Forged Alliance Forever Forged Alliance Forever Forums 2014-11-01T06:04:07+02:00 /feed.php?f=26&t=8793 2014-11-01T06:04:07+02:00 2014-11-01T06:04:07+02:00 /viewtopic.php?t=8793&p=84925#p84925 <![CDATA[Re: Change starting commands?]]>
Ty for the time, but the case is closed

Statistics: Posted by akaJag — 01 Nov 2014, 06:04


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2014-11-01T03:18:19+02:00 2014-11-01T03:18:19+02:00 /viewtopic.php?t=8793&p=84923#p84923 <![CDATA[Re: Change starting commands?]]> I tried to replicate the crash by playing solo on sandbox mode and enableing sounds again, but nothing happened. I spent about an hour and no crash.

When I closed the game I got a grayscreen (as I've always gotten, except when I run the game with /nosound)
Behind the grayscreen was a window that said I crashed, and contained this:
Code:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0135d78e
    attempted to read memory at 0x3b3eafe0

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor 9f9f9f9f /numgames 25 /mean 931.945 /deviation 149.719 /country SE /init init_faf.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/2752259/akaJag.SCFAreplay /nobugreport /gpgnet 127.0.0.1:51965

Callstack:
   Unknown symbol (address 0x0135d78e)
   Unknown symbol (address 0x0135a3dd)
   Unknown symbol (address 0x0135dd4b)
   Unknown symbol (address 0x004db001)
   Unknown symbol (address 0x110a5a7b)
   Unknown symbol (address 0x10deffff)

Last 100 lines of log...

debug: Loading module '\000/lua/ui/game/confirmunitdestroy.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simutils.lua\000'
debug: Loading module '\000/lua/simplayerquery.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/lua/ui/game/unittext.lua\000'
debug: Loading module '\000/units/zeb9503/zeb9503_script.lua\000'
warning: SND: Error playing cue 1 on bank 5 [music]
         XACT: Invalid arg
debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
debug: Loading module '\000/units/ueb0302/ueb0302_script.lua\000'
debug: Loading module '\000/units/ueb1303/ueb1303_script.lua\000'
warning: SND: Error playing cue 2 on bank 5 [music]
         XACT: Invalid arg
warning: SND: Error playing cue 279 on bank 9 [xgg]
         XACT: Invalid arg
debug: Loading module '\000/units/zeb9603/zeb9603_script.lua\000'
debug: Loading module '\000/units/ueb2305/ueb2305_script.lua\000'
debug: Loading module '\000/units/ueb3202/ueb3202_script.lua\000'
warning: SND: Error playing cue 279 on bank 9 [xgg]
         XACT: Invalid arg
debug: Loading module '\000/projectiles/tifmissilenukecdr/tifmissilenukecdr_script.lua\000'
debug: Loading module '\000/lua/terranprojectiles.lua\000'
debug: Loading module '\000/modules/nukelaunchping.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffectcontroller01/uefnukeeffectcontroller01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua\000'
debug: Loading module '\000/units/ueb4302/ueb4302_script.lua\000'
debug: Loading module '\000/units/xeb0204/xeb0204_script.lua\000'
info: Minimized true
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Minimized false
debug: Loading module '\000/projectiles/tifmissilenuke01/tifmissilenuke01_script.lua\000'
info: Minimized true
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Minimized false
debug: Loading module '\000/units/ues0304/ues0304_script.lua\000'
info: Minimized true
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Minimized false
info: Minimized true
info: >>>>>>>>>>> current: \000500\000 cap: \000500
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Minimized false
info: Minimized true
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Minimized false
info: GPGNET: setting nat handler to 0x00000000
info: CNetTCPBuf::Read(): recv() failed: WSAEINTR


I've added the logs of that game even though I didn't crash mid game

Statistics: Posted by akaJag — 01 Nov 2014, 03:18


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2014-10-31T15:33:55+02:00 2014-10-31T15:33:55+02:00 /viewtopic.php?t=8793&p=84836#p84836 <![CDATA[Re: Change starting commands?]]>
Code:
warning: SND: Error playing cue 1 on bank 39 [ursstream]
         XACT: Invalid arg


I don't know what caused it though. You seem to have a lot of mods enabled, could you try a game without mods? Also do you have a 5.1 surround system for your sound? If that's the case you should try setting the sound to stereo in Windows options.

EDIT: there's also a desync detected:
Code:
info: Desynch at beat 1 tick 0.20000000298023


So yeah my first guess after seeing the log would be a mod or maybe a broken file somewhere.

Statistics: Posted by Legion Darrath — 31 Oct 2014, 15:33


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2014-10-31T01:50:24+02:00 2014-10-31T01:50:24+02:00 /viewtopic.php?t=8793&p=84760#p84760 <![CDATA[Re: Change starting commands?]]>
Didn't work, still crashes :(
I've tried googleing about this a lot of time but I always crash mid game.

I've attached the game logs. dont know whats wrong

EDIT
I should say that when it crashes the game just freezes and I can't click any buttons, while my friends who are in the same game can (buttons like the pause button and such).

Statistics: Posted by akaJag — 31 Oct 2014, 01:50


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2014-10-31T01:12:22+02:00 2014-10-31T01:12:22+02:00 /viewtopic.php?t=8793&p=84757#p84757 <![CDATA[Re: Change starting commands?]]> Statistics: Posted by Legion Darrath — 31 Oct 2014, 01:12


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2014-10-31T00:30:17+02:00 2014-10-31T00:30:17+02:00 /viewtopic.php?t=8793&p=84754#p84754 <![CDATA[Re: Change starting commands?]]>
Legion Darrath wrote:
Go to C:\ProgramData\FAForever\bin and make a shortcut of the exe there and add the nosound command like you did with the other shortcut. Keep in mind that ProgramData is a hidden folder so you'll have to go into the Windows options to reveal hidden files and folders. Once you've made the shortcut, use it to launch FA and create a profile in game. Afterwards go into the options menu and turn off the sound. Exit the game and launch it through FAF and see if the problem is solved.


Do you mean turning the sound off in the options by just dragging the bars to the left? 'Cause there is no button to disable the sounds

Statistics: Posted by akaJag — 31 Oct 2014, 00:30


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2014-10-29T17:48:13+02:00 2014-10-29T17:48:13+02:00 /viewtopic.php?t=8793&p=84643#p84643 <![CDATA[Re: Change starting commands?]]> Statistics: Posted by Legion Darrath — 29 Oct 2014, 17:48


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2014-10-29T15:07:02+02:00 2014-10-29T15:07:02+02:00 /viewtopic.php?t=8793&p=84631#p84631 <![CDATA[Re: Change starting commands?]]>
Legion Darrath wrote:
You could try starting FAF's version of FA using a shortcut that has /nosound, create a profile to make sure it saves your options and then make sure sounds are turned off in the options menu.


But how do I do that? I don't understand what I am supposed to do

Statistics: Posted by akaJag — 29 Oct 2014, 15:07


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2014-10-29T13:32:02+02:00 2014-10-29T13:32:02+02:00 /viewtopic.php?t=8793&p=84625#p84625 <![CDATA[Re: Change starting commands?]]> Statistics: Posted by Legion Darrath — 29 Oct 2014, 13:32


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2014-10-29T13:18:10+02:00 2014-10-29T13:18:10+02:00 /viewtopic.php?t=8793&p=84622#p84622 <![CDATA[Change starting commands?]]>
So how do I disable the sounds?
On the normal FA shortcut I can just add "/nosound" and it works but how do I do that for FAF?

Statistics: Posted by akaJag — 29 Oct 2014, 13:18


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