Forged Alliance Forever Forged Alliance Forever Forums 2016-07-31T16:12:47+02:00 /feed.php?f=25&t=300 2016-07-31T16:12:47+02:00 2016-07-31T16:12:47+02:00 /viewtopic.php?t=300&p=131890#p131890 <![CDATA[Re: Welcome to the Murder Party !]]>
Edit: looked it up. Not common usage but its a penalty. You learn a new thing every day!

Statistics: Posted by R_Charger — 31 Jul 2016, 16:12

2011-10-25T20:31:21+02:00 2011-10-25T20:31:21+02:00 /viewtopic.php?t=300&p=2602#p2602 <![CDATA[Re: Welcome to the Murder Party !]]> Statistics: Posted by Ze_PilOt — 25 Oct 2011, 20:31

2011-10-24T12:14:59+02:00 2011-10-24T12:14:59+02:00 /viewtopic.php?t=300&p=2559#p2559 <![CDATA[Re: Welcome to the Murder Party !]]>
ToejamS wrote:
This sounds like a fantastic idea, never heard of it before. Cross between phantom and ffa.
Just one thing..... Where is it? I cant hold my breath forever :P

It was done a loooong time ago :)

I've also done a extension to phantom that add a new level of diplomacy (neutral) : You don't have vision (you need to build radar,...), but you can't attack (like you are allied).

I've never released it because I've never had an answer from the phantom mod author, but I will try to find the code and add it in Murder Party.

It will be release in the featured mod section tonight.

Statistics: Posted by Ze_PilOt — 24 Oct 2011, 12:14

2011-10-23T23:44:23+02:00 2011-10-23T23:44:23+02:00 /viewtopic.php?t=300&p=2549#p2549 <![CDATA[Re: Welcome to the Murder Party !]]> Just one thing..... Where is it? I cant hold my breath forever :P

Statistics: Posted by ToejamS — 23 Oct 2011, 23:44

2011-10-21T21:17:07+02:00 2011-10-21T21:17:07+02:00 /viewtopic.php?t=300&p=2479#p2479 <![CDATA[Re: Welcome to the Murder Party !]]>
I think it's possible to set the % on all the ressources building. I've made this mod two years ago and I don't remember exactly how difficult it can be to do it :)

Statistics: Posted by Ze_PilOt — 21 Oct 2011, 21:17

2011-10-21T21:14:56+02:00 2011-10-21T21:14:56+02:00 /viewtopic.php?t=300&p=2478#p2478 <![CDATA[Re: Welcome to the Murder Party !]]>
One thing that pisses me off about phantom games is that it is not clear what the bonus for the phantom player is.

It seems that the economy of the player should be represented 100% by the units that they have on the field. A one time mass infusion reward makes most sense to me, but then there is the whole mass/power storage issue.

I am really hoping for the reward you just drop a tzar on top of the winner's base.

Statistics: Posted by TA4Life — 21 Oct 2011, 21:14

2011-10-21T21:06:31+02:00 2011-10-21T21:06:31+02:00 /viewtopic.php?t=300&p=2477#p2477 <![CDATA[Welcome to the Murder Party !]]> What is Murder Party ?

The most awesome mod ever created of course !

I like to call it "A fair FFA, but funnier".

It starts like a FFA. Everybody get one unique target to kill.

- If you kill your target, you gain a huge ressource bonus (voted when the game starts), and one point.

- If you kill your killer, you gain half the bonus, but no point.

- If you kill anyone else, you get a malus for ressource, and you lose one point.

- Once you kill your target, another one is given to all the players.

- The game ends when only one player left, after a final 1v1 fight - The winner is the one with the highest score.
But you gain an extra score if you finish last.

You can of course make alliances ...

Statistics: Posted by Ze_PilOt — 21 Oct 2011, 21:06