Forged Alliance Forever Forged Alliance Forever Forums 2014-11-13T01:19:44+02:00 /feed.php?f=2&t=8504 2014-11-13T01:19:44+02:00 2014-11-13T01:19:44+02:00 /viewtopic.php?t=8504&p=85787#p85787 <![CDATA[Re: New Exploit - Instant Life Ban]]>
/viewtopic.php?f=12&t=1838&start=90

Statistics: Posted by E8400-CV — 13 Nov 2014, 01:19


]]>
2014-11-12T09:38:30+02:00 2014-11-12T09:38:30+02:00 /viewtopic.php?t=8504&p=85735#p85735 <![CDATA[Re: New Exploit - Instant Life Ban]]> Statistics: Posted by ColonelSheppard — 12 Nov 2014, 09:38


]]>
2014-11-12T07:55:16+02:00 2014-11-12T07:55:16+02:00 /viewtopic.php?t=8504&p=85730#p85730 <![CDATA[Re: New Exploit - Instant Life Ban]]>
Dojah wrote:
Deering wrote:This is not the correct place to report these incidents. I have moved some to the moderators forum.

In future if you want to report this then private message a moderator in aeolus or send a message to the IRC moderators group here on the forum.





Fair Enough. I wasn't sure where to report those incidents, so I posted in this thread since its purpose is a warning for the exploit both were using.

Query: why not expose cheaters in the open for all to see? Just an honest question why it's to remain out of the public view. Especially since its potentially an "instant life ban".

Also, where is the line to be drawn as to how much cheating will get you banned? In the first example I gave, the cheater got 2 very expensive upgrades virtually for free and was obviously cheating. In the second example I gave, only around half of the upgrade was free and it wasn't directly obvious that he was trying to cheat. How much cheating is to much? what if its only 10% of the cost, or 1% completely by accident and immediately remedied by that play while still in game?

Should I be worried about encountering these cheaters in the future, under different names?



Bump. I'm asking a Moderator or anyone else who is in charge. Thanks for your time.

Statistics: Posted by Dojah — 12 Nov 2014, 07:55


]]>
2014-11-12T07:52:44+02:00 2014-11-12T07:52:44+02:00 /viewtopic.php?t=8504&p=85729#p85729 <![CDATA[Re: New Exploit - Instant Life Ban]]>
Ionic wrote:
Most exploits should be warning first then ban even if the user is using a known cheat. I say this because there are unbalanced tactics that are used by high rating players every game they play. Also, a few very high rated players are cheating in much worse ways basically removing the fog of war and macro'ing early builds and reclaim.

Known to be OP in team games on some maps

Early Tac com (50% autowin)
Fire beatles (when under 1200 rated players are in air slots) (50% autowin)
Early Strat Build (under 8 minutes) (90% autowin)
Close range Sera Tac Com in ACU fight (25% autowin)

*Also I like all the above in game as/it just adds to the excitement although I try not to do any of the above autowins regularly.




The cheese tactics you cited are not cheating themselves. They can be performed within the regular course of the game, you don't get any of that for free or at reduced cost unless you exploit a known bug (aka cheating).

"basically removing the fog of war": If you are talking about the pathfinder debugger command, you need to have cheating enabled to use that in a game as far as I know. If its something else can you shed light on this issue so we can get it fixed? Pretty sure if you could prove a player was using something(a command, mod, 3rd party program, etc) to remove the fog of war to a useable extent to provide an unfair advantage in intel, that it would be considered cheating. If it's cheating, it needs to be dealt with, and if its not cheating lets all know how to do it and then there would be no unfair advantage. Players could decide for themselves if they wanted to use it or continue playing a game that allows the use of it.

Statistics: Posted by Dojah — 12 Nov 2014, 07:52


]]>
2014-11-12T05:25:23+02:00 2014-11-12T05:25:23+02:00 /viewtopic.php?t=8504&p=85727#p85727 <![CDATA[Re: New Exploit - Instant Life Ban]]>
Aurion wrote:
I think any amount of deliberate cheating is enough to warrant the life ban, but sometimes it may not be that obvious. In those cases you can't just ban somebody for making a mistake (which is pretty common in case of the cloak: you always pause that massive upgrade due to power costs and you always have stealth by then).


I must be really shit. I have never discovered myself any of those cheats in 5 years of FA.
Also , even when I've been taught how to reproduce them intentionally, I fail :lol:

Statistics: Posted by -_V_- — 12 Nov 2014, 05:25


]]>
2014-11-12T05:22:38+02:00 2014-11-12T05:22:38+02:00 /viewtopic.php?t=8504&p=85726#p85726 <![CDATA[Re: New Exploit - Instant Life Ban]]>
Ionic wrote:
basically removing the fog of war

Actually I always was convinced that some players do that. But I do not think you can prove it. I had a few replays where players got incredibly lucky on many occasions in the same very game. But doubts is doubts.


Early Tac com (50% autowin)
Fire beatles (when under 1200 rated players are in air slots) (50% autowin)
Early Strat Build (under 8 minutes) (90% autowin)
Close range Sera Tac Com in ACU fight (25% autowin)


-> early tac : unless you're aeon, this is fairly easy enough to counter.
-> fire beetles : you can't say something is OP because some players don't have a functional brain, or just because they were not attentive enough.
-> I'd like to see which map and which build allows you to release a strat bomber in less than 8 min. Daroza maybe , probably the only one. In any case, scouting, and proper build, annihilates that. If it wins, one player was simply better than the other one. It's hardly OP, especially if you get shitty cybran strats :)
-> close range TML : this one is hardly OP as you need to be lucky on the shots. You have to target blindly and predicate the movements of the enemy. I do not think luck can qualify as OP.

Statistics: Posted by -_V_- — 12 Nov 2014, 05:22


]]>
2014-11-12T03:54:50+02:00 2014-11-12T03:54:50+02:00 /viewtopic.php?t=8504&p=85723#p85723 <![CDATA[Re: New Exploit - Instant Life Ban]]> Statistics: Posted by E8400-CV — 12 Nov 2014, 03:54


]]>
2014-11-11T22:57:17+02:00 2014-11-11T22:57:17+02:00 /viewtopic.php?t=8504&p=85705#p85705 <![CDATA[Re: New Exploit - Instant Life Ban]]>
Ionic wrote:
Most exploits should be warning first then ban even if the user is using a known cheat. I say this because there are unbalanced tactics that are used by high rating players every game they play. Also, a few very high rated players are cheating in much worse ways basically removing the fog of war and macro'ing early builds and reclaim.

Known to be OP in team games on some maps

Early Tac com (50% autowin)
Fire beatles (when under 1200 rated players are in air slots) (50% autowin)
Early Strat Build (under 8 minutes) (90% autowin)
Close range Sera Tac Com in ACU fight (25% autowin)

*Also I like all the above in game as/it just adds to the excitement although I try not to do any of the above autowins regularly.


Cheese always surprises players that don't know how to counter it, does that mean it's cheating? That's ridiculous. If someone is deliberately cheating in a way that it hurts other players (not in sandbox/testing/coop or whatever) then he knows it's cheating and should be banned (one warning if it's not thát clear).

Statistics: Posted by Aurion — 11 Nov 2014, 22:57


]]>
2014-11-11T22:42:16+02:00 2014-11-11T22:42:16+02:00 /viewtopic.php?t=8504&p=85702#p85702 <![CDATA[Re: New Exploit - Instant Life Ban]]>
Known to be OP in team games on some maps

Early Tac com (50% autowin)
Fire beatles (when under 1200 rated players are in air slots) (50% autowin)
Early Strat Build (under 8 minutes) (90% autowin)
Close range Sera Tac Com in ACU fight (25% autowin)

*Also I like all the above in game as/it just adds to the excitement although I try not to do any of the above autowins regularly.

Statistics: Posted by Ionic — 11 Nov 2014, 22:42


]]>
2014-11-11T20:29:33+02:00 2014-11-11T20:29:33+02:00 /viewtopic.php?t=8504&p=85688#p85688 <![CDATA[Re: New Exploit - Instant Life Ban]]>
And in chat he says "it's one of my fav things to do, I've got it worked down to a science" :?

But lategame some Cybran ACU getting free teleport and laser... not so obvious.

Statistics: Posted by E8400-CV — 11 Nov 2014, 20:29


]]>
2014-11-11T17:07:14+02:00 2014-11-11T17:07:14+02:00 /viewtopic.php?t=8504&p=85675#p85675 <![CDATA[Re: New Exploit - Instant Life Ban]]>
For that reason, I still don't understand why it's not patched whereas the fix is available. As I said before, just patch this thing and nothing else, it shouldn't be an issue to do that.

Date of "exploit discovered" : 13 Sep 2014
Today : 11 nov 2014

Statistics: Posted by odin002 — 11 Nov 2014, 17:07


]]>
2014-11-11T12:33:48+02:00 2014-11-11T12:33:48+02:00 /viewtopic.php?t=8504&p=85664#p85664 <![CDATA[Re: New Exploit - Instant Life Ban]]>
Dojah wrote:
Deering wrote:This is not the correct place to report these incidents. I have moved some to the moderators forum.

In future if you want to report this then private message a moderator in aeolus or send a message to the IRC moderators group here on the forum.





Fair Enough. I wasn't sure where to report those incidents, so I posted in this thread since its purpose is a warning for the exploit both were using.

Query: why not expose cheaters in the open for all to see? Just an honest question why it's to remain out of the public view. Especially since its potentially an "instant life ban".

Also, where is the line to be drawn as to how much cheating will get you banned? In the first example I gave, the cheater got 2 very expensive upgrades virtually for free and was obviously cheating. In the second example I gave, only around half of the upgrade was free and it wasn't directly obvious that he was trying to cheat. How much cheating is to much? what if its only 10% of the cost, or 1% completely by accident and immediately remedied by that play while still in game?

Should I be worried about encountering these cheaters in the future, under different names?


I think any amount of deliberate cheating is enough to warrant the life ban, but sometimes it may not be that obvious. In those cases you can't just ban somebody for making a mistake (which is pretty common in case of the cloak: you always pause that massive upgrade due to power costs and you always have stealth by then).

Statistics: Posted by Aurion — 11 Nov 2014, 12:33


]]>
2014-11-11T12:17:59+02:00 2014-11-11T12:17:59+02:00 /viewtopic.php?t=8504&p=85661#p85661 <![CDATA[Re: New Exploit - Instant Life Ban]]>
Deering wrote:
This is not the correct place to report these incidents. I have moved some to the moderators forum.

In future if you want to report this then private message a moderator in aeolus or send a message to the IRC moderators group here on the forum.





Fair Enough. I wasn't sure where to report those incidents, so I posted in this thread since its purpose is a warning for the exploit both were using.

Query: why not expose cheaters in the open for all to see? Just an honest question why it's to remain out of the public view. Especially since its potentially an "instant life ban".

Also, where is the line to be drawn as to how much cheating will get you banned? In the first example I gave, the cheater got 2 very expensive upgrades virtually for free and was obviously cheating. In the second example I gave, only around half of the upgrade was free and it wasn't directly obvious that he was trying to cheat. How much cheating is to much? what if its only 10% of the cost, or 1% completely by accident and immediately remedied by that play while still in game?

Should I be worried about encountering these cheaters in the future, under different names?

Statistics: Posted by Dojah — 11 Nov 2014, 12:17


]]>
2014-11-11T11:39:36+02:00 2014-11-11T11:39:36+02:00 /viewtopic.php?t=8504&p=85653#p85653 <![CDATA[Re: New Exploit - Instant Life Ban]]>
In future if you want to report this then private message a moderator in aeolus or send a message to the IRC moderators group here on the forum.

Statistics: Posted by Deering — 11 Nov 2014, 11:39


]]>
2014-10-30T11:30:12+02:00 2014-10-30T11:30:12+02:00 /viewtopic.php?t=8504&p=84705#p84705 <![CDATA[Re: New Exploit - Instant Life Ban]]>
Lame wrote:
Lu_Xun_17 wrote:can we make a special code so the one trying to do the exploit get the instant explosion of his ACU. :lol:


one of the exploits is actually supereasy to do by mistake - if you go for cloak you are guaranteed to have stealth and since stealth takes like -20 energy and cloak cost 15000000 power no one would ever turn it off
actually someone did this in a ffa you where in luxy.


mozarette?! :o :o :o

Statistics: Posted by Lu_Xun_17 — 30 Oct 2014, 11:30


]]>