Forged Alliance Forever Forged Alliance Forever Forums 2012-07-04T09:08:15+02:00 /feed.php?f=3&t=1450 2012-07-04T09:08:15+02:00 2012-07-04T09:08:15+02:00 /viewtopic.php?t=1450&p=15202#p15202 <![CDATA[Re: 3615 Offmap rule]]>
For the second concern, time will tell if the benefits of the system (not having a single game ruined by off-mappers) worth these little inconveniences.

Statistics: Posted by Ze_PilOt — 04 Jul 2012, 09:08


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2012-07-04T08:51:37+02:00 2012-07-04T08:51:37+02:00 /viewtopic.php?t=1450&p=15199#p15199 <![CDATA[3615 Offmap rule]]>
T3 spy planes are often used in Setons Clutch for putting in patrol over the enemies side. They are very fast and as such seem to have a big turning circle which sends them offmap. Could an exception be made for spy planes and scouts, or give the t3 spy planes a much better rate.of.turn?

In addition, there are situations where it is not best to use an attack order, as if the target is killed by another unit the air unit will just stop where it is (potentially on the other side of the map) so I question whether, on balance, this change is worth it at all

Statistics: Posted by Suspect — 04 Jul 2012, 08:51


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