Forged Alliance Forever Forged Alliance Forever Forums 2014-08-05T07:57:17+02:00 /feed.php?f=26&t=8304 2014-08-05T07:57:17+02:00 2014-08-05T07:57:17+02:00 /viewtopic.php?t=8304&p=78358#p78358 <![CDATA[Re: Replay desync because of nuke marker]]> Statistics: Posted by Ze_PilOt — 05 Aug 2014, 07:57


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2014-08-05T01:03:24+02:00 2014-08-05T01:03:24+02:00 /viewtopic.php?t=8304&p=78335#p78335 <![CDATA[Re: Replay desync because of nuke marker]]>
You double posted, just fyi

Statistics: Posted by E8400-CV — 05 Aug 2014, 01:03


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2014-08-03T22:19:36+02:00 2014-08-03T22:19:36+02:00 /viewtopic.php?t=8304&p=78217#p78217 <![CDATA[Replay desync because of nuke marker]]>
Anyway, the replay is from someone on the enemy team. I noticed that, when I fired the nuke, the game desynced. The error log (I hit F9 during the replay) showed something regarding the nuke ping marker. I cannot post the logs for that because they didn't save, and I currently can't run FA for a while (long story :lol: )

If this nuke marker is causing desyncs we need to remove it immediately.

EDIT: Oops, forgot to attach the replay :D

Statistics: Posted by RK4000 — 03 Aug 2014, 22:19


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