Statistics: Posted by -_V_- — 07 Apr 2015, 15:33
Statistics: Posted by Sheeo — 07 Apr 2015, 02:51
Statistics: Posted by Lyr — 07 Apr 2015, 01:41
Statistics: Posted by keyser — 06 Apr 2015, 21:50
Statistics: Posted by zeroAPM — 06 Apr 2015, 21:38
Statistics: Posted by keyser — 06 Apr 2015, 13:03
Statistics: Posted by zeroAPM — 06 Apr 2015, 12:44
#****************************************************************************
#**
#** File : /lua/armordefinition.lua
#** Author(s):
#**
#** Summary :
#**
#** Copyright © 2005 Gas Powered Games, Inc. All rights reserved.
#****************************************************************************
#
# Armor Type Definitions
#
armordefinition = {
{ # Armor Type Name
'Default',
# Armor Definition
'Normal 1.0',
},
{ # Armor Type Name
'Normal',
# Armor Definition
'Normal 1.0',
},
{ # Armor Type Name
'Light',
# Armor Definition
'Normal 1.0',
},
{ # Armor Type Name
'Commander',
# Armor Definition
'Normal 1.0',
'Overcharge 0.033333',
'Deathnuke 1.0',
},
{ # Armor Type Name
'Structure',
# Armor Definition
'Normal 1.0',
'Overcharge 0.066666',
'Deathnuke 0.032',
},
{
# Armor Type name
'Experimental',
# Armor Definition
'ExperimentalFootfall 0.0',
},
{
# Armor Type name
'FireBeetle',
# Armor Definition
'Normal 1.0',
'FireBeetleExplosion 0.0',
},
{
# Armor Type name
'ASF',
# Armor Definition
'Normal 1.0',
'CzarBeam 0.25',
},
}
Statistics: Posted by Mr-Smith — 05 Apr 2015, 23:08
Statistics: Posted by Aulex — 05 Apr 2015, 21:29
Statistics: Posted by speed2 — 05 Apr 2015, 17:03
Statistics: Posted by Romaman — 05 Apr 2015, 16:58
Statistics: Posted by speed2 — 05 Apr 2015, 16:24