Statistics: Posted by Kof — 20 Jun 2014, 23:10
Statistics: Posted by E8400-CV — 19 Jun 2014, 20:03
Statistics: Posted by Sheeo — 19 Jun 2014, 20:00
Statistics: Posted by ax0lotl — 19 Jun 2014, 19:32
Statistics: Posted by RK4000 — 19 Jun 2014, 16:41
Statistics: Posted by E8400-CV — 19 Jun 2014, 16:35
pip wrote:rootbeer23 wrote:the process exists already. take for example rk's explosion mod. it has been played with numerous times.
i have never seen it misbehave. some might have. if it was to be made default, it would be a smooth transition.
No, because Rk4s explosions breaks one the featured mods (Nomads), so it would actually be rejected until compatibility issue is fixed. There is a reason why Pilot insists that all featured mods and coop missions are tested when new code is added : it's to make sure the FAF environment is coherent and fully functional.
Statistics: Posted by RK4000 — 19 Jun 2014, 16:01
Statistics: Posted by Sheeo — 17 Jun 2014, 21:51
Statistics: Posted by rootbeer23 — 17 Jun 2014, 21:43
Statistics: Posted by rootbeer23 — 17 Jun 2014, 21:39
Statistics: Posted by Sheeo — 17 Jun 2014, 21:38
Statistics: Posted by Brute51 — 17 Jun 2014, 21:29