Forged Alliance Forever Forged Alliance Forever Forums 2013-03-15T16:54:39+02:00 /feed.php?f=26&t=3319 2013-03-15T16:54:39+02:00 2013-03-15T16:54:39+02:00 /viewtopic.php?t=3319&p=34134#p34134 <![CDATA[Re: Score calculation bug]]> Statistics: Posted by Raging_Squirrel — 15 Mar 2013, 16:54


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2013-03-15T16:42:54+02:00 2013-03-15T16:42:54+02:00 /viewtopic.php?t=3319&p=34130#p34130 <![CDATA[Re: Score calculation bug]]>
It's about chronology.

Let's say you die first in a team game, and play another quick 2v2.

What is your starting point in the 2v2 ? The result of the team game ? It's unknown at that time.
Also, the game balance at the start of that 2v2 is computed with your score without that previous game, so it make sense that the result do that too.

I can take it as soon as it's available, but what if the 2v2 ends before the teamgame ? I will have to delay everygame to respect chronology, and it's really complicated.

Statistics: Posted by Ze_PilOt — 15 Mar 2013, 16:42


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2013-03-15T16:37:19+02:00 2013-03-15T16:37:19+02:00 /viewtopic.php?t=3319&p=34127#p34127 <![CDATA[Score calculation bug]]>
for example:
1. start with x points
2. finish first game
3. join another game
4. scores for the first game are announced. points changed from x to y
5. finish second game
6. scores for the second game are announced. points changed from x to z

i hope i explained it clear enough. would be nice to have it fixed if possible ;)

Statistics: Posted by Raging_Squirrel — 15 Mar 2013, 16:37


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