Forged Alliance Forever Forged Alliance Forever Forums 2014-09-13T09:51:28+02:00 /feed.php?f=2&t=8453 2014-09-13T09:51:28+02:00 2014-09-13T09:51:28+02:00 /viewtopic.php?t=8453&p=80562#p80562 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]> Statistics: Posted by da_monstr — 13 Sep 2014, 09:51


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2014-09-13T07:25:16+02:00 2014-09-13T07:25:16+02:00 /viewtopic.php?t=8453&p=80560#p80560 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]>
H2H_TechMonkey wrote:
There is definitely something wrong with the rating, I have posted about it before.

I have an i5 @ 3.4Ghz and rate about 500 - 550.

My bro who is on an i5 @ 2.4Ghz gets 300ish rating.

I constantly get booted before the game starts due to my bad CPU rating. V annoying.
Check your power settings and such, I have a 3.5GHz i5 and I get like 160. If you're getting 500, something is wrong on your end. CPU benchmark is questionable, but not that questionable.

Statistics: Posted by RedX — 13 Sep 2014, 07:25


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2014-09-11T02:26:40+02:00 2014-09-11T02:26:40+02:00 /viewtopic.php?t=8453&p=80434#p80434 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]> Statistics: Posted by E8400-CV — 11 Sep 2014, 02:26


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2014-09-10T14:29:04+02:00 2014-09-10T14:29:04+02:00 /viewtopic.php?t=8453&p=80375#p80375 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]> Most peoples CPUs are not running at 100%....ever.

Statistics: Posted by VoiceofReason — 10 Sep 2014, 14:29


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2014-09-08T17:03:10+02:00 2014-09-08T17:03:10+02:00 /viewtopic.php?t=8453&p=80238#p80238 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]>
I have an i5 @ 3.4Ghz and rate about 500 - 550.

My bro who is on an i5 @ 2.4Ghz gets 300ish rating.

I constantly get booted before the game starts due to my bad CPU rating. V annoying.

Statistics: Posted by H2H_TechMonkey — 08 Sep 2014, 17:03


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2014-09-07T19:35:34+02:00 2014-09-07T19:35:34+02:00 /viewtopic.php?t=8453&p=80198#p80198 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]>
But usually it's the laptop users that slow everything down. :evil:

Statistics: Posted by E8400-CV — 07 Sep 2014, 19:35


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2014-09-07T14:54:37+02:00 2014-09-07T14:54:37+02:00 /viewtopic.php?t=8453&p=80191#p80191 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]> An average Seton's game raises about 2000-2500 units, except if it ends prematurely for some reason.
A big Seton's game will reach around 4000 units.
A cpu with score 300 will fall below 0 simspeed when the unit number is around 2000-2200.
A cpu with score 200 will fall below 0 simspeed when the unit number is around 3000-3300.

You can't possibly claim a score of 533 and have the naivety to insist that you can play Seton's.
It simply can't be done. You will most probably be able to play ladder though, which in my book is more than
enough.
I don't play Seton's though or Seton's like games, because even in this day and age the game will probably fall below 0 simspeed after 30-40 mins, even with cpus much better than yours. I simply won't invest 30 mins into a game to suffer another 30 minutes of irritating lag. When all people have the analogue of a haswell cpu running at 4 ghz, I may reconsider my position.

Statistics: Posted by prodromos — 07 Sep 2014, 14:54


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2014-09-06T07:55:25+02:00 2014-09-06T07:55:25+02:00 /viewtopic.php?t=8453&p=80132#p80132 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]>
belatedcube1021 wrote:
don't worry as long as the cpu benchmark is under 1000 you are fine (unless you are fighting regular AI above the difficulty of normal). my laptop used to be 900-1000 and I played at least 10 faf games and 30+ steam games (pvp). comp stomps were really slow though. I suggest hosting matches so they can't kick you.

I don't suggest not insulting them (calling them wusses for example)... one time in Titanfall I had a ping of 150 and one guy thought that was terrible so I told him to shut up and not be a wuss and he started cursing me.
Um... 900 CPU score is fine :lol: I'll give you some margin of error, but a 900 CPU seems pretty accurate for a craptop.

Statistics: Posted by RedX — 06 Sep 2014, 07:55


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2014-09-06T05:38:26+02:00 2014-09-06T05:38:26+02:00 /viewtopic.php?t=8453&p=80129#p80129 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]>
I don't suggest not insulting them (calling them wusses for example)... one time in Titanfall I had a ping of 150 and one guy thought that was terrible so I told him to shut up and not be a wuss and he started cursing me.

Statistics: Posted by belatedcube1021 — 06 Sep 2014, 05:38


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2014-09-06T03:13:31+02:00 2014-09-06T03:13:31+02:00 /viewtopic.php?t=8453&p=80125#p80125 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]>
JeeVeS wrote:
IIRC the cpu benchmark scale maximum is 450 - so you aren't getting a proper readout to begin with. Why don't you post your cpu and we can estimate what your real score is based off of the numbers people have posted in these forums.
They say it's 450 but I've seen 600+ before so I'm not sure where that 450 comes from.

Statistics: Posted by RedX — 06 Sep 2014, 03:13


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2014-09-05T23:14:07+02:00 2014-09-05T23:14:07+02:00 /viewtopic.php?t=8453&p=80120#p80120 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]>
VoiceofReason wrote:
Go into console, ask people about this if you don't know - different based on keyboard language type(for me it's the button under Esc, the "`/~" button. Once having the console open, type "ren_shownetworkstats" - In the top right black rectangle with every players' name and a whole whack of corresponding information; now I don't pretend to actually know much about anything here, but what I do know is...
In this box of info, in one select column, at the start of the game everyone is at +10. The moment the first person drops from +10, to +9 or anything lower - the game is now running Slower. It is not 1 game second to 1 real second any longer (assuming it was to begin with, net spikes create a difference.)


I'll try not to start a flame war, but that is splightly wrong. The column you're talking about is "maxsp". It means max-sim speed; the maximum speed at which the client is assesed to be able to run the simulation at.

It being lowered does not lower the actual simspeed. There is a discreprancy in that simspeed isn't based on ticks per second, which is why +0 on one computer isn't +0 on another. FA assesing a client to be able to run at less of a max sim speed is probably related to that client running slower than others given the same sim speed, but even if all clients are at +10 maxsp, one client can still be running slower than the others.

The high netlag value (500ms) helps mitigate this, but of course with a game like it's the lowest common denominator that gets to chose the speed.

Statistics: Posted by Sheeo — 05 Sep 2014, 23:14


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2014-09-05T21:03:59+02:00 2014-09-05T21:03:59+02:00 /viewtopic.php?t=8453&p=80117#p80117 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]>

... In the end, they are always the slowest - And argue about it all the while.
Problems are, the little indicator added into the main game UI that shows when it actually goes MINUS, spreads misinformation; People assume because the game has not yet gone into the -1 or worse - that is has not slowed down. WRONG, plain and simple.

Go into console, ask people about this if you don't know - different based on keyboard language type(for me it's the button under Esc, the "`/~" button. Once having the console open, type "ren_shownetworkstats" - In the top right black rectangle with every players' name and a whole whack of corresponding information; now I don't pretend to actually know much about anything here, but what I do know is...
In this box of info, in one select column, at the start of the game everyone is at +10. The moment the first person drops from +10, to +9 or anything lower - the game is now running Slower. It is not 1 game second to 1 real second any longer (assuming it was to begin with, net spikes create a difference.)


I've tried to be incredible vague so I don't try touching on stuff I really don't know much about at all, and/or start a flame war.

Statistics: Posted by VoiceofReason — 05 Sep 2014, 21:03


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2014-09-05T19:28:53+02:00 2014-09-05T19:28:53+02:00 /viewtopic.php?t=8453&p=80113#p80113 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]> Statistics: Posted by buletproof_bob — 05 Sep 2014, 19:28


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2014-09-03T18:17:16+02:00 2014-09-03T18:17:16+02:00 /viewtopic.php?t=8453&p=80012#p80012 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]>
buletproof_bob wrote:
after they died and won't leave even though the promised in advance that they would leave if they would slow it down.

Remember them and ban them, dont let them into your games, thats not most people.


Not of general population of players, but there are more of those that lie about slowdowns than that have it right when they say "I got a high number, yet never slow it down". Of course this leaves out the players with slow CPU that do the honorable thing and don't join big games in the first place.

buletproof_bob wrote:
I think you are exaggerating when you say most people with bad CPU rating were proven to have bad CPUs, even if not, I know a couple of players who show bad rating and were never the ones to slow the game,


Yes, I've seen this about twice too.

buletproof_bob wrote:
you cant just never let them have a game.


I live at two locations, with a 2500K in one pc and a E8400 in the other. When I play at the E8400, you don't see me joining Setons games.

buletproof_bob wrote:
At the same time played a few a setons games that went to -4 and nobody showed bad CPU in that lobby.


That's why it should just show what CPU people have. I think they get their CPU rating based on maximum Turbo Boost frequency, then later in the game it slows down due to heat problems (=most laptops, especially the thinner ones). With maximum Turbo boost most newer mobile CPU's aren't that bad, but their base clock is rather low. Once you are in-game, the graphics card is going to get hot too. Since most laptops have a single HSF cooling solution, that leads to GPU heat slowing down the CPU as well. I know of no laptop that maintains full Turbo Boost for an extended time (> 20m) under maximum (CPU + GPU) load.

buletproof_bob wrote:
Half the time the CPU is not relevant at all, when people lagg the game with connection issues (crowded networks, bad ISP etc). people about that too, doesnt mean you have to ban all Australians.


With the Austrialians it's the same as with people with bad CPU rating: the ones with crappy connections yet say their connection "is never bad", spoil it for the others.

Statistics: Posted by E8400-CV — 03 Sep 2014, 18:17


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2014-09-03T09:25:03+02:00 2014-09-03T09:25:03+02:00 /viewtopic.php?t=8453&p=79984#p79984 <![CDATA[Re: People's reactions to high in lobby CPU benchmark]]> Statistics: Posted by JeeVeS — 03 Sep 2014, 09:25


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