Forged Alliance Forever Forged Alliance Forever Forums 2014-09-15T14:32:26+02:00 /feed.php?f=2&t=8379 2014-09-15T14:32:26+02:00 2014-09-15T14:32:26+02:00 /viewtopic.php?t=8379&p=80715#p80715 <![CDATA[Re: The current activity of good players]]>
1) I start playing FAF last year thanks to replays cast by all the community- I never heard about supcom I just start with FAF .... -> And a few of my friend join in the same time, if many players leave a few new motivated players still join your community.. Did the suscribe number is decreasing since a few years ?!

2) I'm now 1600 global but only 860 ladder with 6 games ( I started ladder like 2 months ago) -> Your job on tutorial is great and allow motivated players to improve even if it's quite hard to reach pro lvl)
Many things and tools are really excellent to increase your skill if you are motivated ( tutorials, units db, casts, replays, forum, this awesome blog :supkek.blogspot.fr , tournaments with trainer, apm analysis, etc..)3

3)Top players have always been a source of motivation

4) PA players will come back as fast as they buy the beta ...

I don't bring anything useful in my post, but I think it's important to point out things that are working well and inspire new people to join in, and let you know that new people appreciate it,

An awesome job is done here, and even newbies knows it,

Just to say keep going on, new generation will come,

Statistics: Posted by Hellcat — 15 Sep 2014, 14:32


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2014-09-15T11:15:42+02:00 2014-09-15T11:15:42+02:00 /viewtopic.php?t=8379&p=80698#p80698 <![CDATA[Re: The current activity of good players]]>
freezy wrote:
- get promotion by other websites (maybe some gaming sites can run a news story about how FAF keeps this community alive?) or Youtube personalities (for example ask Totalbiscuit if he could feature FAF, but even smaller ones would help). Oh and btw., I myself run a german RTS website aswell (the one that made the last podcast with Chris Taylor where he hinted at TA2) and plan to promote FAF there a bit :).


Maybe this was already tried? If not this community should start the PR machine. There has to be someone with a connection.

Statistics: Posted by Col_Walter_Kurtz — 15 Sep 2014, 11:15


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2014-09-15T13:24:18+02:00 2014-09-15T11:00:51+02:00 /viewtopic.php?t=8379&p=80694#p80694 <![CDATA[Re: The current activity of good players]]>
So the first time I heard about FAF was on the PA forums. But I didn't do much research about it, as I was still hyped for PA. But to be honest there are several things in PA's gameplay that annoy me (especially multiple spheres and orbital gameplay), and that reminded me of the greatness of SupComs gameplay. I then searched on youtube for some gameplay footage and found FAF casts by Gyle. And they were excellent :D. Now I'm planning to get active in SupCom again with FAF, and also convince some mates of mine to try it out aswell.

So here are my suggestions about how to get the community to grow again:

- provide an ongoing stream of good casts on youtube. It creates attention for the game (for example the last cast of Gyle has 20000 views and I saw in the comments that new players found the game that way).
- promote FAF amongst old GPG players and also amongst PA players. For sure there are many players out there who like this kind of gameplay but never heard of FAF. And there are also probably many players out there who are not satisfied with how PA turned out and who would give FAF (another) try.
- get promotion by other websites (maybe some gaming sites can run a news story about how FAF keeps this community alive?) or Youtube personalities (for example ask Totalbiscuit if he could feature FAF, but even smaller ones would help). Oh and btw., I myself run a german RTS website aswell (the one that made the last podcast with Chris Taylor where he hinted at TA2) and plan to promote FAF there a bit :).
- be a friendly and including community. From what I've read in some threads here and from what I have seen in some of the FAF casts, there are some pretty elitist people in this community, which seem to not welcome weaker players, or players who just have different opinions and who like other games aswell (like PA). But especially in casts on YT, those players represent this community and should lead with a good example instead of scaring away new players.
- promotion in Steam and Reddit communities?
- the proposed adding of achievements and stuff into the client is a good idea
- host tournaments or events on a regular basis (not only events for pros). I think the proposed event where top players teach weaker players is a great idea aswell.
- speaking of this, helping new players to get better is in general a good thing. So creating tutorial guides and videos would be a good thing.
- well and of course keep improving FAF :). Maybe there is even a possible solution for the more major problems like connectivity issues that were mentioned here?

greets

Statistics: Posted by freezy — 15 Sep 2014, 11:00


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2014-09-09T20:15:16+02:00 2014-09-09T20:15:16+02:00 /viewtopic.php?t=8379&p=80318#p80318 <![CDATA[Re: The current activity of good players]]> I don't think that making a screenshot of that would make someone be punished. I bet not.


Some are impossible to train, for example I tell to a beginner that he should start by a factory instead of something else and he doesn't care, even though I explain why it's better in most games, or he says ok but in game he doesn't do it. Nothing you can do about it. Some don't even want to improve, even when you help them, because I guess they only want to play and doesn't care to improve (or really rare : it's a child so he's hasn't grown enough to be able to improve).

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And the problem of flaming is in every level (high or low..) : fyi, the flaming is way less present in unrated custom games than in rated custom games. Sometimes flaming is here in unrated game but it's rare. And most of the time it's someone known for flaming.
I'm sad though that some of the community is rather toxic during a game or after a game. Thanks rating for that (just see the difference of flaming between a rated/unr game). But anyways rating won't change sadly. I don't think it helps to maintain the community. But whatever, it needs a topic alone for that problem(I don't say remove rating but another system, hidden rating system, with a matchmaking or something like that)

Statistics: Posted by odin002 — 09 Sep 2014, 20:15


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2014-09-09T18:19:39+02:00 2014-09-09T18:19:39+02:00 /viewtopic.php?t=8379&p=80305#p80305 <![CDATA[Re: The current activity of good players]]>
E8400-CV wrote:
And a lot of the higher rated ones have some attitude problems...

I indulge myself in this irony, i mean coming from you :D

But I'll stop there so that the topic doesn't shift too much. But thank you for that nice slice of funkyness.

***

Good players can go 2 ways :

- 1 v 1 if they want a nice game, but in their nature it tends to be players who get good at the game, then move on to the next game. So of course the pool of good 1v1 shrinks. Nothing you can do about that I guess.

- wait for a loooooong time in a lobby before getting a game, and far too often have to compromise and play with mediocre players. Tends to get frustrating I guess.

I am not playing other games, but I would guess that over there, they could get good games in a matter of minutes.

Players would always leave and possibly come back. You have to refill the pool of good players fast enough. Is it happening on FAF ?
Clearly not. Why ? My take on this : rating, game % to start with.

Result : people afraid to lose points (happens at every level, except the very noobs). people afraid of facing opponents with higher rating (whether the rating makes sense or not). Mediocre players playing with the same pool, veryyyyy slow to improve. People just learn more slowly, at least from what I could experience for the past (two ?) years.

What has been tried ?
zillion patches ? failed.

Tourneys ? failed.

GW ? failed , sadly :(

Statistics: Posted by -_V_- — 09 Sep 2014, 18:19


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2014-09-09T15:37:18+02:00 2014-09-09T15:37:18+02:00 /viewtopic.php?t=8379&p=80292#p80292 <![CDATA[Re: The current activity of good players]]>
Aurion wrote:
Blodir wrote:
E8400-CV wrote:And a lot of the higher rated ones have some attitude problems...

Care to elaborate, or did you come here just to flame high rated players in general without any point?


Think it's about the post above his, but not sure.


what else can it be. its the only pile of BS in the vicinity.

Statistics: Posted by rootbeer23 — 09 Sep 2014, 15:37


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2014-09-09T14:02:53+02:00 2014-09-09T14:02:53+02:00 /viewtopic.php?t=8379&p=80281#p80281 <![CDATA[Re: The current activity of good players]]>
After being part of the Civ fanatics community, which is an awesome and super friendly bunch, FAF players seem to have attitude problems in general. This can't be good for getting new players to stick around and keep growing. Especially in teamgames with higer rated players they will get chewed up without mercy.

1v1 might be the only place where the above doesn't apply.

odin002 wrote:
And if you want to see old gpg players, I guess the best way is that old players contact their gpg friends... But I don't think it will really work.


I would seriously promote this. There must a lot of GPG players who kind of lost track of the game, buit still love the game for what it is and would like to join in a FAF game or two. And the ongoing development of FAF should be an incentive like it was for me.

Statistics: Posted by Col_Walter_Kurtz — 09 Sep 2014, 14:02


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2014-09-09T12:30:10+02:00 2014-09-09T12:30:10+02:00 /viewtopic.php?t=8379&p=80268#p80268 <![CDATA[Re: The current activity of good players]]>
Blodir wrote:
E8400-CV wrote:And a lot of the higher rated ones have some attitude problems...

Care to elaborate, or did you come here just to flame high rated players in general without any point?


Think it's about the post above his, but not sure.

Statistics: Posted by Aurion — 09 Sep 2014, 12:30


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2014-09-09T12:16:08+02:00 2014-09-09T12:16:08+02:00 /viewtopic.php?t=8379&p=80265#p80265 <![CDATA[Re: The current activity of good players]]>
E8400-CV wrote:
And a lot of the higher rated ones have some attitude problems...

Care to elaborate, or did you come here just to flame high rated players in general without any point?

Statistics: Posted by Blodir — 09 Sep 2014, 12:16


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2014-09-09T11:01:58+02:00 2014-09-09T11:01:58+02:00 /viewtopic.php?t=8379&p=80262#p80262 <![CDATA[Re: The current activity of good players]]> Statistics: Posted by E8400-CV — 09 Sep 2014, 11:01


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2014-09-09T06:42:27+02:00 2014-09-09T06:42:27+02:00 /viewtopic.php?t=8379&p=80261#p80261 <![CDATA[Re: The current activity of good players]]> Also hard to see players becoming really good, when the spirit in FAF draws people to enjoy themselves in their mediocre level with wrong conception of the game. Who said Rating ? Who said game % ? Do you even get a game where no one complains about balance in the lobby ?

It would be interesting to know the % of players above 1800+ for instance, and how it decayed over the years.

Also I guess changing the balance zillion times wasn't a good way to keep players in. Shocking , really!

Statistics: Posted by -_V_- — 09 Sep 2014, 06:42


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2014-09-08T23:14:42+02:00 2014-09-08T23:14:42+02:00 /viewtopic.php?t=8379&p=80249#p80249 <![CDATA[Re: The current activity of good players]]>

My idea for new players would be a trainings day. Like sunday evening

Woh ! I love that :D

And if you want to see old gpg players, I guess the best way is that old players contact their gpg friends... But I don't think it will really work.

Statistics: Posted by odin002 — 08 Sep 2014, 23:14


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2014-09-08T14:20:21+02:00 2014-09-08T14:20:21+02:00 /viewtopic.php?t=8379&p=80235#p80235 <![CDATA[Re: The current activity of good players]]>
Joly wrote:
Hello.

Before I left, I really felt like it was very hard to get any decent teamgame.


*coughs* New pc -> setons. *coughs*

Statistics: Posted by galacticfear — 08 Sep 2014, 14:20


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2014-09-08T13:45:09+02:00 2014-09-08T13:45:09+02:00 /viewtopic.php?t=8379&p=80234#p80234 <![CDATA[Re: The current activity of good players]]>
Voodoo wrote:
I wouldn't call "i go after the draw whenever it's possible" as a strategy but i think i can say that i have seen all strategys in this game already and that you can't show me a new one.

anything that decides the outcome of the game is a strategy

maybe you have seen all and but that doesnt mean you can counter all. as these replays show (sadly i can only upload 3)

Statistics: Posted by Lame — 08 Sep 2014, 13:45


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2014-09-08T13:24:30+02:00 2014-09-08T13:24:30+02:00 /viewtopic.php?t=8379&p=80233#p80233 <![CDATA[Re: The current activity of good players]]>
Lame wrote:
so when you do crazy strategys according to this its funny. viewtopic.php?f=2&t=7615

when you play against strategy you havent seen before its "really no fun"


I wouldn't call "i go after the draw whenever it's possible" as a strategy but i think i can say that i have seen all strategys in this game already and that you can't show me a new one.

Statistics: Posted by Voodoo — 08 Sep 2014, 13:24


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