Forged Alliance Forever Forged Alliance Forever Forums 2016-05-22T17:39:53+02:00 /feed.php?f=3&t=12482 2016-05-22T17:39:53+02:00 2016-05-22T17:39:53+02:00 /viewtopic.php?t=12482&p=127351#p127351 <![CDATA[Re: stealth on acu grants enemy team vision on it]]> Statistics: Posted by IceDreamer — 22 May 2016, 17:39


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2016-05-22T16:10:56+02:00 2016-05-22T16:10:56+02:00 /viewtopic.php?t=12482&p=127343#p127343 <![CDATA[Re: stealth on acu grants enemy team vision on it]]> I wasnt stalling however when I was upgrading t2 and he didnt have sonar anyway so he shouldnt be able to see me at all.

Statistics: Posted by CookieNoob — 22 May 2016, 16:10


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2016-05-22T14:50:43+02:00 2016-05-22T14:50:43+02:00 /viewtopic.php?t=12482&p=127335#p127335 <![CDATA[Re: stealth on acu grants enemy team vision on it]]>
The replay desyncs, but I guess you mean the time were you are upgrading T2 in the water, outside his radar and sonar range, and are visible? Yeah.. that's weird. Stealth does require energy to run and you seem short some times, but being outside radar means you should "disappear" anyway.

Queernoob was most of the time in visionrange of something, especially that factory!?

Statistics: Posted by E8400-CV — 22 May 2016, 14:50


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2016-05-22T12:18:55+02:00 2016-05-22T12:18:55+02:00 /viewtopic.php?t=12482&p=127331#p127331 <![CDATA[stealth on acu grants enemy team vision on it]]>
Look at super's perspective at then end of the replay where my acu stands close to his base (outside of radar range). The same bug also affected QueerNoob when he was attacked by torpbombers earlier in that game.

Statistics: Posted by CookieNoob — 22 May 2016, 12:18


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