The value of an expanding engineer increases with its proximity to uncapped mexes and reclaim, and with increasing distance to the factory that made it
On maps with spread out mexes, killing and protecting expansion engineers is the whole game.
The bigger the T1 land spam, the more arty you will need
There is definitely an asymptote here.
Only engage when you will win
Do not engage with inferior forces. Do not engage in an unfavorable position. (intel, supporting navy, etc.)
Do not engage when you will not be able to reclaim the battle field or when the enemy has a good chance to take that reclaim from you.
Do not engage if you have no idea why you are doing it.
Retreat, reinforce your army with the necessary units and counter attack the force that just attacked you.
Also since you know you will win every one of your engagements, you should have engineers moving to the battle position, before the battle takes place.
Only fight where you have radar and/or visual coverage
Many units have weapon ranges that exceed their visual range. Getting the first shots on the enemy when their units are still outside of your visual range is often critical in battles, sinces the army that starts losing units first is also first to begin losing its firepower. Then the difference in unit numbers between the two armies increases at an exponensial rate.
You can see your units alot better than your enemy (theoretically)
Hide behind the fog of war at every opportunity.
Precise move orders around the enemy that exploit the fog of war are much more valuable than precise placement of units in your own base.
Do not chase raiding units, meet them at their destination
Turn your chasing units into raiding units.
Instead of the second t2 pgen, have that t2 engie make a couple t1 air factories
Unless you are an ecowhore of course.
Never kill noobs in team games
They are your secret agents. You can always count on the Hague tribunal manned by FAF mods, to condemn and punish all of your enemys, that attempt to remove their fifth column by force.Statistics: Posted by SeraphimLeftNut — 10 Jan 2015, 03:22
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