Forged Alliance Forever Forged Alliance Forever Forums 2014-05-18T08:48:27+02:00 /feed.php?f=2&t=7431 2014-05-18T08:48:27+02:00 2014-05-18T08:48:27+02:00 /viewtopic.php?t=7431&p=73168#p73168 <![CDATA[Re: AI Improvements?]]> Statistics: Posted by pip — 18 May 2014, 08:48


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2014-05-18T05:18:02+02:00 2014-05-18T05:18:02+02:00 /viewtopic.php?t=7431&p=73160#p73160 <![CDATA[AI Improvements?]]>
Only issue I've briefly found is the AI seem a bit predictably easy. Maybe I've not played it enough or I'm doing something wrong. I'm tried using the Sorian AI Adaptive, rush & turtle. On island maps I don't see Sorian Rush AI sending more than two transports of units at a time... just things like that.

I remember playing vanilla FA + Sorian & Duncanes AI Fix and the AI seemed more difficult. I remember a friend and I were playing a game where the AI were beating us down but we were slowly regaining control but then the AI seemed to adapt by massing a large force to take us out in one swoop (like 100 t2 fighter/bombers in one attack).

Why doesn't AI perform mass attacks like that adaptively as opposed to constantly spamming small groups? (or am I missing stuff?)

Statistics: Posted by reaperrar — 18 May 2014, 05:18


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