Forged Alliance Forever Forged Alliance Forever Forums 2012-12-22T09:43:56+02:00 /feed.php?f=26&t=2580 2012-12-22T09:43:56+02:00 2012-12-22T09:43:56+02:00 /viewtopic.php?t=2580&p=25466#p25466 <![CDATA[Re: Bug with game lobby]]>
Timeout - no
'ghosts' in the lobby - no, but ghost nickname i can see in Find Games
Never connected - i think no


{"num_players": 6, "mapname": "waters of isis r001.v0002", "game_end": 1356346551.415, "uid": 499290, "version_info": {"lobby": "0.7.586"}, "game_time": 1356158032.254307, "game_type": 0, "host": "lililSidlilil", "teams": {"1": ["tGxLedgendlore", "BRS_Hi-Fi", "UES_swisskosmus"], "2": ["lililSidlilil", "SEKELFRAER"], "-1": ["dylan112233"]}, "access": "public", "state": "playing", "options": [], "command": "game_info", "featured_mod": "faf", "title": "2x2 med to good", "recorder": "lililSidlilil", "quality": 0.9022884095588984, "max_players": 4, "complete": true}


Replay: http://yadi.sk/d/_l02dpaY1MwDS

Statistics: Posted by lilSidlil — 22 Dec 2012, 09:43


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2012-12-19T16:25:41+02:00 2012-12-19T16:25:41+02:00 /viewtopic.php?t=2580&p=25311#p25311 <![CDATA[Re: Bug with game lobby]]> Statistics: Posted by lilSidlil — 19 Dec 2012, 16:25


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2012-12-19T15:32:11+02:00 2012-12-19T15:32:11+02:00 /viewtopic.php?t=2580&p=25309#p25309 <![CDATA[Re: Bug with game lobby]]>
It can be fixed but I need the infos I've asked.

Statistics: Posted by Ze_PilOt — 19 Dec 2012, 15:32


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2012-12-19T15:23:43+02:00 2012-12-19T15:23:43+02:00 /viewtopic.php?t=2580&p=25308#p25308 <![CDATA[Re: Bug with game lobby]]> Statistics: Posted by lilSidlil — 19 Dec 2012, 15:23


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2012-12-19T15:05:31+02:00 2012-12-19T15:05:31+02:00 /viewtopic.php?t=2580&p=25306#p25306 <![CDATA[Re: Bug with game lobby]]>
[Sid] wrote:
Players come in game lobby, then some players leave (wikyere08, Syava), but when i start game, still in replay log write what they in the game, i think so that perhaps a wrong game quality and get wrong rating?

{"num_players": 4, "mapname": "waters of isis r001.v0002", "game_end": 1355866888.841, "uid": 492541, "version_info": {"lobby": "0.7.586"}, "game_time": 1355863469.610489, "game_type": 0, "host": "lililSidlilil", "teams": {"1": ["wikyere08", "POSTAL", "Kammer"], "2": ["lililSidlilil", "BenDover"], "-1": ["Syava"]}, "access": "public", "state": "playing", "options": [], "command": "game_info", "featured_mod": "faf", "title": "1500+", "recorder": "lililSidlilil", "quality": 0.9533228634228885, "max_players": 4, "complete": true}


Replay: http://yadi.sk/d/yJ23X10Y1JVHt


How did the guys disconnected ? Normally ? Timeout ? Never connected ? Was there 'ghosts' in the lobby ?

Statistics: Posted by Ze_PilOt — 19 Dec 2012, 15:05


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2012-12-19T15:02:19+02:00 2012-12-19T15:02:19+02:00 /viewtopic.php?t=2580&p=25304#p25304 <![CDATA[Re: Bug with game lobby]]> Statistics: Posted by ColonelSheppard — 19 Dec 2012, 15:02


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2012-12-19T09:23:21+02:00 2012-12-19T09:23:21+02:00 /viewtopic.php?t=2580&p=25286#p25286 <![CDATA[Bug with game lobby]]>

{"num_players": 4, "mapname": "waters of isis r001.v0002", "game_end": 1355866888.841, "uid": 492541, "version_info": {"lobby": "0.7.586"}, "game_time": 1355863469.610489, "game_type": 0, "host": "lililSidlilil", "teams": {"1": ["wikyere08", "POSTAL", "Kammer"], "2": ["lililSidlilil", "BenDover"], "-1": ["Syava"]}, "access": "public", "state": "playing", "options": [], "command": "game_info", "featured_mod": "faf", "title": "1500+", "recorder": "lililSidlilil", "quality": 0.9533228634228885, "max_players": 4, "complete": true}


Replay: http://yadi.sk/d/yJ23X10Y1JVHt

Statistics: Posted by lilSidlil — 19 Dec 2012, 09:23


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