC's)

Statistics: Posted by Uveso — 06 Jun 2018, 19:48


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2018-06-06T12:11:29+02:00 2018-06-06T12:11:29+02:00 /viewtopic.php?t=16292&p=164577#p164577 <![CDATA[Desync problem since last patch?]]>
I've noticed that since the last balance patch (now a little while ago already), exponentially more games seem to have a 'Desync' problem. You know, I'm talking about the feared screen popping up that a desync has occurred. I don't have logs or anything at the moment, if you want I can post some later.

I've talked about this with some other players who were in the games and some responded that they noticed it as well.
In the past, a desync would be very rare (like maybe once every 50 games or so), but since the balance patch I've seen it in about 5/20 games that I played.

On a side note, I'm pretty sure the problem is not with me, as the desync screen always specified a problem between some other player and the game or something like that.

I just wanted to post this and see if more people seem to have noticed this?

Kind regards
Mobius

Statistics: Posted by MobiusBE — 06 Jun 2018, 12:11


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