Forged Alliance Forever Forged Alliance Forever Forums 2014-06-11T03:24:41+02:00 /feed.php?f=2&t=7584 2014-06-11T03:24:41+02:00 2014-06-11T03:24:41+02:00 /viewtopic.php?t=7584&p=75093#p75093 <![CDATA[Re: [Suggestion]Cybran naval AA]]>
stalewee wrote:
Cybran naval AA is the worst overall, especially on setons, but it needs to be that way.

Cybran have the best frigates by far, and the destroyers are very strong, so they are the best faction for early navy rush.

They need to have some disadvantage.

Not really true, as said: Cybran have the best frigate AA by far, best destroyer AA by far, best carrier AA by far. Only their cruisers aren't good (low hp, low muzzle velocity > high overkill, no shields, no hover flak). Still a Cybran fleet of only frigates and destros has insanely good AA.

Statistics: Posted by SC-Account — 11 Jun 2014, 03:24


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2014-06-10T19:23:04+02:00 2014-06-10T19:23:04+02:00 /viewtopic.php?t=7584&p=75075#p75075 <![CDATA[Re: [Suggestion]Cybran naval AA]]>
Sovietpride wrote:
Cybran naval AA is good up until t3 air or above comes about.

Then slow projectile speed + overkill wrecks havoc.

Its like, build restorers and a cybran navy has no real cost efficient answer as you cant build floating flak <.>


ehhh i digress.


Against Restorers, Cybran Aircraft Carriers are very cost efficient, and their 90 muzzle velocity is not slow at all.

Statistics: Posted by pip — 10 Jun 2014, 19:23


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2014-06-10T18:34:57+02:00 2014-06-10T18:34:57+02:00 /viewtopic.php?t=7584&p=75071#p75071 <![CDATA[Re: [Suggestion]Cybran naval AA]]>
Then slow projectile speed + overkill wrecks havoc.

Its like, build restorers and a cybran navy has no real cost efficient answer as you cant build floating flak <.>


ehhh i digress.

Statistics: Posted by Sovietpride — 10 Jun 2014, 18:34


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2014-06-10T02:14:34+02:00 2014-06-10T02:14:34+02:00 /viewtopic.php?t=7584&p=75026#p75026 <![CDATA[Re: [Suggestion]Cybran naval AA]]>
Cybran have the best frigates by far, and the destroyers are very strong, so they are the best faction for early navy rush.

They need to have some disadvantage.

Statistics: Posted by stalewee — 10 Jun 2014, 02:14


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2014-06-10T00:55:39+02:00 2014-06-10T00:55:39+02:00 /viewtopic.php?t=7584&p=75023#p75023 <![CDATA[Re: [Suggestion]Cybran naval AA]]> Statistics: Posted by BRNKoINSANITY — 10 Jun 2014, 00:55


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2014-06-09T23:12:41+02:00 2014-06-09T23:12:41+02:00 /viewtopic.php?t=7584&p=75019#p75019 <![CDATA[Re: [Suggestion]Cybran naval AA]]> Statistics: Posted by Gerfand — 09 Jun 2014, 23:12


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2014-06-09T21:25:01+02:00 2014-06-09T21:25:01+02:00 /viewtopic.php?t=7584&p=75013#p75013 <![CDATA[Re: [Suggestion]Cybran naval AA]]>
Cybran carriers are again by far the best of all races (highest DPS, lowest cost).

If you make only destros and frigates with any race but Cybran you will fail against T2 air and even more against T3 air while Cybran get magnificent air defence for free, this is already quite OP on all maps where T2 navy is a gameender.

The only reason Cybran can easily be destroyed in lategame by air is the lack of hover flak which is immune to torps and practically immune to gunships duo to devastating splash, but that for Aeon and Sera have no anti air on destroyers at all and only Sera has anti air on frigates (which is a joke compared to what Cybran have).

So I strongly oppose making Cybran AA capabilities OP in every aspect without taking away advantages that where given to them before.

Also, even with Cybran, you can make your navy air proof by dropping SACUs or T3 engies to spam up some SAM launchers.

Statistics: Posted by SC-Account — 09 Jun 2014, 21:25


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2014-06-09T16:56:11+02:00 2014-06-09T16:56:11+02:00 /viewtopic.php?t=7584&p=74994#p74994 <![CDATA[Re: [Suggestion]Cybran naval AA]]> Statistics: Posted by E8400-CV — 09 Jun 2014, 16:56


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2014-06-09T14:27:41+02:00 2014-06-09T14:27:41+02:00 /viewtopic.php?t=7584&p=74983#p74983 <![CDATA[Re: [Suggestion]Cybran naval AA]]>
the overkill control mod will fix this and make me happy.

also they cant shoot ASF because the missiles die before they catch up with them. which sucks :/

the carrier is a much better AA solution than the cruiser imo, and is actlually viable, but at t2 the cruisers just die to.. well air funnily enough :/
(4 torp bombers kill it and theyre cheaper, it cant shoot them down fast enough, t3 gunships also just about kill it, but theyre also more mobile; strats only take part of the damage cos they can outrun a volley or two; t3 torps cheaper and one-shot, and survive.)

maybe off topic but i think all cruisers (except sera) should have a tiny bit of aoe (about 1, perferably 1.5), just to help thin out asf hordes a bit more, as well as be more effective later.

Statistics: Posted by Exotic_Retard — 09 Jun 2014, 14:27


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2014-06-09T05:03:18+02:00 2014-06-09T05:03:18+02:00 /viewtopic.php?t=7584&p=74952#p74952 <![CDATA[Re: [Suggestion]Cybran naval AA]]>
I dont think cybran navy needs a buff, although I hate watching my "AA" cruisers get killed my t3 air as much as anyone else.....

Statistics: Posted by Nombringer — 09 Jun 2014, 05:03


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2014-06-09T03:00:35+02:00 2014-06-09T03:00:35+02:00 /viewtopic.php?t=7584&p=74946#p74946 <![CDATA[Re: [Suggestion]Cybran naval AA]]>
BRNKoINSANITY wrote:
Cybran AA absolutely sucks vs t3 air because of slow projectile speed and vs torp bombers because of wasted DPS from, again, slow projectiles.

It is a very good unit though, because of above mentioned insane stationary target damage and air staging, along with the 80 range main gun.

The AA on the carrier was tweaked in the last balance patch, and it is significantly better, but I think if anything is done AA wise for the t2-t3 navy, it needs to be done to the carrier.

This is why I suggested the ShotGuns like projectiles.

Statistics: Posted by Gerfand — 09 Jun 2014, 03:00


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2014-06-09T02:36:14+02:00 2014-06-09T02:36:14+02:00 /viewtopic.php?t=7584&p=74945#p74945 <![CDATA[Re: [Suggestion]Cybran naval AA]]>
It is a very good unit though, because of above mentioned insane stationary target damage and air staging, along with the 80 range main gun.

The AA on the carrier was tweaked in the last balance patch, and it is significantly better, but I think if anything is done AA wise for the t2-t3 navy, it needs to be done to the carrier.

Statistics: Posted by BRNKoINSANITY — 09 Jun 2014, 02:36


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2014-06-09T00:09:07+02:00 2014-06-09T00:09:07+02:00 /viewtopic.php?t=7584&p=74938#p74938 <![CDATA[Re: [Suggestion]Cybran naval AA]]> Statistics: Posted by Gerfand — 09 Jun 2014, 00:09


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2014-06-08T23:16:20+02:00 2014-06-08T23:16:20+02:00 /viewtopic.php?t=7584&p=74933#p74933 <![CDATA[Re: [Suggestion]Cybran naval AA]]> Statistics: Posted by Ithilis_Quo — 08 Jun 2014, 23:16


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2014-06-08T23:13:08+02:00 2014-06-08T23:13:08+02:00 /viewtopic.php?t=7584&p=74932#p74932 <![CDATA[Re: [Suggestion]Cybran naval AA]]> Statistics: Posted by Szakalot — 08 Jun 2014, 23:13


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