But on the vault, I have an explanation : There is a bottleneck in the logs.
That means that a player got connection problem. So he may have disconnected badly from the livereplay server. (check TCP keepalive on google).
So what can happen is that the server did not get the disconnect, and still thing the player is there. The replay is written in the vault only when all players have left.
There is a fail-safe in the livereplay that will force the replay to be written after 8 hours no matter what.Statistics: Posted by Ze_PilOt — 18 Feb 2013, 18:59
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