Forged Alliance Forever Forged Alliance Forever Forums 2013-10-13T15:26:39+02:00 /feed.php?f=26&t=5424 2013-10-13T15:26:39+02:00 2013-10-13T15:26:39+02:00 /viewtopic.php?t=5424&p=55784#p55784 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]> Statistics: Posted by Ze_PilOt — 13 Oct 2013, 15:26


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2013-10-13T15:24:20+02:00 2013-10-13T15:24:20+02:00 /viewtopic.php?t=5424&p=55783#p55783 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]> Statistics: Posted by RK4000 — 13 Oct 2013, 15:24


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2013-10-13T15:22:53+02:00 2013-10-13T15:22:53+02:00 /viewtopic.php?t=5424&p=55782#p55782 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]>
This is quite unrelated to this topic that concern vanilla mission 1,2 and 3.

Statistics: Posted by Ze_PilOt — 13 Oct 2013, 15:22


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2013-10-13T15:20:27+02:00 2013-10-13T15:20:27+02:00 /viewtopic.php?t=5424&p=55781#p55781 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]>
Ze_PilOt wrote:
pip wrote:We got desynch with RK when trying to load an ACU in a t1 transport. One log is from Supcom campaign and another from FA first mission.


What do you mean "when we've tried to load a ACU in a T1 transport" !?


Read what i said, zep, i explain it in my reply :)

Statistics: Posted by RK4000 — 13 Oct 2013, 15:20


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2013-10-13T15:18:34+02:00 2013-10-13T15:18:34+02:00 /viewtopic.php?t=5424&p=55780#p55780 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]>
pip wrote:
We got desynch with RK when trying to load an ACU in a t1 transport. One log is from Supcom campaign and another from FA first mission.


What do you mean "when we've tried to load a ACU in a T1 transport" !?

Statistics: Posted by Ze_PilOt — 13 Oct 2013, 15:18


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2013-10-13T15:06:43+02:00 2013-10-13T15:06:43+02:00 /viewtopic.php?t=5424&p=55779#p55779 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]>
Anyway, the weird thing is, i use 3599 as a base version, not steam or 3603, so i have no idea where the game is getting the files from to allow me loading my ACU into a T1 transport. Pip could not do it, and he is also using the 3599 version as base, like I am. It desyncs on beat #1 at first, and then, it doesn't desync untill i try to put an ACU into a T1 transport. After that, it keeps desyncing. This holds true for both the sc1 and the fa campaign.

Statistics: Posted by RK4000 — 13 Oct 2013, 15:06


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2013-10-13T14:50:21+02:00 2013-10-13T14:50:21+02:00 /viewtopic.php?t=5424&p=55776#p55776 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]> Statistics: Posted by pip — 13 Oct 2013, 14:50


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2013-10-12T19:38:39+02:00 2013-10-12T19:38:39+02:00 /viewtopic.php?t=5424&p=55729#p55729 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]> Statistics: Posted by Ze_PilOt — 12 Oct 2013, 19:38


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2013-10-12T16:18:17+02:00 2013-10-12T16:18:17+02:00 /viewtopic.php?t=5424&p=55719#p55719 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]>
Yes, desync happens after a short period.

Statistics: Posted by Mond — 12 Oct 2013, 16:18


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2013-10-12T16:06:46+02:00 2013-10-12T16:06:46+02:00 /viewtopic.php?t=5424&p=55717#p55717 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]>
Also you need to send me full logs, not partial logs.

And the replay too :).

Statistics: Posted by Ze_PilOt — 12 Oct 2013, 16:06


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2013-10-12T15:58:18+02:00 2013-10-12T15:58:18+02:00 /viewtopic.php?t=5424&p=55715#p55715 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]>
It is the same issue related to the steam files that seem to be different?

Statistics: Posted by Mond — 12 Oct 2013, 15:58


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2013-10-12T15:42:18+02:00 2013-10-12T15:42:18+02:00 /viewtopic.php?t=5424&p=55712#p55712 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]>
Can you tell me if every thing video/audio related is working, for all players involved?

Statistics: Posted by Ze_PilOt — 12 Oct 2013, 15:42


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2013-10-12T14:52:56+02:00 2013-10-12T14:52:56+02:00 /viewtopic.php?t=5424&p=55708#p55708 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]>

Thanks a lot!

EDIT:

Now Mission 4 desyncs as well, presumingly because it uses a different video check (that is not working with steam version). Attached are the logs. End of game.log:

Code:
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/units/urs0201/urs0201_script.lua\000'
debug: Loading module '\000/units/urs0202/urs0202_script.lua\000'
warning: Error running lua script: ...amedata\lobby_coop.cop\lua\sim\scenarioutilities.lua(104): ERROR: Invalid marker name- Cybran_M1_Cruiser_Blockade_Marker_4
         stack traceback:
            [C]: in function `error'
            ...amedata\lobby_coop.cop\lua\sim\scenarioutilities.lua(104): in function `MarkerToPosition'
            ...\maps\scca_coop_a04_v03\scca_coop_a04_v03_script.lua(377): in function `callbackFunction'
            ...d alliance\gamedata\lua.scd\lua\scenariotriggers.lua(181): in function <...d alliance\gamedata\lua.scd\lua\scenariotriggers.lua:160>
debug: OpenMovie /movies/A04_Choir_M01_00898.sfd: 2927
debug: Preparing movie /movies/A04_Choir_M01_00898.sfd: 2927
debug: Preparing movie /movies/A04_Choir_M01_00898.sfd: 2927
debug: Preparing movie /movies/A04_Choir_M01_00898.sfd: 2927
debug: Preparing movie /movies/A04_Choir_M01_00898.sfd: 2927
debug: Preparing movie /movies/A04_Choir_M01_00898.sfd: 2927
debug: Preparing movie /movies/A04_Choir_M01_00898.sfd: 2927
debug: Playing movie g:\spiele\steam\steamapps\common\supreme commander\movies\a04_choir_m01_00898.sfd: 3004
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/lua/ai/opai/lightairattack_editorfunctions.lua\000'
debug: Loading module '\000/lua/ai/opai/navalfleet_editorfunctions.lua\000'
debug: Loading module '\000/lua/ai/opai/leftovercleanup_editorfunctions.lua\000'
debug: Loading module '\000/units/uab0101/uab0101_script.lua\000'
debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
warning: Checksum for beat 200 mismatched: 0a0adeab829ef4753c88e3b4774a1d42 (sim) != bc4791c06e1cde0db7d326bf6da2faa9 (Kapcio).
debug: Loading module '\000/lua/objectivearrow.lua\000'
debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
info: Hooked /lua/ui/dialogs/score.lua with /mods/gaz_ui/hook/lua/ui/dialogs/score.lua
debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
debug: Loading module '\000/lua/ui/dialogs/skinning.lua\000'
debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
warning: Checksum for beat 250 mismatched: 571c10d58fdd9c88f60b7e0df1839483 (sim) != 0f45a7de3722b0ce480c9e4b944b5d11 (Kapcio).
debug: Loading module '\000/lua/ai/opai/airscout_editorfunctions.lua\000'
warning: Checksum for beat 300 mismatched: 58d1cb51f0d9f063b914aef2c76983aa (sim) != 6fe2071a93f41e840118c8c9aa6eadf8 (Kapcio).
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
info: Hooked /lua/ui/dialogs/keybindings.lua with /mods/gaz_ui/hook/lua/ui/dialogs/keybindings.lua
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
info: Hooked /lua/keymap/keydescriptions.lua with /mods/gaz_ui/hook/lua/keymap/keydescriptions.lua
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/lua/ui/game/diplomacy.lua\000'
warning: Checksum for beat 350 mismatched: e12c7a8d0c62af0943956fa8961db865 (sim) != 701a2a3be2565e022235b3b5e1dd1d8f (Kapcio).
debug: Loading module '\000/projectiles/cifmissiletactical03/cifmissiletactical03_script.lua\000'
debug: Loading module '\000/lua/cybranprojectiles.lua\000'
debug: Loading module '\000/lua/enhancementcommon.lua\000'
info: GPGNET: setting nat handler to 0x00000000
info: CNetTCPBuf::Read(): recv() failed: WSAEINTR
info: Run time: 0h03m31s

Statistics: Posted by Mond — 12 Oct 2013, 14:52


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2013-10-12T12:49:01+02:00 2013-10-12T12:49:01+02:00 /viewtopic.php?t=5424&p=55702#p55702 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]> Statistics: Posted by Ze_PilOt — 12 Oct 2013, 12:49


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2013-10-12T11:58:57+02:00 2013-10-12T11:58:57+02:00 /viewtopic.php?t=5424&p=55698#p55698 <![CDATA[Re: Aeon coop mission 1, 2 and 3 desync]]>
For this post, I deleted the local map and redownloaded version 3 from the server. The game.log looks a bit different.

Statistics: Posted by Mond — 12 Oct 2013, 11:58


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