Forged Alliance Forever Forged Alliance Forever Forums 2013-02-19T12:35:26+02:00 /feed.php?f=26&t=2935 2013-02-19T12:35:26+02:00 2013-02-19T12:35:26+02:00 /viewtopic.php?t=2935&p=31328#p31328 <![CDATA[Re: improving availability]]> Statistics: Posted by Cantor — 19 Feb 2013, 12:35


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2013-01-31T01:20:06+02:00 2013-01-31T01:20:06+02:00 /viewtopic.php?t=2935&p=28942#p28942 <![CDATA[Re: improving availability]]>
Ze_PilOt wrote:
I don't think you realize the amount of setup and the cost that requires.


i dont know. explain!

Ze_PilOt wrote:
(also, what cloud system ?)


i dont know. never used any. amazon EC?

Statistics: Posted by rootbeer23 — 31 Jan 2013, 01:20


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2013-01-31T00:29:15+02:00 2013-01-31T00:29:15+02:00 /viewtopic.php?t=2935&p=28939#p28939 <![CDATA[Re: improving availability]]>
(also, what cloud system ?)

Statistics: Posted by Ze_PilOt — 31 Jan 2013, 00:29


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2013-01-30T23:53:09+02:00 2013-01-30T23:53:09+02:00 /viewtopic.php?t=2935&p=28934#p28934 <![CDATA[improving availability]]> costs are approx 10 cents per hour but only if used.
then once a week make a snapshot of the database and send it over to the fallback server. when the fallback is active,
all games are automatically unranked and no data has to be transferred to the main server when it comes back online.
of course name changing or new signups are disabled also.

Statistics: Posted by rootbeer23 — 30 Jan 2013, 23:53


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