Forged Alliance Forever Forged Alliance Forever Forums 2016-10-24T21:24:08+02:00 /feed.php?f=2&t=7208 2016-10-24T21:24:08+02:00 2016-10-24T21:24:08+02:00 /viewtopic.php?t=7208&p=137737#p137737 <![CDATA[Re: LAN Party (offline FAF server)]]> Maybe its me who will post the answer muahaha

Statistics: Posted by Swisscow — 24 Oct 2016, 21:24


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2016-10-14T14:18:12+02:00 2016-10-14T14:18:12+02:00 /viewtopic.php?t=7208&p=137189#p137189 <![CDATA[Re: LAN Party (offline FAF server)]]>
First, sorry about my english! But lets try to ask you some questions.
Soon as possibel, i want to play at home with 4-8 Players some FA games.

Online:
My Internetconection is 40/4 MBit/s. We use the FAF Client.
The Goal is to play together or in groupe against you (online). Does my Internet supports the traffic?
Would that work or has something changed? What i have to be aware (streaming at the same time etc.)?

Offline:
Long time ago i was in Frankfurt and we started a small LAN (15Players) without Internet. We played with the ingame Lobby but cant remember, that we had all the Mods aviable. How to do the settings to get FA running with the possibility to activate the mods?
I know at the beginning there was a issue with the connectin and later we startet to connect trough a server (routerfunction i guess).
The perfect thing would be to run a FAF Server. Is there a chance to configure one? Important, i dont have big experiences with Server & Co.

Greetings
Swisscow

Statistics: Posted by Swisscow — 14 Oct 2016, 14:18


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2014-04-15T08:11:26+02:00 2014-04-15T08:11:26+02:00 /viewtopic.php?t=7208&p=71218#p71218 <![CDATA[Re: LAN Party (offline FAF server)]]> Statistics: Posted by Ze_PilOt — 15 Apr 2014, 08:11


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2014-04-15T01:24:30+02:00 2014-04-15T01:24:30+02:00 /viewtopic.php?t=7208&p=71211#p71211 <![CDATA[Re: LAN Party (offline FAF server)]]> Statistics: Posted by RedX — 15 Apr 2014, 01:24


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2014-04-14T18:06:23+02:00 2014-04-14T18:06:23+02:00 /viewtopic.php?t=7208&p=71191#p71191 <![CDATA[Re: LAN Party (offline FAF server)]]> Statistics: Posted by Deering — 14 Apr 2014, 18:06


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2014-04-14T16:51:32+02:00 2014-04-14T16:51:32+02:00 /viewtopic.php?t=7208&p=71185#p71185 <![CDATA[Re: LAN Party (offline FAF server)]]>
If you're with 8 people and all eight are playing a different 4v4 game, then the connection with the opponents all over the world will be established and only then will your upload/download speed of your network become a bottleneck.

Statistics: Posted by Plasma_Wolf — 14 Apr 2014, 16:51


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2014-04-14T16:29:25+02:00 2014-04-14T16:29:25+02:00 /viewtopic.php?t=7208&p=71182#p71182 <![CDATA[Re: LAN Party (offline FAF server)]]>
SAKO_X wrote:
the client is open sourced, you can download it and do what you want afaik.

you dont have to though, if you want a lan party then just open the forgadalliance.exe in C:\ProgramData\FAForever\bin
this is the modified faf version which contains all the latest patches (assuming you have them, which you should)
however, you should always try to use the client where possible as faf thrives off users being online.


A short while ago I was at a lan party and we just played through the client, went as smooth as LAN (not many more bottlenecks than LAN since everyone is on the same WAN IP of course). If you don't have internet access you can just use the exe indeed (we found it easier to use the client since we played FAF mod, Nomads and Phantom).

Statistics: Posted by Aurion — 14 Apr 2014, 16:29


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2014-04-14T16:12:46+02:00 2014-04-14T16:12:46+02:00 /viewtopic.php?t=7208&p=71181#p71181 <![CDATA[Re: LAN Party (offline FAF server)]]>
you dont have to though, if you want a lan party then just open the forgadalliance.exe in C:\ProgramData\FAForever\bin
this is the modified faf version which contains all the latest patches (assuming you have them, which you should)
however, you should always try to use the client where possible as faf thrives off users being online.

Statistics: Posted by Exotic_Retard — 14 Apr 2014, 16:12


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2014-04-14T16:09:59+02:00 2014-04-14T16:09:59+02:00 /viewtopic.php?t=7208&p=71180#p71180 <![CDATA[Re: LAN Party (offline FAF server)]]> Statistics: Posted by ColonelSheppard — 14 Apr 2014, 16:09


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2014-04-14T16:02:26+02:00 2014-04-14T16:02:26+02:00 /viewtopic.php?t=7208&p=71177#p71177 <![CDATA[LAN Party (offline FAF server)]]> Is this is terms of the client lobby or the server code that runs the back end?

I ask because I was at a LAN party over the weekend and we wondered if it would be possible to host a FAF server on the LAN so that we eliminate internet issues, yet benefit from the new features implemented in FAF.

Thanks.

Statistics: Posted by Stin — 14 Apr 2014, 16:02


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