Statistics: Posted by PsychoBoB — 20 Oct 2014, 13:43
The initially chosen rating limit of even only 5000 per 4 player team based on the ratings of the players in our small clan (700-1400) but i see this is not durable and we just won't take part on this tourney. But that's no problem for me. I just want to make a good tourney
To fix the subteams per round is intended and gives the tourney a meta strategy. You have to choose your subteams wisely!
I don't want the possibility for the teams to send in their best players for each map. This would cause that only the top two or top four players of a team take part and the others are only substitutes. You have to set up two 2v2 teams and one 4v4 team per round!
Statistics: Posted by Poch — 11 Oct 2014, 21:31
Poch wrote:
- 4 players max per team : this is way too low considering it will take place during several weeks. After first week you will start seeing clans asking to swap people as long as they respect the rating limit because some won't be available. And we all have players better at some stuff than others or that work better together. Also our clan is ~15 regular players and they are not always there. With THAT many matches, if you restrict to 4 it becomes a lot of work for them while all other players wanting to participate won't be allowed too. Extend to at least 6-8 people (or better : all the clan since its a clan tournament !!!) and raise rating limit accordingly. Then add another rule to have rating limit for the 2v2 and 4v4 matches, you just need it to be proportionnal. It is exactly the same rules but more flexible. So if i keep 4 players & 6k rating limit that is : 2v2 limit of 3k rating max ; 4v4 limit is 6k rating. You will see more interesting matches that way. And even if i really want to play this, being commited to play that many games is kinda overwhelming for me.
- Rating limit : It is average 1,5k per player, i would like to see it raised to 1,6k for flexibility. If we can't even send a 1600 and a 1500 for a 2v2 we won't be playing many matches. BFA players are 90% 1500 and 1600 rated and then it directly goes to to 1200. And we don't have good players above 1600 to balance a 1200 for example. Only player above 1.6k is keyser who is directly 1.9k so even him can't play with a 1.2k and respect rating limit.
Pre-decided maps : Since its a BO3, for the first 2 matches i propose that each team chose a map. For the 3rd you can fix them or ask the team captains to vote for the 3rd maps in this topic. I don't mind it to be fixed but i think it would be more fun if the first 2 rounds were played on a map decided by each clan, depending on the team they want to send, etc. Forbid the same map to be picked up more than 1 time. Again if you want to see clan skill and fun+original play this will be a way better setting even if i must say your map selection is really nice. Also this means the team has to be fixed for the 3 matches so you can't just send the better players on the map your opponent team every time. All maps just have to be 20km*20km at most (or 10*10 if really a lot of people have bad computers idk) and be balanced (symetrical) with no integrated map-script.
Forbid quitting game before match ends : maybe that's what you meant by exit by game score. That way no desync. You would had stayed to the end anyway if you didn't died so it's not even arguable imo. A tournament SHOULD had 100% working replays for the sake of the show
Statistics: Posted by PsychoBoB — 11 Oct 2014, 16:02
Statistics: Posted by Poch — 11 Oct 2014, 14:01
Apofenas wrote:Meow wrote:Spoiler: show
All of my friends that I can invite are 1500+ and neither of us is 2k. Am i supposed to get a random ~1k rated player to face a real team work from 4 player team?
Statistics: Posted by PsychoBoB — 10 Oct 2014, 15:46
Statistics: Posted by Apofenas — 10 Oct 2014, 01:01
I tried to keep the mapsizes small to save time
Statistics: Posted by PsychoBoB — 09 Oct 2014, 22:38
Statistics: Posted by Meow — 09 Oct 2014, 22:10
Statistics: Posted by PsychoBoB — 09 Oct 2014, 20:23
Statistics: Posted by Meow — 09 Oct 2014, 17:39
Statistics: Posted by PsychoBoB — 09 Oct 2014, 17:13
Statistics: Posted by Apofenas — 09 Oct 2014, 13:24