Forged Alliance Forever Forged Alliance Forever Forums 2013-04-10T00:50:31+02:00 /feed.php?f=26&t=3600 2013-04-10T00:50:31+02:00 2013-04-10T00:50:31+02:00 /viewtopic.php?t=3600&p=37667#p37667 <![CDATA[Re: Ranked Game dsync]]> Statistics: Posted by ColonelSheppard — 10 Apr 2013, 00:50


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2013-04-08T18:11:35+02:00 2013-04-08T18:11:35+02:00 /viewtopic.php?t=3600&p=37448#p37448 <![CDATA[Re: Ranked Game dsync]]> Statistics: Posted by Ze_PilOt — 08 Apr 2013, 18:11


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2013-04-08T14:51:24+02:00 2013-04-08T14:51:24+02:00 /viewtopic.php?t=3600&p=37425#p37425 <![CDATA[Ranked Game dsync]]>
Spoiler: show
Code:
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info: adding font file /fonts/arial.ttf
info: adding font file /fonts/arialbd.ttf
info: adding font file /fonts/arialbi.ttf
info: adding font file /fonts/ariali.ttf
info: adding font file /fonts/arialn.ttf
info: adding font file /fonts/arialnb.ttf
info: adding font file /fonts/arialnbi.ttf
info: adding font file /fonts/arialni.ttf
info: adding font file /fonts/ariblk.ttf
info: adding font file /fonts/arlrdbd.ttf
info: adding font file /fonts/butterbe.ttf
info: adding font file /fonts/vdub.ttf
info: adding font file /fonts/wintermu.ttf
info: adding font file /fonts/zeroes_3.ttf
debug: Loading module '\000/lua/keymap/keynames.lua\000'
info: Compiled shader: /effects/cartographic.fx
info: Compiled shader: /effects/frame.fx
info: Compiled shader: /effects/mesh.fx
info: Compiled shader: /effects/particle.fx
info: Compiled shader: /effects/primbatcher.fx
info: Compiled shader: /effects/range.fx
info: Compiled shader: /effects/sky.fx
info: Compiled shader: /effects/terrain.fx
info: Compiled shader: /effects/ui.fx
info: Compiled shader: /effects/vision.fx
info: Compiled shader: /effects/water2.fx
info: SHADERS COMPILED
debug: Loading module '\000/lua/options/options.lua\000'
debug: Loading module '\000/lua/ui/uiutil.lua\000'
debug: Loading module '\000/lua/lazyvar.lua\000'
debug: Loading module '\000/lua/maui/layouthelpers.lua\000'
debug: Loading module '\000/lua/maui/group.lua\000'
debug: Loading module '\000/lua/maui/control.lua\000'
debug: Loading module '\000/lua/maui/text.lua\000'
debug: Loading module '\000/lua/maui/multilinetext.lua\000'
debug: Loading module '\000/lua/maui/button.lua\000'
debug: Loading module '\000/lua/maui/bitmap.lua\000'
debug: Loading module '\000/lua/maui/dragger.lua\000'
debug: Loading module '\000/lua/maui/edit.lua\000'
debug: Loading module '\000/lua/maui/checkbox.lua\000'
debug: Loading module '\000/lua/maui/scrollbar.lua\000'
debug: Loading module '\000/lua/maui/cursor.lua\000'
debug: Loading module '\000/lua/maui/border.lua\000'
debug: Loading module '\000/lua/maui/itemlist.lua\000'
debug: Loading module '\000/lua/skins/layouts.lua\000'
debug: Wavebank prepared: 2406618
debug: Wavebank prepared: 24077b8
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debug: Wavebank prepared: 2409d58
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debug: Wavebank prepared: 2415428
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debug: Wavebank prepared: 24448b0
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debug: Wavebank prepared: 2446d00
debug: Wavebank prepared: 2446e68
debug: Wavebank prepared: 2446fd0
debug: Wavebank prepared: 2447138
debug: Wavebank prepared: 24472a0
debug: Wavebank prepared: 2447408
debug: Wavebank prepared: 2447570
debug: Loading module '\000/lua/maui/frame.lua\000'
debug: Loading module '\000/lua/ui/uimain.lua\000'
debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
debug: Loading module '\000/lua/skins/skins.lua\000'
debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000'
debug: Wavebank prepared: 2446b98
debug: Wavebank prepared: 24476d8
info: GPGNET: entering idle state.
debug: Loading module '\000/lua/ui/lobby/autolobby.lua\000'
debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000'
debug: Loading module '\000/lua/gamecolors.lua\000'
info: GPGNET: setting nat handler to 0x221af004
info: LOBBY: Game port 6112[UDP] opened.
info: LOBBY: starting with local uid of 1050 [UES_Sheppard]
info: GPGNET: entering lobby state.
info: GPGNET: sending nat packet to 91.121.153.175:30351
info: /players
debug: Loading module '\000/lua/factions.lua\000'
info: /team
info: /deviation
info: /mean
info: /numgames
info: Local player info: {
info:   AIPersonality="",
info:   ArmyColor=1,
info:   Civilian=false,
info:   DEV=48.299800872803,
info:   Faction=3,
info:   Human=true,
info:   MEAN=1830.6500244141,
info:   NG="",
info:   PL=1685,
info:   PlayerColor=1,
info:   PlayerName="UES_Sheppard",
info:   Ready=false,
info:   StartSpot=1,
info:   Team=1
info: }
info: GPGNET: received nat packet from 91.121.153.175:30351
info: GPGNET: sending nat packet to 91.121.153.175:30351
info: GPGNET: sending nat packet to 118.208.115.23:6112
info: GPGNET: sending nat packet to 118.208.115.23:6112
info: GPGNET: sending nat packet to 118.208.115.23:6112
info: GPGNET: sending nat packet to 118.208.115.23:6112
info: GPGNET: received nat packet from 118.208.115.23:6112
info: GPGNET: received nat packet from 118.208.115.23:6112
info: GPGNET: sending nat packet to 118.208.115.23:6112
info: GPGNET: sending nat packet to 118.208.115.23:6112
info: GPGNET: sending nat packet to 118.208.115.23:6112
info: GPGNET: received nat packet from 118.208.115.23:6112
info: GPGNET: received nat packet from 118.208.115.23:6112
info: NET: using deflate compression for sends to ppp118-208-115-23.lns20.bne4.internode.on.net:6112.
info: LOBBY: Adding peer "Crazy_Cossack" [ppp118-208-115-23.lns20.bne4.internode.on.net:6112, uid=729]
info: System: \000Verbindung zu Crazy_Cossack wird hergestellt ...
info: GPGNET: received nat packet from 118.208.115.23:6112
info: NET: using deflate compression for receives from ppp118-208-115-23.lns20.bne4.internode.on.net:6112
info: LOBBY: connection to "Crazy_Cossack" [ppp118-208-115-23.lns20.bne4.internode.on.net:6112, uid=729] made, status=Pending.
info: LOBBY: Got join (name="Crazy_Cossack", uid=729) from ppp118-208-115-23.lns20.bne4.internode.on.net:6112
info: System: \000Verbindung zu Crazy_Cossack hergestellt.
info: DATA RECEIVED: \000{
info:   PlayerInfo={
info:     AIPersonality="",
info:     ArmyColor=1,
info:     Civilian=false,
info:     DEV=48.308898925781,
info:     Faction=3,
info:     Human=true,
info:     MEAN=1490.0600585938,
info:     NG="",
info:     PL=1345,
info:     PlayerColor=1,
info:     PlayerName="Crazy_Cossack",
info:     Ready=false,
info:     StartSpot=1,
info:     Team=2
info:   },
info:   SenderID="729",
info:   SenderName="Crazy_Cossack",
info:   Type="AddPlayer"
info: }
info: LOBBY: "Crazy_Cossack" [ppp118-208-115-23.lns20.bne4.internode.on.net:6112, uid=729] has established connections to: 1050
info: Host launching game.
info: {
info:   GameMods={ },
info:   GameOptions={
info:     CheatsEnabled="false",
info:     CivilianAlliance="enemy",
info:     FogOfWar="explored",
info:     GameSpeed="normal",
info:     PrebuiltUnits="Off",
info:     Ranked=true,
info:     Ratings={ Crazy_Cossack=1345, UES_Sheppard=1685 },
info:     ScenarioFile="/maps/scmp_008/scmp_008_scenario.lua",
info:     Score="no",
info:     TeamLock="locked",
info:     TeamSpawn="fixed",
info:     Timeouts="3",
info:     UnitCap="1000",
info:     Victory="demoralization"
info:   },
info:   Observers={ },
info:   PlayerOptions={
info:     {
info:       AIPersonality="",
info:       ArmyColor=1,
info:       Civilian=false,
info:       DEV=48.299800872803,
info:       Faction=3,
info:       Human=true,
info:       MEAN=1830.6500244141,
info:       NG="",
info:       OwnerID="1050",
info:       PL=1685,
info:       PlayerColor=1,
info:       PlayerName="UES_Sheppard",
info:       Ready=false,
info:       StartSpot=1,
info:       Team=1
info:     },
info:     {
info:       AIPersonality="",
info:       ArmyColor=1,
info:       Civilian=false,
info:       DEV=48.308898925781,
info:       Faction=3,
info:       Human=true,
info:       MEAN=1490.0600585938,
info:       NG="",
info:       OwnerID="729",
info:       PL=1345,
info:       PlayerColor=2,
info:       PlayerName="Crazy_Cossack",
info:       Ready=false,
info:       StartSpot=1,
info:       Team=2
info:     }
info:   }
info: }
debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
debug: Loading module '\000/lua/maui/movie.lua\000'
debug: Loading module '\000/lua/ui/game/chat.lua\000'
debug: Loading module '\000/lua/uiutilssorian.lua\000'
debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
debug: Loading module '\000/lua/maui/window.lua\000'
info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
debug: Loading module '\000/lua/ui/controls/combo.lua\000'
debug: Loading module '\000/lua/maui/slider.lua\000'
debug: OpenMovie /movies/UEF_load.sfd: 2175
debug: Preparing movie /movies/UEF_load.sfd: 2175
debug: Preparing movie /movies/UEF_load.sfd: 2175
debug: Preparing movie /movies/UEF_load.sfd: 2175
debug: Preparing movie /movies/UEF_load.sfd: 2175
debug: Preparing movie /movies/UEF_load.sfd: 2175
debug: Preparing movie /movies/UEF_load.sfd: 2175
debug: Preparing movie /movies/UEF_load.sfd: 2175
debug: Playing movie c:\program files\thq\gas powered games\supreme commander - forged alliance\movies\uef_load.sfd: 2175
info: Starting background task "Map loader /maps/scmp_008/scmp_008.scmap"
info: Background task "Map loader /maps/scmp_008/scmp_008.scmap" running.
info: Active game mods for blueprint loading: \000{ }
info: Loading blueprints...
info: Extracting mesh blueprints.
info: Modding blueprints.
info: Adding wreckage information to \000<LOC uas0305_desc>Sonar Platform
info: Adding wreckage information to \000<LOC xss0304_desc>Submarine Hunter
info: Adding wreckage information to \000<LOC uas0303_desc>Aircraft Carrier
info: Adding wreckage information to \000<LOC ues0201_desc>Destroyer
info: Adding wreckage information to \000<LOC urs0302_desc>Battleship
info: Adding wreckage information to \000<LOC ues0305_desc>Sonar Platform
info: Adding wreckage information to \000<LOC urs0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC urs0103_desc>Frigate
info: Adding wreckage information to \000<LOC xas0306_desc>Missile Ship
info: Adding wreckage information to \000<LOC xas0204_desc>Submarine Hunter
info: Adding wreckage information to \000<LOC uas0304_desc>Strategic Missile Submarine
info: Adding wreckage information to \000<LOC ues0401_desc>Experimental Aircraft Carrier
info: Adding wreckage information to \000<LOC ues0304_desc>Strategic Missile Submarine
info: Adding wreckage information to \000<LOC uas0302_desc>Battleship
info: Adding wreckage information to \000<LOC ues0302_desc>Battleship
info: Adding wreckage information to \000<LOC urs0304_desc>Strategic Missile Submarine
info: Adding wreckage information to \000<LOC xes0307_desc>Battlecruiser
info: Adding wreckage information to \000<LOC xss0303_desc>Aircraft Carrier
info: Adding wreckage information to \000<LOC xss0302_desc>Battleship
info: Adding wreckage information to \000<LOC xss0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC xss0202_desc>Cruiser
info: Adding wreckage information to \000<LOC xss0201_desc>Destroyer
info: Adding wreckage information to \000<LOC xss0103_desc>Frigate
info: Adding wreckage information to \000<LOC uas0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC ues0202_desc>Cruiser
info: Adding wreckage information to \000<LOC uas0201_desc>Destroyer
info: Adding wreckage information to \000<LOC xac0101_desc>Aeon Boat
info: Adding wreckage information to \000<LOC xrs0205_desc>Counter-Intelligence Boat
info: Adding wreckage information to \000<LOC ues0103_desc>Frigate
info: Adding wreckage information to \000<LOC urs0202_desc>Cruiser
info: Adding wreckage information to \000<LOC uas0103_desc>Frigate
info: Adding wreckage information to \000<LOC xrs0204_desc>Submarine Killer
info: Adding wreckage information to \000<LOC ues0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC xes0205_desc>Shield Boat
info: Adding wreckage information to \000<LOC uas0202_desc>Cruiser
info: Adding wreckage information to \000<LOC urs0303_desc>Aircraft Carrier
info: Adding wreckage information to \000<LOC xes0102_desc>Torpedo Boat
info: Adding wreckage information to \000<LOC uas0102_desc>Air Attack Boat
info: Adding wreckage information to \000<LOC uas0401_desc>Experimental Battleship
info: Registering blueprints...
info: Blueprints loaded
debug: MEM: -8192 bytes RULE
info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
debug: Loading module '\000/lua/keymap/keymapper.lua\000'
debug: Loading module '\000/lua/user/prefs.lua\000'
debug: Loading module '\000/lua/options/optionslogic.lua\000'
debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
debug: Loading module '\000/lua/keymap/keyactions.lua\000'
info: Clearing cheats from added keymap.
debug: Loading module '\000/lua/mods.lua\000'
info: Active mods in session: \000{ }
info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
debug: MEM: -5247026 bytes STIMap
debug: MEM: -5247026 bytes LoadTexturing
debug: MEM: -5247026 bytes WaterMask
debug: MEM: -12252683 bytes TERRAIN
info: Background task "Map loader /maps/scmp_008/scmp_008.scmap" finished.
info: Saving replay to "gpgnet://localhost/801968/UES_Sheppard.SCFAreplay"
debug: MEM: 0 bytes LUABP
info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
info: Active mods in sim: \000{ }
info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
debug: Loading module '\000/lua/sim/scenarioutilities.lua\000'
debug: Loading module '\000/lua/sim/entity.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000'
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debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000'
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debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
debug: Loading module '\000/lua/mods.lua\000'
debug: Loading module '\000/lua/ai/sorianlang.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000'
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debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000'
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debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000'
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debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000'
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debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000'
debug: MEM: 0 bytes OGRID
debug: Loading module '\000/lua/triggermanager.lua\000'
debug: Loading module '\000/lua/scenarioenvironment.lua\000'
info: Loading save file: \000/maps/SCMP_008/SCMP_008_save.lua
info: Loading script file: \000/maps/SCMP_008/SCMP_008_script.lua
debug: Loading module '\000/lua/aibrain.lua\000'
debug: Loading module '\000/lua/aibrainplans.lua\000'
debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000'
debug: Loading module '\000/lua/ai/aibuildunits.lua\000'
debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000'
debug: Loading module '\000/lua/sim/buildermanager.lua\000'
debug: Loading module '\000/lua/sim/builder.lua\000'
debug: Loading module '\000/lua/sim/platoonformmanager.lua\000'
debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000'
debug: Loading module '\000/lua/sim/engineermanager.lua\000'
debug: Loading module '\000/lua/sim/strategymanager.lua\000'
debug: Loading module '\000/lua/sim/strategybuilder.lua\000'
debug: Loading module '\000/lua/aipersonality.lua\000'
debug: Loading module '\000/lua/platoon.lua\000'
debug: Loading module '\000/lua/sim/prop.lua\000'
debug: Loading module '\000/lua/effectutilities.lua\000'
debug: Loading module '\000/lua/effecttemplates.lua\000'
debug: Loading module '\000/lua/game.lua\000'
debug: Loading module '\000/lua/sim/bufffield.lua\000'
debug: Loading module '\000/lua/sim/rebuildbonuscallback.lua\000'
warning:  NUM PROPS = 1684
debug: Loading module '\000/lua/factions.lua\000'
debug: Loading module '\000/units/url0001/url0001_script.lua\000'
debug: Loading module '\000/lua/cybranunits.lua\000'
debug: Loading module '\000/lua/defaultunits.lua\000'
debug: Loading module '\000/lua/sim/unit.lua\000'
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debug: Loading module '\000/lua/factoryfixes.lua\000'
debug: Loading module '\000/lua/cybranweapons.lua\000'
debug: Loading module '\000/lua/sim/defaultweapons.lua\000'
debug: Loading module '\000/lua/sim/weapon.lua\000'
info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua
debug: Loading module '\000/lua/sim/collisionbeam.lua\000'
debug: Loading module '\000/lua/sim/defaultdamage.lua\000'
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debug: Loading module '\000/lua/defaultcollisionbeams.lua\000'
debug: Loading module '\000/lua/sim/navigator.lua\000'
debug: Loading module '\000/lua/armordefinition.lua\000'
debug: Loading module '\000/lua/victory.lua\000'
debug: Loading module '\000/lua/maui/frame.lua\000'
debug: Loading module '\000/lua/maui/control.lua\000'
debug: Loading module '\000/lua/lazyvar.lua\000'
debug: Loading module '\000/lua/ui/uimain.lua\000'
debug: Loading module '\000/lua/ui/uiutil.lua\000'
debug: Loading module '\000/lua/maui/layouthelpers.lua\000'
debug: Loading module '\000/lua/maui/group.lua\000'
debug: Loading module '\000/lua/maui/text.lua\000'
debug: Loading module '\000/lua/maui/multilinetext.lua\000'
debug: Loading module '\000/lua/maui/button.lua\000'
debug: Loading module '\000/lua/maui/bitmap.lua\000'
debug: Loading module '\000/lua/maui/dragger.lua\000'
debug: Loading module '\000/lua/maui/edit.lua\000'
debug: Loading module '\000/lua/maui/checkbox.lua\000'
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debug: Loading module '\000/lua/maui/itemlist.lua\000'
debug: Loading module '\000/lua/skins/layouts.lua\000'
debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
debug: Loading module '\000/lua/skins/skins.lua\000'
debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
debug: Loading module '\000/lua/maui/movie.lua\000'
debug: Loading module '\000/lua/ui/game/chat.lua\000'
debug: Loading module '\000/lua/uiutilssorian.lua\000'
debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
debug: Loading module '\000/lua/maui/window.lua\000'
info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
debug: Loading module '\000/lua/ui/controls/combo.lua\000'
debug: Loading module '\000/lua/maui/slider.lua\000'
debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
debug: Loading module '\000/lua/factions.lua\000'
debug: Loading module '\000/lua/usercamera.lua\000'
debug: Loading module '\000/lua/ui/game/missiontext.lua\000'
debug: Loading module '\000/lua/ui/game/economy.lua\000'
debug: Loading module '\000/lua/maui/statusbar.lua\000'
debug: Loading module '\000/lua/userplayerquery.lua\000'
debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000'
debug: Loading module '\000/lua/ui/game/borders.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000'
debug: Loading module '\000/lua/ui/game/worldview.lua\000'
debug: Loading module '\000/lua/ui/controls/worldview.lua\000'
debug: Loading module '\000/lua/ui/game/ping.lua\000'
debug: Loading module '\000/lua/user/userdecal.lua\000'
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/lua/ui/game/multifunction.lua\000'
debug: Loading module '\000/lua/maui/grid.lua\000'
debug: Loading module '\000/lua/ui/game/commandmode.lua\000'
debug: Loading module '\000/lua/ui/game/construction.lua\000'
debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000'
debug: Loading module '\000/lua/maui/mauiutil.lua\000'
debug: Loading module '\000/lua/enhancementcommon.lua\000'
debug: Loading module '\000/lua/ui/game/build_templates.lua\000'
debug: Loading module '\000/lua/ui/game/buildmode.lua\000'
debug: Loading module '\000/lua/ui/game/tabs.lua\000'
debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000'
debug: Loading module '\000/lua/ui/help/unitdescription.lua\000'
debug: Loading module '\000/lua/ui/game/orders.lua\000'
debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000'
debug: Loading module '\000/lua/ui/game/minimap.lua\000'
debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000'
debug: Loading module '\000/lua/ui/game/avatars.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000'
debug: Loading module '\000/lua/ui/game/unitview.lua\000'
debug: Loading module '\000/lua/game.lua\000'
debug: Loading module '\000/lua/sim/bufffield.lua\000'
debug: Loading module '\000/lua/ai/aiutilities.lua\000'
debug: Loading module '\000/lua/buildingtemplates.lua\000'
debug: Loading module '\000/lua/unittemplates.lua\000'
debug: Loading module '\000/lua/sim/scenarioutilities.lua\000'
debug: Loading module '\000/lua/sim/entity.lua\000'
debug: Loading module '\000/lua/utilities.lua\000'
debug: Loading module '\000/lua/ai/aiattackutilities.lua\000'
debug: Loading module '\000/lua/ai/sorianutilities.lua\000'
debug: Loading module '\000/lua/ai/sorianlang.lua\000'
debug: Loading module '\000/lua/sim/buff.lua\000'
debug: Loading module '\000/lua/ai/aibehaviors.lua\000'
debug: Loading module '\000/lua/ai/aibuildstructures.lua\000'
debug: Loading module '\000/lua/basetemplates.lua\000'
debug: Loading module '\000/lua/upgradetemplates.lua\000'
debug: Loading module '\000/lua/scenariotriggers.lua\000'
debug: Loading module '\000/lua/scenarioframework.lua\000'
debug: Loading module '\000/lua/scenarioplatoonai.lua\000'
debug: Loading module '\000/lua/sim/vizmarker.lua\000'
debug: Loading module '\000/lua/simcamera.lua\000'
debug: Loading module '\000/lua/system/singleevent.lua\000'
debug: Loading module '\000/lua/cinematics.lua\000'
debug: Loading module '\000/lua/sim/simuistate.lua\000'
debug: Loading module '\000/lua/simpinggroup.lua\000'
debug: Loading module '\000/lua/simobjectives.lua\000'
debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000'
debug: Loading module '\000/lua/ui/game/controlgroups.lua\000'
debug: Loading module '\000/lua/ui/game/announcement.lua\000'
debug: Loading module '\000/lua/ui/game/selection.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000'
debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000'
debug: Loading module '\000/lua/ui/game/windowmanager.lua\000'
debug: Loading module '\000/lua/ui/game/helptext.lua\000'
debug: Loading module '\000/lua/ui/game/timer.lua\000'
debug: Loading module '\000/lua/ui/game/consoleecho.lua\000'
debug: Loading module '\000/lua/ui/game/taunt.lua\000'
debug: Loading module '\000/lua/aichatsorian.lua\000'
info: creating high fidelity terrain
info: creating high fidelity water
debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000'
debug: Loading module '\000/modules/displayrings.lua\000'
info: Clearing cheats from added keymap.
debug: Loading module '\000/lua/ui/game/score.lua\000'
info: Hooked /lua/ui/game/score.lua with /schook/lua/ui/game/score.lua
debug: Loading module '\000/lua/ui/game/objectives2.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
warning: Checksum for beat 0 mismatched: 7e4b2b1fd1109192aa7b008008b0ebeb (sim) != ea8cd77d2ecdba7517e079212815a248 (Crazy_Cossack).
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
debug: Loading module '\000/lua/ui/dialogs/desync.lua\000'
info: playable area coordinates are { 0, 0, 1024, 1024 }
info: Offmapareas are {
info:   { x0=-100, x1=1124, y0=-100, y1=0 },
info:   { x0=-100, x1=1124, y0=1024, y1=1124 },
info:   { x0=-100, x1=0, y0=0, y1=1024 },
info:   { x0=1024, x1=1124, y0=0, y1=1024 }
info: }
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
warning: SND: XACT3DApply failed.
         Invalid arg
debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
debug: Loading module '\000/lua/ui/dialogs/skinning.lua\000'
debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simutils.lua\000'
debug: Loading module '\000/lua/simplayerquery.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
debug: Loading module '\000/units/urb0101/urb0101_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/units/ura0001/ura0001_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
warning: SND: XACT3DApply failed.
         Invalid arg

last warning for the next 40k lines

Statistics: Posted by ColonelSheppard — 08 Apr 2013, 14:51


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