Vee wrote:
Is there any news about when this will be integrated? Do you need testers? The way we currently play this with cheats works, but there are some disadvantages:
- It displays "player X is cheating" messages.
- It's hard to explain to people what they have to do, especially when they don't know about the cheat menu (delete acu -> switch to other player with cheats). If they are slow with deleting their acu then they overflow some eco to their ally. Also when people see a game without mods hosted, they often think it's a normal team game.
- ACU gate-in destroys reclaim.
- When you play with people you don't know, and you waited an hour to get a game, there is usually one guy who thinks it's funny to spawn 1000 awassas, or to make all units invincible, or to mess with enemy unit orders.
- Several people unfortunately start to cheat when they are losing, and I only noticed that by chance when I watched the replay (for example one guy duplicated his strat army from 4 to 8). There are many ways to subtly cheat that are very hard or impossible to catch (for example going into the opponents view to get intel).
I would like to get it integrated with 3642 -- the only big missing thing is lobby support for it, so you can set up coop-teams prior to the game.Statistics: Posted by Sheeo — 19 Jan 2015, 09:42
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