Forged Alliance Forever Forged Alliance Forever Forums 2018-06-12T00:14:58+02:00 /feed.php?f=26&t=16088 2018-06-12T00:14:58+02:00 2018-06-12T00:14:58+02:00 /viewtopic.php?t=16088&p=164831#p164831 <![CDATA[Re: Master AI]]>
Brackets (with results) are here:
Spoiler: show
Bracket 1 - Winner: Dilli AI - Runner Up: AI Uveso Adaptive - https://challonge.com/o8ccv5b6
Bracket 2 - Winner: Dilli AI - Runner Up: AI Uveso Adaptive - https://challonge.com/i4q40gqt
Bracket 3 - Winner: AI Sorian Water - Runner Up: Dilli AI - https://challonge.com/g5cudfyg

Thank you to all the contestants - and stay tuned for the next AI tourney installment :)

Replay IDs
Bracket 1:
8076818
8076875
8076919
8076968
8077006
8077503

Bracket 2:
8077616
8077689
8077737
8078056
8078127
8078175
8078215

Bracket 3:
8076885
8076988
8077030
8077155
8077177
8077276
8077549

PS: Replays will only work until FAF develop gets patched, so if you want to watch these do it soon!
(although, if you want AI on AI action then the mods are just in the vault, so knock yourself out ;) )

Statistics: Posted by Softly — 12 Jun 2018, 00:14


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2018-06-11T09:20:27+02:00 2018-06-11T09:20:27+02:00 /viewtopic.php?t=16088&p=164804#p164804 <![CDATA[Re: Master AI]]>

Statistics: Posted by CookieNoob — 11 Jun 2018, 09:20


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2018-06-11T01:11:22+02:00 2018-06-11T01:11:22+02:00 /viewtopic.php?t=16088&p=164795#p164795 <![CDATA[Re: Master AI]]> 8073051
8073079
8073114
8073191
8073207
8073256

Statistics: Posted by Softly — 11 Jun 2018, 01:11


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2018-06-11T00:10:33+02:00 2018-06-11T00:10:33+02:00 /viewtopic.php?t=16088&p=164794#p164794 <![CDATA[Re: Master AI]]> https://challonge.com/ej3pt2w

Statistics: Posted by Softly — 11 Jun 2018, 00:10


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2018-06-10T19:12:22+02:00 2018-06-10T19:12:22+02:00 /viewtopic.php?t=16088&p=164788#p164788 <![CDATA[Re: Master AI]]> https://drive.google.com/open?id=1KMB59 ... i8QRZr7ZE_

Edit: Now also in the vault

Statistics: Posted by Softly — 10 Jun 2018, 19:12


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2018-06-08T18:12:26+02:00 2018-06-08T18:12:26+02:00 /viewtopic.php?t=16088&p=164669#p164669 <![CDATA[Re: Master AI]]>
(You need to start the "FAF develop" version to use it)

Statistics: Posted by Uveso — 08 Jun 2018, 18:12


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2018-06-03T22:27:30+02:00 2018-06-03T22:27:30+02:00 /viewtopic.php?t=16088&p=164500#p164500 <![CDATA[Re: Master AI]]> Statistics: Posted by moonbearonmeth — 03 Jun 2018, 22:27


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2018-06-03T18:43:49+02:00 2018-06-03T18:43:49+02:00 /viewtopic.php?t=16088&p=164492#p164492 <![CDATA[Re: Master AI]]> !

Statistics: Posted by Franck83 — 03 Jun 2018, 18:43


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2018-04-16T18:49:08+02:00 2018-04-16T18:49:08+02:00 /viewtopic.php?t=16088&p=162656#p162656 <![CDATA[Re: Master AI]]>
Please sign in: "AI Uveso Adaptive " for all categories.

Statistics: Posted by Uveso — 16 Apr 2018, 18:49


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2018-04-16T18:56:16+02:00 2018-04-12T01:06:03+02:00 /viewtopic.php?t=16088&p=162553#p162553 <![CDATA[Master AI]]>
Date: 10/06/2018
TD: Tokyto_
Prizes: TBD


The intention is to run an AI tourney every 1 or 2 months depending on interest, with different maps / gametypes on rotation.

A complete (but work in progress) list of categories with their maps can be found here: https://docs.google.com/document/d/1Ihs ... sp=sharing

There will be 3 categories up for grabs in this first iteration:
    1) 5x5 Land 1v1 - C:0.1
    2) 10x10 Land 1v1 - C:0.2a
    3) 10x10 Navy 1v1 - C:0.2b


Anyone who wants to write an AI can follow the guide on the wiki here: https://wiki.faforever.com/index.php?title=AI_Modding
This guide will be updated as time goes on.

Entrants:
C:0.1 Entrants:
    1. Sorian AI
    2. Sorian AI Rush
    3. Dilli AI
    4. AI Uveso Adaptive
C:0.2a Entrants:
    1. Sorian AI
    2. Sorian AI Rush
    3. Dilli AI
    4. AI Uveso Adaptive
C:0.2b Entrants:
    1. Sorian AI
    2. Sorian AI Water
    3. Dilli AI
    4. AI Uveso Adaptive

Rules:
  • Three categories will be available for entry, as specified above.
  • The tournament format will be a randomly seeded double elimination.
  • Maps for each round will be chosen randomly by the TD after submissions are closed.
  • Other lobby specifications: Enemy Civilians, Fog of War Explored, No Cheating AIs, No other non-AI mods, Random Spawns, Random Factions.
  • AIs shall be submitted as a FAF compatible mod to the TD before 00:00 UTC on the day of the competition (or whenever they go offline the day before).
  • Each submission should specify the category/ies that the AI is being entered for.
  • 1 AI per modder per category.
  • By submitting an AI you consent to it being made available for FAF users to play after the tourney is finished.

  • Platoon behaviours, unit behaviours, and platoon templates from the standard or sorian AIs may be used.
  • You may also use stuff written by other people when it is explicitly made available for use by other AI modders.
  • All AI Builder Groups used must be written by you - you may not use base game / sorian builder groups.
  • Your AI must not interfere with other people's AI code (e.g. don't try to cheat by breaking other people's AI) - this can include causing the game to run excessively slowly.

  • All above rules shall be implemented according to the TD's discretion.

Details are subject to change as we get closer to the competition date.

Statistics: Posted by Softly — 12 Apr 2018, 01:06


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