Forged Alliance Forever Forged Alliance Forever Forums 2015-11-18T22:34:27+02:00 /feed.php?f=2&t=9468 2015-11-18T22:34:27+02:00 2015-11-18T22:34:27+02:00 /viewtopic.php?t=9468&p=114311#p114311 <![CDATA[Re: Show reclaim value in UI]]>
Resin_Smoker wrote:
Will this become an incorporated feature of FAF ?

It is, since some months. You have to turn it on under options.

Statistics: Posted by ax0lotl — 18 Nov 2015, 22:34


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2015-11-18T19:55:26+02:00 2015-11-18T19:55:26+02:00 /viewtopic.php?t=9468&p=114285#p114285 <![CDATA[Re: Show reclaim value in UI]]> Statistics: Posted by Resin_Smoker — 18 Nov 2015, 19:55


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2015-11-18T14:39:01+02:00 2015-11-18T14:39:01+02:00 /viewtopic.php?t=9468&p=114256#p114256 <![CDATA[Re: Show reclaim value in UI]]>
ax0lotl wrote:
show reclaim values as last scouted, not the actual values.
OMG yes! x1000

Statistics: Posted by tatsu — 18 Nov 2015, 14:39


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2015-11-18T13:16:01+02:00 2015-11-18T13:16:01+02:00 /viewtopic.php?t=9468&p=114253#p114253 <![CDATA[Re: Show reclaim value in UI]]>
Suggestion for improvement (don't know if it's possible to make): show reclaim values as last scouted, not the actual values.
Now when a wreck is reclaimed but that is unscouted, you still see the wreck, but without reclaim value. In the past you would still walk towards the wreck and find out that it's gone, now you have extra intel and don't have to walk anymore. You even for instance could deduce on Seton's front that your opponent has an engy or on ISIS that your opponent was earlier at mid.

Statistics: Posted by ax0lotl — 18 Nov 2015, 13:16


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2015-06-01T14:50:45+02:00 2015-06-01T14:50:45+02:00 /viewtopic.php?t=9468&p=100765#p100765 <![CDATA[Re: Show reclaim value in UI]]> Statistics: Posted by tatsu — 01 Jun 2015, 14:50


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2015-03-02T20:02:24+02:00 2015-03-02T20:02:24+02:00 /viewtopic.php?t=9468&p=95148#p95148 <![CDATA[Re: Show reclaim value in UI]]>
PS: this will be in a patch correct? If not, is there a download link?

Statistics: Posted by rockoe10 — 02 Mar 2015, 20:02


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2015-02-26T17:23:48+02:00 2015-02-26T17:23:48+02:00 /viewtopic.php?t=9468&p=94837#p94837 <![CDATA[Re: Show reclaim value in UI]]> It means that we will now see the reclaims even when zoomed out.
(The merged label when zoomed out would be very handy too)
Can we have an option to have the toggle too ?
I generally dislike to hold thing, as it tires fingers needlessly.

Statistics: Posted by Aarhun — 26 Feb 2015, 17:23


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2015-02-26T07:13:42+02:00 2015-02-26T07:13:42+02:00 /viewtopic.php?t=9468&p=94814#p94814 <![CDATA[Re: Show reclaim value in UI]]>
This would be an awful feature if it entrenched advantages for people that prowl the mod vault rather than mitigated advantages for people with map knowledge as part of the default settings. It's one of the biggest problems for new/infrequent ladder players of all ratings.

Statistics: Posted by Sir Prize — 26 Feb 2015, 07:13


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2015-02-26T06:13:18+02:00 2015-02-26T06:13:18+02:00 /viewtopic.php?t=9468&p=94813#p94813 <![CDATA[Re: Show reclaim value in UI]]>
It's not about having an advantage over the other player. It's about everyone playing better.

Statistics: Posted by nine2 — 26 Feb 2015, 06:13


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2015-02-26T06:05:46+02:00 2015-02-26T06:05:46+02:00 /viewtopic.php?t=9468&p=94812#p94812 <![CDATA[Re: Show reclaim value in UI]]>
It is great ..if your opponents don't have it. It is the advantage provided that makes it awesome. If everyone has it, it's no more an advantage, it's good to have but nothing extraordinary.

Statistics: Posted by -_V_- — 26 Feb 2015, 06:05


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2015-02-26T01:13:12+02:00 2015-02-26T01:13:12+02:00 /viewtopic.php?t=9468&p=94807#p94807 <![CDATA[Re: Show reclaim value in UI]]>
Really awesome feature though!

Statistics: Posted by Sir Prize — 26 Feb 2015, 01:13


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2015-02-25T14:29:05+02:00 2015-02-25T14:29:05+02:00 /viewtopic.php?t=9468&p=94759#p94759 <![CDATA[Re: Show reclaim value in UI]]> object

Statistics: Posted by tatsu — 25 Feb 2015, 14:29


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2015-02-25T02:30:24+02:00 2015-02-25T02:30:24+02:00 /viewtopic.php?t=9468&p=94724#p94724 <![CDATA[Re: Show reclaim value in UI]]>
marking tree groups would be nice.

not sure I like shift being the key that does the toggling. i feel like that all the symbols might be a huge mess mess that I only want to look at every now and then ... using shift might interfere with battle

Statistics: Posted by nine2 — 25 Feb 2015, 02:30


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2015-02-24T19:52:43+02:00 2015-02-24T19:52:43+02:00 /viewtopic.php?t=9468&p=94681#p94681 <![CDATA[Re: Show reclaim value in UI]]>
galacticfear wrote:
But maybe I want to see the reclaim value of every tree... can this be an optional feature?


yeah and dont forget the reclaim value of every allied building ( ͡° ͜ʖ ͡°)

Statistics: Posted by Petricpwnz — 24 Feb 2015, 19:52


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2015-02-24T19:45:32+02:00 2015-02-24T19:45:32+02:00 /viewtopic.php?t=9468&p=94680#p94680 <![CDATA[Re: Show reclaim value in UI]]> Statistics: Posted by galacticfear — 24 Feb 2015, 19:45


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