Forged Alliance Forever Forged Alliance Forever Forums 2012-02-19T19:13:08+02:00 /feed.php?f=2&t=673 2012-02-19T19:13:08+02:00 2012-02-19T19:13:08+02:00 /viewtopic.php?t=673&p=6763#p6763 <![CDATA[Re: Idea for the Lobby chat]]>
Please post it as an enhancement request on the bitbucket tracker if you like to see it built into the game with distinction of friends etc. coming on.

Statistics: Posted by thygrrr — 19 Feb 2012, 19:13


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2012-02-19T18:44:08+02:00 2012-02-19T18:44:08+02:00 /viewtopic.php?t=673&p=6760#p6760 <![CDATA[Re: Idea for the Lobby chat]]> Statistics: Posted by Mond — 19 Feb 2012, 18:44


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2012-02-19T18:27:15+02:00 2012-02-19T18:27:15+02:00 /viewtopic.php?t=673&p=6759#p6759 <![CDATA[Re: Idea for the Lobby chat]]> Statistics: Posted by ToejamS — 19 Feb 2012, 18:27


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2012-02-19T18:20:50+02:00 2012-02-19T18:20:50+02:00 /viewtopic.php?t=673&p=6758#p6758 <![CDATA[Re: Idea for the Lobby chat]]> I saw the mess when it showed every user joining/leaving... it didn't look nice

Statistics: Posted by Raging_Squirrel — 19 Feb 2012, 18:20


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2012-02-19T18:08:49+02:00 2012-02-19T18:08:49+02:00 /viewtopic.php?t=673&p=6757#p6757 <![CDATA[Idea for the Lobby chat]]>
I just wondered if it would be possible to implement server side messages to inform about player joining or leaving the chatroom? It happend to me that I spoke to a person and didnt notice he was already gone. That wouldnt happen if there is a message like: xxx left.

Not really important, but nice to have IMO.

Statistics: Posted by Mond — 19 Feb 2012, 18:08


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