Iszh wrote:
i was thinking about this again and realized if you use storages next to mass fabs the bonus will disappear because they stop to produce, so maybe you re right that the adjacency is simply a bug. But on the other hand here i added a list of how much costs 1 mass income with different ways to produce it watch the section with t3 mass fabs and compare to sacu :
Mass income.jpg
T2 mass fab farms are 12 mass fabs with 4 storages
T3 mass fab farms are 4 t3 pgens with 5 connected t3 mass fabs
(1mass fab is in the middle)
Watching those values i think the only rebalancing which could be done would be to rduce a bit the massive explosion of mass fabs.
Edit: removed a mistake with t3 mass fab farm i didnt remove the e produced by the t3 pgens
Statistics: Posted by E8400-CV — 16 May 2014, 23:26
Statistics: Posted by Vmcsnekke — 16 May 2014, 16:22
Statistics: Posted by Iszh — 16 May 2014, 14:42
Statistics: Posted by Crotalus — 16 May 2014, 14:11
Statistics: Posted by Iszh — 16 May 2014, 09:44
Statistics: Posted by IceDreamer — 16 May 2014, 09:42
Statistics: Posted by pip — 16 May 2014, 09:25
Statistics: Posted by Iszh — 16 May 2014, 08:02
Statistics: Posted by IceDreamer — 14 May 2014, 23:50
IceDreamer wrote:
SCU spam should never have been made the default. It's a stupid option which disconnects the vulnerability of Economy from strategic exploitation, and it would be great were it replaced by T3 Fabricators for functionality.
Statistics: Posted by Mycen — 14 May 2014, 20:13
Statistics: Posted by Iszh — 14 May 2014, 20:05
Statistics: Posted by ZLO_RD — 14 May 2014, 19:41
Statistics: Posted by ZLO_RD — 14 May 2014, 15:21
Statistics: Posted by Crotalus — 14 May 2014, 15:15