Forged Alliance Forever Forged Alliance Forever Forums 2014-02-02T22:34:54+02:00 /feed.php?f=26&t=6480 2014-02-02T22:34:54+02:00 2014-02-02T22:34:54+02:00 /viewtopic.php?t=6480&p=63974#p63974 <![CDATA[Re: Windows 8.1 Unhandled Exception]]> Statistics: Posted by Ze_PilOt — 02 Feb 2014, 22:34


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2014-02-02T21:41:14+02:00 2014-02-02T21:41:14+02:00 /viewtopic.php?t=6480&p=63967#p63967 <![CDATA[Re: Windows 8.1 Unhandled Exception]]>

Statistics: Posted by H2H_TechMonkey — 02 Feb 2014, 21:41


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2014-02-02T17:10:19+02:00 2014-02-02T17:10:19+02:00 /viewtopic.php?t=6480&p=63937#p63937 <![CDATA[Re: Windows 8.1 Unhandled Exception]]>
Try udapte your 'Intel HD Graphics' with last driver or beta driver (if exist).

Otherwise no solution i think.

Statistics: Posted by Xinnony — 02 Feb 2014, 17:10


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2014-02-02T14:09:14+02:00 2014-02-02T14:09:14+02:00 /viewtopic.php?t=6480&p=63906#p63906 <![CDATA[Re: Windows 8.1 Unhandled Exception]]> Statistics: Posted by H2H_TechMonkey — 02 Feb 2014, 14:09


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2014-02-02T02:42:23+02:00 2014-02-02T02:42:23+02:00 /viewtopic.php?t=6480&p=63876#p63876 <![CDATA[Re: Windows 8.1 Unhandled Exception]]> Statistics: Posted by Xinnony — 02 Feb 2014, 02:42


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2014-02-02T01:58:11+02:00 2014-02-02T01:58:11+02:00 /viewtopic.php?t=6480&p=63872#p63872 <![CDATA[Re: Windows 8.1 Unhandled Exception]]>
Thanks for coming back to me, I believe all mods disabled and again Unhandled Exception :(


EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x005cbb6e
attempted to write memory at 0x2d33c000

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor a7a7a7a7 /numgames 37 /mean 990.33 /deviation 137.747 /country GB /init init_faf.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/1817919/H2H_TechMonkey.SCFAreplay /nobugreport /gpgnet 127.0.0.1:49185

Callstack:
Unknown symbol (address 0x005cbb6e)
Unknown symbol (address 0x005c3a06)
Unknown symbol (address 0x2bb9a83b)

Last 100 lines of log...

debug: Loading module '\000/units/uab1201/uab1201_script.lua\000'
debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000'
debug: Loading module '\000/units/uel0205/uel0205_script.lua\000'
debug: Loading module '\000/projectiles/cifgrenade01/cifgrenade01_script.lua\000'
debug: Loading module '\000/units/uab0201/uab0201_script.lua\000'
debug: Loading module '\000/units/ueb0302/ueb0302_script.lua\000'
debug: Loading module '\000/units/xsb1106/xsb1106_script.lua\000'
debug: Loading module '\000/units/xaa0202/xaa0202_script.lua\000'
debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000'
debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff000ea) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00046) supplied in a pose update.
debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000'
debug: Loading module '\000/units/uab2104/uab2104_script.lua\000'
debug: Loading module '\000/projectiles/aaalightdisplacementautocannonmissile01/aaalightdisplacementautocannonmissile01_script.lua\000'
debug: Loading module '\000/units/drl0204/drl0204_script.lua\000'
debug: Loading module '\000/units/xsl0205/xsl0205_script.lua\000'
debug: Loading module '\000/projectiles/cdflaserheavy02/cdflaserheavy02_script.lua\000'
debug: Loading module '\000/units/uab1302/uab1302_script.lua\000'
debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000'
debug: Loading module '\000/units/xsl0309/xsl0309_script.lua\000'
debug: Loading module '\000/units/urb1301/urb1301_script.lua\000'
debug: Loading module '\000/units/url0111/url0111_script.lua\000'
debug: Loading module '\000/units/xsb4201/xsb4201_script.lua\000'
debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000'
debug: Loading module '\000/units/uel0309/uel0309_script.lua\000'
debug: Loading module '\000/units/uaa0104/uaa0104_script.lua\000'
debug: Loading module '\000/units/ueb1301/ueb1301_script.lua\000'
debug: Loading module '\000/units/ual0307/ual0307_script.lua\000'
debug: Loading module '\000/units/xal0203/xal0203_script.lua\000'
debug: Loading module '\000/units/uab4201/uab4201_script.lua\000'
debug: Loading module '\000/units/urb0301/urb0301_script.lua\000'
debug: Loading module '\000/units/uab2108/uab2108_script.lua\000'
debug: Loading module '\000/units/uab3201/uab3201_script.lua\000'
debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000'
debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000'
debug: Loading module '\000/projectiles/tdfriot01/tdfriot01_script.lua\000'
debug: Loading module '\000/units/xsb1303/xsb1303_script.lua\000'
debug: Loading module '\000/units/urb2304/urb2304_script.lua\000'
debug: Loading module '\000/units/uel0401/uel0401_script.lua\000'
debug: Loading module '\000/projectiles/caamissilenanite02/caamissilenanite02_script.lua\000'
debug: Loading module '\000/projectiles/cifmissiletactical01/cifmissiletactical01_script.lua\000'
debug: Loading module '\000/units/urb3104/urb3104_script.lua\000'
debug: Loading module '\000/units/uaa0203/uaa0203_script.lua\000'
debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000'
debug: Loading module '\000/units/xrb3301/xrb3301_script.lua\000'
debug: Loading module '\000/projectiles/saashleoaagatlinggun01/saashleoaagatlinggun01_script.lua\000'
debug: Loading module '\000/projectiles/adfquatumautogun01/adfquatumautogun01_script.lua\000'
debug: Loading module '\000/projectiles/sdfchronatroncannon01/sdfchronatroncannon01_script.lua\000'
debug: Loading module '\000/projectiles/aifmissileserpentine01/aifmissileserpentine01_script.lua\000'
debug: Loading module '\000/units/xsl0111/xsl0111_script.lua\000'
debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000'
debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000'
debug: Loading module '\000/units/uea0303/uea0303_script.lua\000'
debug: Loading module '\000/units/uab0301/uab0301_script.lua\000'
debug: Loading module '\000/units/ual0205/ual0205_script.lua\000'
debug: Loading module '\000/units/zeb9602/zeb9602_script.lua\000'
debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000'
debug: Loading module '\000/units/zsb9602/zsb9602_script.lua\000'
debug: Loading module '\000/projectiles/aifmissiletactical01/aifmissiletactical01_script.lua\000'
debug: Loading module '\000/projectiles/cdfrocketiridium02/cdfrocketiridium02_script.lua\000'
debug: Loading module '\000/projectiles/aimantimissile01/aimantimissile01_script.lua\000'
debug: Loading module '\000/projectiles/tdfplasmaheavy04/tdfplasmaheavy04_script.lua\000'
debug: Loading module '\000/units/xsb4301/xsb4301_script.lua\000'
debug: Loading module '\000/units/ueb5202/ueb5202_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua\000'
debug: Loading module '\000/units/uab0302/uab0302_script.lua\000'
debug: Loading module '\000/units/xsb1301/xsb1301_script.lua\000'
debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000'
debug: Loading module '\000/units/url0309/url0309_script.lua\000'
debug: Loading module '\000/units/ual0309/ual0309_script.lua\000'
debug: Loading module '\000/units/url0304/url0304_script.lua\000'
debug: Loading module '\000/units/uab4203/uab4203_script.lua\000'
debug: Loading module '\000/units/url0402/url0402_script.lua\000'
debug: Loading module '\000/projectiles/tdfriot02/tdfriot02_script.lua\000'
debug: Loading module '\000/projectiles/tdfgauss04/tdfgauss04_script.lua\000'
debug: Loading module '\000/units/uea0001/uea0001_script.lua\000'
debug: Loading module '\000/units/xsb2304/xsb2304_script.lua\000'
debug: Loading module '\000/units/xsa0203/xsa0203_script.lua\000'
debug: Loading module '\000/units/uaa0304/uaa0304_script.lua\000'
debug: Loading module '\000/units/uea0305/uea0305_script.lua\000'
debug: Loading module '\000/units/uab1301/uab1301_script.lua\000'
debug: Loading module '\000/units/urb4203/urb4203_script.lua\000'
debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000'
debug: Loading module '\000/units/xsl0401/xsl0401_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00067) supplied in a pose update.
debug: Loading module '\000/units/xsb0304/xsb0304_script.lua\000'
debug: Loading module '\000/projectiles/saalosaareautocannon04/saalosaareautocannon04_script.lua\000'
debug: Loading module '\000/projectiles/tdfginsu01/tdfginsu01_script.lua\000'
debug: Loading module '\000/projectiles/saaolarisaaartillery02/saaolarisaaartillery02_script.lua\000'
debug: Loading module '\000/units/urb4204/urb4204_script.lua\000'
debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000'
debug: Loading module '\000/projectiles/adflaserlight01/adflaserlight01_script.lua\000'
debug: Loading module '\000/units/urb4205/urb4205_script.lua\000'
warning: Error running lua script: ...data\faforever\gamedata\faforever.nxt\lua\shield.lua(322): Game object has been destroyed
stack traceback:
[C]: in function `GetArmy'
...data\faforever\gamedata\faforever.nxt\lua\shield.lua(322): in function <...data\faforever\gamedata\faforever.nxt\lua\shield.lua:321>
debug: Loading module '\000/units/zrb9601/zrb9601_script.lua\000'
debug: Loading module '\000/units/xel0306/xel0306_script.lua\000'
debug: Loading module '\000/units/urb4302/urb4302_script.lua\000'
debug: Loading module '\000/projectiles/cifartilleryproton01/cifartilleryproton01_script.lua\000'
debug: Loading module '\000/projectiles/sdfheavyphasicautogun02/sdfheavyphasicautogun02_script.lua\000'


The annoying thing is that it doesnt happen immediately, I was playing for maybe 40 mins both times before this happens.

I think it is something to do with drivers but I dont know how to fix it.

I am running Intel HD Graphics and if I use manufacturer latest driver I get BSOD with DRIVER_IRQL_NOT_LESS_OR_EQUAL (igdkmd64.sys) error as do lots of people all over the web with lots of different games.

If I then force the system to use the latest drivers from intel, I dont get the BSOD but I get this instead :/

Statistics: Posted by H2H_TechMonkey — 02 Feb 2014, 01:58


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2014-02-01T12:48:32+02:00 2014-02-01T12:48:32+02:00 /viewtopic.php?t=6480&p=63786#p63786 <![CDATA[Re: Windows 8.1 Unhandled Exception]]> Statistics: Posted by Ze_PilOt — 01 Feb 2014, 12:48


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2014-02-01T12:06:23+02:00 2014-02-01T12:06:23+02:00 /viewtopic.php?t=6480&p=63779#p63779 <![CDATA[Re: Windows 8.1 Unhandled Exception]]> Statistics: Posted by Xinnony — 01 Feb 2014, 12:06


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2014-02-01T02:24:32+02:00 2014-02-01T02:24:32+02:00 /viewtopic.php?t=6480&p=63749#p63749 <![CDATA[Re: Windows 8.1 Unhandled Exception]]>


EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x005cbb6e
attempted to write memory at 0x1936d000

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor a7a7a7a7 /numgames 37 /mean 990.33 /deviation 137.747 /country GB /init init_faf.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/1813443/H2H_TechMonkey.SCFAreplay /nobugreport /gpgnet 127.0.0.1:49211

Callstack:
Unknown symbol (address 0x005cbb6e)
Unknown symbol (address 0x005c3a06)
Unknown symbol (address 0x00929411)

Last 100 lines of log...

info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
debug: Loading module '\000/effects/entities/uefnukeeffect01/uefnukeeffect01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect02/uefnukeeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave01/uefnukeshockwave01_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeshockwave02/uefnukeshockwave02_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeeffect03/uefnukeeffect03_script.lua\000'
debug: Loading module '\000/effects/entities/uefnukeflavorplume01/uefnukeflavorplume01_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00007) supplied in a pose update.
info: GAMERESULT : \000defeat -1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 2
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 86
info: AUTO NETLAG: Sending response with S value 133.86964416504 and R value 86
debug: Loading module '\000/effects/entities/uefnukeeffect05/uefnukeeffect05_script.lua\000'
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 87
info: AUTO NETLAG: Sending response with S value 133.66839599609 and R value 87
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 88
info: AUTO NETLAG: Sending response with S value 134.87861633301 and R value 88
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 134.87861633301 and R number 88
info: AUTO NETLAG: Setting net_lag value: 134.87861633301ms.
info: CWldSession::DoBeat() unknown entity id (0x2ff0000d) supplied in a pose update.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 89
info: AUTO NETLAG: Sending response with S value 133.62286376953 and R value 89
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 133.75115966797 and R number 89
info: AUTO NETLAG: Setting net_lag value: 133.75115966797ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 90
info: AUTO NETLAG: Sending response with S value 134.19540405273 and R value 90
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 134.19540405273 and R number 90
info: AUTO NETLAG: Setting net_lag value: 134.19540405273ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 91
info: AUTO NETLAG: Sending response with S value 134.46493530273 and R value 91
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 134.53530883789 and R number 91
info: AUTO NETLAG: Setting net_lag value: 134.53530883789ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 92
info: AUTO NETLAG: Sending response with S value 134.11776733398 and R value 92
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 93
info: AUTO NETLAG: Sending response with S value 133.61706542969 and R value 93
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 133.61706542969 and R number 93
info: AUTO NETLAG: Setting net_lag value: 133.61706542969ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 94
info: AUTO NETLAG: Sending response with S value 134.31188964844 and R value 94
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 134.31188964844 and R number 94
info: AUTO NETLAG: Setting net_lag value: 134.31188964844ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 95
info: AUTO NETLAG: Sending response with S value 133.60815429688 and R value 95
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 133.60815429688 and R number 95
info: AUTO NETLAG: Setting net_lag value: 133.60815429688ms.
debug: Loading module '\000/units/uab3104/uab3104_script.lua\000'
debug: Loading module '\000/projectiles/adflaserhighintensity01/adflaserhighintensity01_script.lua\000'
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 96
info: AUTO NETLAG: Sending response with S value 133.84420776367 and R value 96
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 134.13238525391 and R number 96
info: AUTO NETLAG: Setting net_lag value: 134.13238525391ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 97
info: AUTO NETLAG: Sending response with S value 133.05657958984 and R value 97
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 134.20611572266 and R number 97
info: AUTO NETLAG: Setting net_lag value: 134.20611572266ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 98
info: AUTO NETLAG: Sending response with S value 133.82458496094 and R value 98
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 133.82458496094 and R number 98
info: AUTO NETLAG: Setting net_lag value: 133.82458496094ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 99
info: AUTO NETLAG: Sending response with S value 134.77105712891 and R value 99
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 100
info: AUTO NETLAG: Sending response with S value 134.02404785156 and R value 100
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 134.02404785156 and R number 100
info: AUTO NETLAG: Setting net_lag value: 134.02404785156ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 101
info: AUTO NETLAG: Sending response with S value 133.65142822266 and R value 101
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 134.58351135254 and R number 101
info: AUTO NETLAG: Setting net_lag value: 134.58351135254ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 102
info: AUTO NETLAG: Sending response with S value 133.91293334961 and R value 102
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 133.91293334961 and R number 102
info: AUTO NETLAG: Setting net_lag value: 133.91293334961ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 103
info: AUTO NETLAG: Sending response with S value 134.82774353027 and R value 103
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 134.82774353027 and R number 103
info: AUTO NETLAG: Setting net_lag value: 134.82774353027ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 104
info: AUTO NETLAG: Sending response with S value 133.4640045166 and R value 104
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 133.4640045166 and R number 104
info: AUTO NETLAG: Setting net_lag value: 133.4640045166ms.
info: CWldSession::DoBeat() unknown entity id (0x2ff00063) supplied in a pose update.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 105
info: AUTO NETLAG: Sending response with S value 134.74072265625 and R value 105
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 134.74072265625 and R number 105
info: AUTO NETLAG: Setting net_lag value: 134.74072265625ms.
info: AUTO NETLAG: Received net_lag request from control client with id 2 and R value 106
info: AUTO NETLAG: Sending response with S value 134.18424987793 and R value 106
info: AUTO NETLAG: Received net_lag command from player id 2 with U value 134.18424987793 and R number 106
info: AUTO NETLAG: Setting net_lag value: 134.18424987793ms.

Statistics: Posted by H2H_TechMonkey — 01 Feb 2014, 02:24


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2014-01-30T19:27:45+02:00 2014-01-30T19:27:45+02:00 /viewtopic.php?t=6480&p=63681#p63681 <![CDATA[Re: Windows 8.1 Unhandled Exception]]> Statistics: Posted by Xinnony — 30 Jan 2014, 19:27


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2014-01-30T09:36:51+02:00 2014-01-30T09:36:51+02:00 /viewtopic.php?t=6480&p=63654#p63654 <![CDATA[Re: Windows 8.1 Unhandled Exception]]>
But it's possible to you run out of memory, not necessary because of FA (bad driver, leaking software,....)

Statistics: Posted by Ze_PilOt — 30 Jan 2014, 09:36


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2014-01-30T00:46:33+02:00 2014-01-30T00:46:33+02:00 /viewtopic.php?t=6480&p=63641#p63641 <![CDATA[Windows 8.1 Unhandled Exception]]>
So after issues where by it would blue screen (or win 8 equivalent) with errors about igmdk64.sys I discovered was down to a faulty windows driver, followed then by problems with the mouse cursor being invisible, which I found was due to the Windows default text size.

I now have a new problem.

I can play FA fine, all runs well, was in a game for about an hour, when suddenly it will minimise to desktop and when I try to maximise it I see an Unhandled exception message. (sorry didnt get chance to grab full error).

Here are game logs etc:

forever log: http://pastebin.com/nUqAxeJu
Game Log: http://pastebin.com/uZ85ba2a

The only thing I can see is in Windows Error System Log: http://pastebin.com/7XMppyj9

Which seems to indicate I am running out of Virtual Memory, but this Surface is a Core i5, 4GB and 128GB SSD, so surely FA shouldnt be an issue for it?

Any ideas?

Statistics: Posted by H2H_TechMonkey — 30 Jan 2014, 00:46


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