Statistics: Posted by Wakke — 28 Aug 2014, 07:26
Statistics: Posted by IceDreamer — 28 Aug 2014, 06:40
A_vehicle wrote:Units don't fire at the hitbox, they fire at the '0' bone, which is a catch-all name for the bone of the unit named after the unit ID (unless of course another target bone is specified in the AI table).
A_vehicle wrote:
The reason frigates miss amphibious tanks is not because of bone problems.
Statistics: Posted by A_vehicle — 28 Aug 2014, 06:34
A_vehicle wrote:
The reason frigates miss amphibious tanks is not because of bone problems.
Statistics: Posted by IceDreamer — 28 Aug 2014, 06:31
Statistics: Posted by A_vehicle — 28 Aug 2014, 05:57
Statistics: Posted by IceDreamer — 28 Aug 2014, 05:56
Statistics: Posted by Aulex — 28 Aug 2014, 05:45
A_vehicle wrote:
Why are you so **** retentive about it?
A_vehicle wrote:
Gosh, geeze, relax, take a deep breath, brush your teeth, visit GPG mod support forums and learn something about modding, kid.
A_vehicle wrote:
Things that make sense in real life are relevant. It is because Chris Taylor wanted to make a physically realistic RTS that this is even possible.
A_vehicle wrote:
DUH (lolololololol...).
A_vehicle wrote:
Also, the spead on the Summit is actually pretty small, the DamageRadius has a much more important impact on it's ability to ground fire.
A_vehicle wrote:
And the ability to order ground fire has nothing to do with this.
A_vehicle wrote:
Dummy (with all due respect).
A_vehicle wrote:
Trust me, I've been messing with SC mods for 5 years.
A_vehicle wrote:
Everything else you posted is obvious to everyone who has ever read an .scd file directory.
A_vehicle wrote:
In America, we would respond to this by saying "You better act like you know your ****, bro".
Statistics: Posted by IceDreamer — 28 Aug 2014, 05:33
A_vehicle wrote:P.S. Let's all focus on real problems and stop ******** about each other. No offence, nothing personal, with all due respect.
:D
Statistics: Posted by A_vehicle — 28 Aug 2014, 05:09
A_vehicle wrote:
Aaaaanyway, whether you think this is a problem (right now I'm leaning towards fixing it) the fix for it is simple: set the AboveWaterTargetsOnly on all surface explosives to true.
A_vehicle wrote:
Regardless of that, I argue that this is a bug because subs were given the ability to dive/surface in order to defeat naval guns.
A_vehicle wrote:
You can't ground fire a sub in real life. Finally it poses a balance issue because it allows the UEF battleship to one-volley superior numbers of Seraphim subs, especially in the hands of a skilled player. This makes it IBMA, overpowered, blah blah blah, especially since the UEF has a blast radius of 3 instead of 2 like the other battleships. This is significant because most subs have a normal operating depth of 1.5 units (except for the nuke subs, which I think sit at 2) so it can effect more subs than the other battleships.
A_vehicle wrote:
This also makes the UEF battlecruiser useful only for killing small ships, when its original purpose was to hunt subs (see the icon). Not cool bro.
A_vehicle wrote:
Edit:No BS here bro, just facts and the fact that I didn't say that AOE is the source of the problem. In fact, it would kinda be cool if torps and depth charges did have AOE since that is how they work in real life. Hey, if FAF can add AOE to some (but not all, weird) SAMs, then it'd make sense for torps to as well.Oh, and if I see "Subs were never meant to be hit by AOE" again, I'll see that they drown in the bullshit they're so fond of.
A_vehicle wrote:
P.S. Let's all focus on real problems and stop ******** about each other. No offence, nothing personal, with all due respect.
Statistics: Posted by IceDreamer — 28 Aug 2014, 04:56
As people have already mentioned, it takes less management of a fleet to avoid groundfire than to do it. Because of that, this is untrue.
Statistics: Posted by A_vehicle — 28 Aug 2014, 04:39
it allows the UEF battleship to one-volley superior numbers of Seraphim subs,
especially since the UEF has a blast radius of 3 instead of 2 like the other battleships.
This also makes the UEF battlecruiser useful only for killing small ships, when its original purpose was to hunt subs (see the icon). Not cool bro.
Statistics: Posted by Gorton — 28 Aug 2014, 04:38
Statistics: Posted by rockoe10 — 28 Aug 2014, 04:18