Forged Alliance Forever Forged Alliance Forever Forums 2014-03-11T05:41:33+02:00 /feed.php?f=2&t=6867 2014-03-11T05:41:33+02:00 2014-03-11T05:41:33+02:00 /viewtopic.php?t=6867&p=68610#p68610 <![CDATA[Re: 16 player mod]]>
Is it a network or engine limitation on connections? Because if it's just network ... well theoretically you could get hundreds of thousands of players into a game.

Statistics: Posted by Anaryl — 11 Mar 2014, 05:41


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2014-03-10T20:44:01+02:00 2014-03-10T20:44:01+02:00 /viewtopic.php?t=6867&p=68529#p68529 <![CDATA[Re: 16 player mod]]>
Well, there is one, probably 125 or 256 (limit of a 8 bit integer and 8 bit unsigned integer).

Statistics: Posted by Ze_PilOt — 10 Mar 2014, 20:44


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2014-03-10T09:18:00+02:00 2014-03-10T09:18:00+02:00 /viewtopic.php?t=6867&p=68457#p68457 <![CDATA[Re: 16 player mod]]>
The lobby is already very unstable with 12 connections.
Syncing that many units is going to be very susceptible to update lag.
Desyncs
You need to specifically construct the maps and the lobby.

I do think however it is doable. You'd need to load the new lobby as a simside .scd mod. The new lobby would need to allow for that many connections to the lobby. I think mohodata covers it but I'm not sure. If you muck around in the lua long enough though you should find it.

Statistics: Posted by Anaryl — 10 Mar 2014, 09:18


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2014-03-06T14:03:36+02:00 2014-03-06T14:03:36+02:00 /viewtopic.php?t=6867&p=68107#p68107 <![CDATA[Re: 16 player mod]]>
prodromos wrote:
I am amazed, though, that you have enough patience to wait 15 other players to join your game and then hopefully wait another 15-30 mins to agree on the "balance".


Maybe you should read the thread :P

Statistics: Posted by Ceneraii — 06 Mar 2014, 14:03


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2014-03-06T01:52:21+02:00 2014-03-06T01:52:21+02:00 /viewtopic.php?t=6867&p=68058#p68058 <![CDATA[Re: 16 player mod]]> Statistics: Posted by prodromos — 06 Mar 2014, 01:52


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2014-03-02T03:50:54+02:00 2014-03-02T03:50:54+02:00 /viewtopic.php?t=6867&p=67581#p67581 <![CDATA[Re: 16 player mod]]>
never seen 16 player lobby, but i think there is nothing impossible

Edit: it can be done with FA-Ladder stuff i beleave... not 100% sure, and have no idea why you would want having something outside of faf :D

Statistics: Posted by ZLO_RD — 02 Mar 2014, 03:50


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2014-03-02T02:41:25+02:00 2014-03-02T02:41:25+02:00 /viewtopic.php?t=6867&p=67574#p67574 <![CDATA[Re: 16 player mod]]> Statistics: Posted by Ambervikings91 — 02 Mar 2014, 02:41


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2014-03-02T02:40:45+02:00 2014-03-02T02:40:45+02:00 /viewtopic.php?t=6867&p=67573#p67573 <![CDATA[Re: 16 player mod]]> Statistics: Posted by Ambervikings91 — 02 Mar 2014, 02:40


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2014-03-02T02:38:32+02:00 2014-03-02T02:38:32+02:00 /viewtopic.php?t=6867&p=67572#p67572 <![CDATA[Re: 16 player mod]]> Statistics: Posted by E8400-CV — 02 Mar 2014, 02:38


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2014-03-02T02:34:41+02:00 2014-03-02T02:34:41+02:00 /viewtopic.php?t=6867&p=67570#p67570 <![CDATA[Re: 16 player mod]]> Statistics: Posted by stormbeforedawn — 02 Mar 2014, 02:34


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2014-03-02T00:16:47+02:00 2014-03-02T00:16:47+02:00 /viewtopic.php?t=6867&p=67562#p67562 <![CDATA[16 player mod]]>
Does anybody know if there is an updated mod for 16 players to play on a map?

Statistics: Posted by Ambervikings91 — 02 Mar 2014, 00:16


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