Forged Alliance Forever Forged Alliance Forever Forums 2015-05-13T18:39:12+02:00 /feed.php?f=2&t=9935 2015-05-13T18:39:12+02:00 2015-05-13T18:39:12+02:00 /viewtopic.php?t=9935&p=99999#p99999 <![CDATA[Re: Observations of a n00b]]>
Petricpwnz wrote:
This thread proves that setons players are n00bs ( ͡° ͜ʖ̫ ͡°)


lol

Statistics: Posted by Ionic — 13 May 2015, 18:39


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2015-05-13T16:29:23+02:00 2015-05-13T16:29:23+02:00 /viewtopic.php?t=9935&p=99995#p99995 <![CDATA[Re: Observations of a n00b]]> Statistics: Posted by TheKoopa — 13 May 2015, 16:29


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2015-05-13T15:23:25+02:00 2015-05-13T15:23:25+02:00 /viewtopic.php?t=9935&p=99992#p99992 <![CDATA[Re: Observations of a n00b]]> Statistics: Posted by Petricpwnz — 13 May 2015, 15:23


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2015-05-13T15:22:44+02:00 2015-05-13T15:22:44+02:00 /viewtopic.php?t=9935&p=99991#p99991 <![CDATA[Re: Observations of a n00b]]> Statistics: Posted by ZeRen — 13 May 2015, 15:22


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2015-05-13T14:46:37+02:00 2015-05-13T14:46:37+02:00 /viewtopic.php?t=9935&p=99990#p99990 <![CDATA[Re: Observations of a n00b]]> Statistics: Posted by Hascins — 13 May 2015, 14:46


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2015-05-13T05:38:48+02:00 2015-05-13T05:38:48+02:00 /viewtopic.php?t=9935&p=99973#p99973 <![CDATA[Observations of a n00b]]>
Common Strategies and Mistakes:

Pros are more likely to:
* play every faction
* gl hf
* know the meta for the map
* use different starting build orders
* get the ACU in combat
* upgrade the ACU
* reclaim
* raid mexes
* achieve air superiority
* build static D before threats arrive (e.g. AA, TML, SMD)
* use experimentals carefully
* dodge snipe attempts
* support the team (e.g. build air as air player, telemaser after losing base)
* gg
* ctrl-k their com (AKA concede defeat)
* continue to support the team even after death (e.g. ping experimentals and defenses)
* have a sense of humor
* say they are playing to win but have fun instead

N00bs are more likely to:
* play mods (e.g. phantom, murder party)
* talk smack to opponents
* turtle
* spam t1 for too long (e.g. 22 jesters)
* think every faction's t2 fighter/bomber is a swiftwind ;p
* fixate on building experimentals
* charge all experimentals straight up the middle (rarely with t3/mobile AA support)
* think the fatboy is the GC's shorter cousin ;p
* paralyse and don't build enough in the late game (t3, t4) (I think there is such a thing as "SupCom fatigue")
* beg for engineers of other factions (if you don't like your faction, why did you pick it?)
* blame teammates for their losses
* drag the game out by hiding their com in a corner
* complain about their loss even after death (e.g. offended by flanking attacks, says sniping is cheap, blame teammates)
* say they are playing for fun but rage instead

(Hope you find this helpful!)

Statistics: Posted by ManInACan — 13 May 2015, 05:38


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