Forged Alliance Forever Forged Alliance Forever Forums 2015-05-05T19:24:24+02:00 /feed.php?f=2&t=9901 2015-05-05T19:24:24+02:00 2015-05-05T19:24:24+02:00 /viewtopic.php?t=9901&p=99615#p99615 <![CDATA[Re: Seraphim]]>
My favorite so far is that their TMD appears to be about as effective as Cybran TMD while their shields are really just insanely effective even under arty fire.

Statistics: Posted by KD7BCH — 05 May 2015, 19:24


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2015-05-05T05:25:48+02:00 2015-05-05T05:25:48+02:00 /viewtopic.php?t=9901&p=99589#p99589 <![CDATA[Re: Seraphim]]>
Vee wrote:
Of course gap is different since it's not a real map. You just turtle all day there and then make t3 arty or a scathis, so faction differences are pretty much moot except for those units.

Yeah on Gap , the simplest and way too easy way to win is to bunkle up until min 16 or so, and then combine efforts into a scathis. It's a very cheap game ender on that map.

Statistics: Posted by -_V_- — 05 May 2015, 05:25


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2015-05-04T23:53:53+02:00 2015-05-04T23:53:53+02:00 /viewtopic.php?t=9901&p=99579#p99579 <![CDATA[Re: Seraphim]]>
Try this:

1) 2 T3 mobile arty paried one t3 mobile shield to guard it (stops it from being killed by other t3 arty or bombers)
2) Sniper bots (a dozen of these will stop percies and bricks from advancing)
3) Support comms
4) throw in a few othuums to stop advances that get too close and put your sniper/arty to slight retreat

They are not a simple "throw a big exp at your opponent" race, but I really do enjoy their late game more than others.

Statistics: Posted by Morax — 04 May 2015, 23:53


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2015-05-04T22:32:53+02:00 2015-05-04T22:32:53+02:00 /viewtopic.php?t=9901&p=99576#p99576 <![CDATA[Re: Seraphim]]> Statistics: Posted by KD7BCH — 04 May 2015, 22:32


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2015-05-04T21:42:31+02:00 2015-05-04T21:42:31+02:00 /viewtopic.php?t=9901&p=99574#p99574 <![CDATA[Re: Seraphim]]>
Of course gap is different since it's not a real map. You just turtle all day there and then make t3 arty or a scathis, so faction differences are pretty much moot except for those units.

Statistics: Posted by Vee — 04 May 2015, 21:42


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2015-05-04T19:37:57+02:00 2015-05-04T19:37:57+02:00 /viewtopic.php?t=9901&p=99566#p99566 <![CDATA[Re: Seraphim]]>
It would seem that the bomber fails to drop bombs for me at times, of course which means a 2nd pass, and of course that means twice the opportunity to be shot down.

Statistics: Posted by KD7BCH — 04 May 2015, 19:37


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2015-05-04T19:24:40+02:00 2015-05-04T19:24:40+02:00 /viewtopic.php?t=9901&p=99563#p99563 <![CDATA[Re: Seraphim]]> Statistics: Posted by theeggroll — 04 May 2015, 19:24


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2015-05-04T18:50:51+02:00 2015-05-04T18:50:51+02:00 /viewtopic.php?t=9901&p=99560#p99560 <![CDATA[Re: Seraphim]]> Statistics: Posted by Blodir — 04 May 2015, 18:50


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2015-05-04T18:29:41+02:00 2015-05-04T18:29:41+02:00 /viewtopic.php?t=9901&p=99559#p99559 <![CDATA[Re: Seraphim]]>
There is some people who are afraid to go T3 stage with sera. and sera isn't the best choice for air.

that's pretty much all I can say.

Statistics: Posted by keyser — 04 May 2015, 18:29


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2015-05-04T18:12:30+02:00 2015-05-04T18:12:30+02:00 /viewtopic.php?t=9901&p=99556#p99556 <![CDATA[Seraphim]]>
Has a decent T4 Arty, has a good ASF, has a good T2 gunship, has best T2 Assault bot, Damn that thing kicks ass in numbers, can build energy and Mfabs just like everybody else, has PD, has TMLs, has wide area TML just like Cybran, I don't see the weakness of this race yet. Giant bomber is sort of a scam though, because the bomb doesn't always drop and it doesn't have really good armor so it usually only gets to make one or two passes if that. Usually flying too fast to become a good drop on target sacrifice too, but the Yotha isn't terrible. No T3 gunship but so what? No Mobile T3 SAMs, = more mass to build great ASFs.

Tell me where I am going wrong here.

I don't really see any compelling reason to go with Aeon over the Seraphim unless you count Mercies as an effective tool which I don't and T3 gunships which are really slow compared to strats. Over Cybran they have better ASFS and A-RAS, superior shields. Over UEF they have an Aerial Experimental which doesn't cost either 10 or 15 minutes of mass to build in the Sat, or the Duke.

Tell me what I'm missing.

Statistics: Posted by KD7BCH — 04 May 2015, 18:12


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