Forged Alliance Forever Forged Alliance Forever Forums 2013-03-30T20:17:55+02:00 /feed.php?f=26&t=3464 2013-03-30T20:17:55+02:00 2013-03-30T20:17:55+02:00 /viewtopic.php?t=3464&p=36259#p36259 <![CDATA[Re: Problems with replays]]> Statistics: Posted by Ze_PilOt — 30 Mar 2013, 20:17


]]>
2013-03-29T19:31:34+02:00 2013-03-29T19:31:34+02:00 /viewtopic.php?t=3464&p=36145#p36145 <![CDATA[Re: Problems with replays]]>
http://pastebin.com/qA45iB1G

Added the replays just two examples which dont work (all old ones seems dont work)

Statistics: Posted by psycoakira — 29 Mar 2013, 19:31


]]>
2013-03-29T13:56:00+02:00 2013-03-29T13:56:00+02:00 /viewtopic.php?t=3464&p=36117#p36117 <![CDATA[Problems with replays]]>
Since today Im facing problems with replays.
If i try to open one he tells me that the replay wasnt sent properly and the following FAF update brokes down. My attempt to repair the faf install with a fresh downloaded version also stops (tried twice).

Here the log for the replays (replays 739269 + 739401) created after the broken faf update running automatically after failing to show a replay:
Update started at 2013-03-29 12:27:28
Using game path: D:\Games\Supreme Commander\Forged Alliance\Supreme Commander - Forged Alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2013-03-29 12:27:28
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 238 bytes
Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua]
writeToServer(PATCH_TO, [bin, init_faf.lua, 16da7063ae3309c154a2c544f559b3a9, 3621])
writeToServer(PATCH_TO, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e, 3621])
writeToServer(PATCH_TO, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe, 3621])
writeToServer(PATCH_TO, [bin, ForgedAlliance.exe, efb6c7b8adf412b5d5e54597c751cd7d, 3621])
writeToServer(PATCH_TO, [bin, GDFBinary.dll, 3fc9e7684d150da5c51db71d2399f316, 3621])
handleAction(UP_TO_DATE) - 52 bytes
file : init_faf.lua
init_faf.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : init_ladder1v1.lua
init_ladder1v1.lua is up to date.
handleAction(SEND_PATCH_URL) - 334 bytes
Failed to update file :'(
handleAction(UP_TO_DATE) - 54 bytes
file : GDFBinary.dll
GDFBinary.dll is up to date.
TIMEOUT: UpdaterTimeout(('Connection timed out while waiting for data.',))
Disconnected from server at 2013-03-29 12:27:53


Thanks for your help on this matter and your efforts on this great game lobby !

Sincerely yours

Christian aka psycoakira (hope I posted the problem the correct way, if not sorry and I appreciate your help and patience).


EDIT: Why is nobody answering ? Did I Do something in the wrong way ? Please answer me, cause I want to analyse my games. Thanks in advance.

Statistics: Posted by psycoakira — 29 Mar 2013, 13:56


]]>