Forged Alliance Forever Forged Alliance Forever Forums 2014-04-13T22:04:32+02:00 /feed.php?f=2&t=6701 2014-04-13T22:04:32+02:00 2014-04-13T22:04:32+02:00 /viewtopic.php?t=6701&p=71133#p71133 <![CDATA[Re: Notification System]]>
Where is the time based of on the noti bar cause mine is currently 1 hour behind my pc time but irc isnt.

Any ideas?

Statistics: Posted by Reddev32 — 13 Apr 2014, 22:04


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2014-02-26T00:59:23+02:00 2014-02-26T00:59:23+02:00 /viewtopic.php?t=6701&p=66967#p66967 <![CDATA[Re: Notification System]]> Statistics: Posted by Aulex — 26 Feb 2014, 00:59


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2014-02-26T00:58:39+02:00 2014-02-26T00:58:39+02:00 /viewtopic.php?t=6701&p=66966#p66966 <![CDATA[Re: Notification System]]>
Aulex wrote:
i think it's sized fine, but you should make it adjustable

What did you mean with "adjustable"?

Statistics: Posted by Dragonfire — 26 Feb 2014, 00:58


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2014-02-26T00:56:49+02:00 2014-02-26T00:56:49+02:00 /viewtopic.php?t=6701&p=66964#p66964 <![CDATA[Re: Notification System]]> Statistics: Posted by Aulex — 26 Feb 2014, 00:56


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2014-02-26T00:05:11+02:00 2014-02-26T00:05:11+02:00 /viewtopic.php?t=6701&p=66958#p66958 <![CDATA[Re: Notification System]]> Is it to big?

Statistics: Posted by Dragonfire — 26 Feb 2014, 00:05


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2014-02-25T23:24:48+02:00 2014-02-25T23:24:48+02:00 /viewtopic.php?t=6701&p=66951#p66951 <![CDATA[Re: Notification System]]>
newcomer wrote:
Hello!

It's a great feature congratulation. It'd like to suggest a different sound (selectable by user) for different noti. It'd be easier to recognize them this way.


any suggestion?
viewtopic.php?f=45&t=6766#p66748

Statistics: Posted by Dragonfire — 25 Feb 2014, 23:24


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2014-02-25T23:09:51+02:00 2014-02-25T23:09:51+02:00 /viewtopic.php?t=6701&p=66950#p66950 <![CDATA[Re: Notification System]]>
It's a great feature congratulation. It'd like to suggest a different sound (selectable by user) for different noti. It'd be easier to recognize them this way.

Statistics: Posted by newcomer — 25 Feb 2014, 23:09


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2014-02-20T21:22:02+02:00 2014-02-20T21:22:02+02:00 /viewtopic.php?t=6701&p=66265#p66265 <![CDATA[Re: Notification System]]>
https://bitbucket.org/IDragonfire/modul ... 165b52b1f3

Statistics: Posted by Dragonfire — 20 Feb 2014, 21:22


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2014-02-20T03:33:57+02:00 2014-02-20T03:33:57+02:00 /viewtopic.php?t=6701&p=66117#p66117 <![CDATA[Re: Notification System]]> Should I create new signals for each notification trigger (e.g. friend comes online) or inject the dispatch method?

I prefer the first thing (cleaner), but that need a lot of changes ...

Statistics: Posted by Dragonfire — 20 Feb 2014, 03:33


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2014-02-19T12:52:19+02:00 2014-02-19T12:52:19+02:00 /viewtopic.php?t=6701&p=65984#p65984 <![CDATA[Re: Notification System]]>

Statistics: Posted by lextoc — 19 Feb 2014, 12:52


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2014-02-19T10:28:42+02:00 2014-02-19T10:28:42+02:00 /viewtopic.php?t=6701&p=65961#p65961 <![CDATA[Re: Notification System]]>
Ze_PilOt wrote:
Do that, you need to create a popup module that can connect and disconnect to the correct signals depending of what the user want. Don't do it another way :)

Post in the contributor sections if you have more questions.

Yeah, that is exactly the way i planned it xd
But I need some time to setup the dev enviroment, e.g. faf and get into the code ...

Statistics: Posted by Dragonfire — 19 Feb 2014, 10:28


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2014-02-19T10:20:30+02:00 2014-02-19T10:20:30+02:00 /viewtopic.php?t=6701&p=65958#p65958 <![CDATA[Re: Notification System]]>

Post in the contributor sections if you have more questions.

Statistics: Posted by Ze_PilOt — 19 Feb 2014, 10:20


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2014-02-19T10:16:47+02:00 2014-02-19T10:16:47+02:00 /viewtopic.php?t=6701&p=65957#p65957 <![CDATA[Re: Notification System]]> Statistics: Posted by Dragonfire — 19 Feb 2014, 10:16


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2014-02-17T16:15:48+02:00 2014-02-17T16:15:48+02:00 /viewtopic.php?t=6701&p=65688#p65688 <![CDATA[Notification System]]>
A little popup (you can disable it) that inform you about:

  • Friend comes online
  • Private pm
  • Friend host game
  • GW: a planet is under attack
  • somebody comment your map
  • new version of an installed mod is available
  • new version of a map is available
  • somebody host a game with a unique custom map
  • somebody want to join your clan
    ...

Statistics: Posted by Dragonfire — 17 Feb 2014, 16:15


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