Forged Alliance Forever Forged Alliance Forever Forums 2013-06-13T02:59:22+02:00 /feed.php?f=26&t=4282 2013-06-13T02:59:22+02:00 2013-06-13T02:59:22+02:00 /viewtopic.php?t=4282&p=46080#p46080 <![CDATA[Re: a little bug..]]> Statistics: Posted by BRNKoINSANITY — 13 Jun 2013, 02:59


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2013-06-13T02:54:24+02:00 2013-06-13T02:54:24+02:00 /viewtopic.php?t=4282&p=46079#p46079 <![CDATA[Re: a little bug..]]> Statistics: Posted by ColonelSheppard — 13 Jun 2013, 02:54


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2013-06-13T02:35:41+02:00 2013-06-13T02:35:41+02:00 /viewtopic.php?t=4282&p=46078#p46078 <![CDATA[Re: a little bug..]]> Statistics: Posted by BRNKoINSANITY — 13 Jun 2013, 02:35


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2013-06-12T22:25:55+02:00 2013-06-12T22:25:55+02:00 /viewtopic.php?t=4282&p=46044#p46044 <![CDATA[a little bug..]]>
it's my com, who build a mexx while moving (in the opposite direction). When he finished to build the mexx, the mexx was really far outside of my com buid range...
It happen because I did change the build order on my com at the last seconde. (it's the third mexes that I build with my com)
it doesn't impact the game, because my com still inactive just after. but still can be usefull, in order to gain some time (less travel time without building anything)

you can watch it on that replay : http://faforever.com/faf/vault/replay_v ... id=1007139

Statistics: Posted by keyser — 12 Jun 2013, 22:25


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