Forged Alliance Forever Forged Alliance Forever Forums 2014-04-16T18:55:11+02:00 /feed.php?f=2&t=7192 2014-04-16T18:55:11+02:00 2014-04-16T18:55:11+02:00 /viewtopic.php?t=7192&p=71318#p71318 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]>
I wish cybran has a T2 selen -namely a visually/radar concealed unit except when firing (and maybe only lose vision concealment when moving).

:Deep sigh:

Statistics: Posted by errorblankfield — 16 Apr 2014, 18:55


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2014-04-16T12:08:57+02:00 2014-04-16T12:08:57+02:00 /viewtopic.php?t=7192&p=71299#p71299 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]>

But the sera scout will loose its cloak when firing

Statistics: Posted by McGeifer — 16 Apr 2014, 12:08


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2014-04-16T08:53:45+02:00 2014-04-16T08:53:45+02:00 /viewtopic.php?t=7192&p=71289#p71289 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]>
Or you mean the seleen

Statistics: Posted by ColonelSheppard — 16 Apr 2014, 08:53


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2014-04-16T07:56:21+02:00 2014-04-16T07:56:21+02:00 /viewtopic.php?t=7192&p=71288#p71288 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]>
AwarE wrote:
... I thought that you lost Full Cloak if you opened fire ???? :o

roj



Nope not for the ACU but for the scouts like the Mole.

Statistics: Posted by McGeifer — 16 Apr 2014, 07:56


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2014-04-16T03:55:24+02:00 2014-04-16T03:55:24+02:00 /viewtopic.php?t=7192&p=71284#p71284 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]> It will generally scout threats and then attack after visual confirmation of the target.

With Omni ON the AIx has radar confirmation of the threat target and will open fire immediately.
With Omni OFF the AI/AIx must scout threats before attack or if the threat is mobile and moves within AI radar range it will then attack.

Well ...that is what is meant to happen ....I have seen some strange things that don't seem to follow these attack rules.
I have seen a commander sitting in a stealthed base get nuked, even when the AI had no radar or visual sight of the base.
This makes me think that the AI has a script that tells it to nuke your start point if it has no threat targets.
Also I find with Omni on you need at least two Stealth Generators to really stealth an area, one does not seem to work because the AI can see the 1st generator on radar until you build the 2nd. weird. :roll:

The AI/AIx will never build T3 Omni radar, its only 'Full Cloak' detection is mounted on its ACU as McGeifer pointed out.
Stealth = radar jamming
Full Cloak = invisible --- I thought that you lost Full Cloak if you opened fire ???? :o

Anyway I do build stealth and it works 90% of the time to stop ACU snipe.

roj

Statistics: Posted by AwarE — 16 Apr 2014, 03:55


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2014-04-14T09:18:28+02:00 2014-04-14T09:18:28+02:00 /viewtopic.php?t=7192&p=71152#p71152 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]>
With disabled Aix omni the Aix hase more or less the same vision like you and needs to scout eveything but not a Monkeylord. If its one time scouted the Aix willknow the position all the time until its destroyed.

Statistics: Posted by McGeifer — 14 Apr 2014, 09:18


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2014-04-13T17:50:32+02:00 2014-04-13T17:50:32+02:00 /viewtopic.php?t=7192&p=71118#p71118 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]> Statistics: Posted by VoiceofReason — 13 Apr 2014, 17:50


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2014-04-13T11:33:15+02:00 2014-04-13T11:33:15+02:00 /viewtopic.php?t=7192&p=71095#p71095 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]>
How often is an ACU stealthed and hanging outside of the core base late game and you don't know where he/she is? Rarely? Say hello to an obscure bug!

Could be wrong of course but wanted to point out the people saying it works and you can both be right.

Statistics: Posted by errorblankfield — 13 Apr 2014, 11:33


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2014-04-13T07:45:17+02:00 2014-04-13T07:45:17+02:00 /viewtopic.php?t=7192&p=71087#p71087 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]> Statistics: Posted by VoiceofReason — 13 Apr 2014, 07:45


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2014-04-11T21:59:41+02:00 2014-04-11T21:59:41+02:00 /viewtopic.php?t=7192&p=71014#p71014 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]>
Vicarian wrote:
The AI won't see your units unless they're scouted, at which point you'll get harassed by bombers or drops, or both. Then again, Adaptive Sorian loves to just turtle and then start launching experimentals and nukes late game. Long story short, if you use stealthed units, they generally won't get spotted, but Sorian is real good about using scouts, so it likely won't play as large of an impact as you think.



Thank you! That's the answer I was looking for. I'm ok if they need scouts to see my units. I just wanted to make sure the stealth unit are not completely useless...

Statistics: Posted by Violins77 — 11 Apr 2014, 21:59


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2014-04-11T21:48:16+02:00 2014-04-11T21:48:16+02:00 /viewtopic.php?t=7192&p=71011#p71011 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]>
jmd3au1 wrote:
If you play with AIx (cheating AI), it sees the whole map.


I think you can disable this feature of the AIX via the Omni setting.

Statistics: Posted by Flipper — 11 Apr 2014, 21:48


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2014-04-11T21:18:32+02:00 2014-04-11T21:18:32+02:00 /viewtopic.php?t=7192&p=71008#p71008 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]> Statistics: Posted by Vicarian — 11 Apr 2014, 21:18


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2014-04-11T20:06:39+02:00 2014-04-11T20:06:39+02:00 /viewtopic.php?t=7192&p=71004#p71004 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]> Statistics: Posted by Violins77 — 11 Apr 2014, 20:06


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2014-04-11T18:32:36+02:00 2014-04-11T18:32:36+02:00 /viewtopic.php?t=7192&p=70998#p70998 <![CDATA[Re: Question on AI ability to see cloaked and stealth units]]> Statistics: Posted by jmd3au1 — 11 Apr 2014, 18:32


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2014-04-11T18:07:50+02:00 2014-04-11T18:07:50+02:00 /viewtopic.php?t=7192&p=70997#p70997 <![CDATA[Question on AI ability to see cloaked and stealth units]]>
I did search on the internet for it but couldn't find a specific answer so I thought I'd ask the die hard fans! :)

Statistics: Posted by Violins77 — 11 Apr 2014, 18:07


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