Forged Alliance Forever Forged Alliance Forever Forums 2014-12-10T12:30:41+02:00 /feed.php?f=26&t=8886 2014-12-10T12:30:41+02:00 2014-12-10T12:30:41+02:00 /viewtopic.php?t=8886&p=87719#p87719 <![CDATA[Re: BUG SoulReaper]]> Statistics: Posted by keyser — 10 Dec 2014, 12:30


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2014-12-01T16:01:53+02:00 2014-12-01T16:01:53+02:00 /viewtopic.php?t=8886&p=87076#p87076 <![CDATA[Re: BUG SoulReaper]]>
"I suggest you' all be patient and wait for the full release." can't let something like that be rank.. to me unrank/patch it should be priority number 1.

Statistics: Posted by keyser — 01 Dec 2014, 16:01


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2014-12-01T14:20:01+02:00 2014-12-01T14:20:01+02:00 /viewtopic.php?t=8886&p=87065#p87065 <![CDATA[Re: BUG SoulReaper]]>
BTW guys, rushing and making demands of RK isn't going to help things. I suggest you' all be patient and wait for the full release.


Resin

Statistics: Posted by Resin_Smoker — 01 Dec 2014, 14:20


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2014-11-30T21:54:45+02:00 2014-11-30T21:54:45+02:00 /viewtopic.php?t=8886&p=87036#p87036 <![CDATA[Re: BUG SoulReaper]]> Statistics: Posted by Aulex — 30 Nov 2014, 21:54


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2014-11-20T19:49:53+02:00 2014-11-20T19:49:53+02:00 /viewtopic.php?t=8886&p=86272#p86272 <![CDATA[Re: BUG SoulReaper]]>
RK4000 wrote:
I won't be releasing anything new until we get some sort of auto-updating system for mods, because there is ALWAYS a huge mess with people using different versions when a new one is released.

Also, we are at V7 V2 (or 7.2 if you prefer) already, so yeah... I've seen way too many messes caused by updating it and not everyone knowing about it.

Then it should be made unranked until the bug is fixed

Statistics: Posted by Aulex — 20 Nov 2014, 19:49


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2014-11-20T17:37:27+02:00 2014-11-20T17:37:27+02:00 /viewtopic.php?t=8886&p=86263#p86263 <![CDATA[Re: BUG SoulReaper]]>
Also, we are at V7 V2 (or 7.2 if you prefer) already, so yeah... I've seen way too many messes caused by updating it and not everyone knowing about it.

Statistics: Posted by RK4000 — 20 Nov 2014, 17:37


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2014-11-18T23:13:38+02:00 2014-11-18T23:13:38+02:00 /viewtopic.php?t=8886&p=86138#p86138 <![CDATA[Re: BUG SoulReaper]]> Statistics: Posted by Aulex — 18 Nov 2014, 23:13


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2014-11-18T18:27:42+02:00 2014-11-18T18:27:42+02:00 /viewtopic.php?t=8886&p=86112#p86112 <![CDATA[Re: BUG SoulReaper]]>
If the current modding system allowed me to update a "hotfix" which would then update for all, I would do that, but it doesn't (yet).

Statistics: Posted by RK4000 — 18 Nov 2014, 18:27


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2014-11-15T11:57:51+02:00 2014-11-15T11:57:51+02:00 /viewtopic.php?t=8886&p=85924#p85924 <![CDATA[Re: BUG SoulReaper]]> maybe unrank rks 7 until new patch ?
we can't let a unit go suicide without worrying about giving mass to the opponent.

Statistics: Posted by keyser — 15 Nov 2014, 11:57


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2014-11-15T02:07:31+02:00 2014-11-15T02:07:31+02:00 /viewtopic.php?t=8886&p=85904#p85904 <![CDATA[Re: BUG SoulReaper]]>
It's due to rks, this bug has recently been noted and fixed in the new version, which is still being worked on.

Statistics: Posted by RK4000 — 15 Nov 2014, 02:07


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2014-11-15T01:34:48+02:00 2014-11-15T01:34:48+02:00 /viewtopic.php?t=8886&p=85902#p85902 <![CDATA[BUG SoulReaper]]>
mod : rks 7

timing is 29 min and 33 min 50 sec.

maybe it's because of T3 MAA ?

Statistics: Posted by keyser — 15 Nov 2014, 01:34


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