Statistics: Posted by Ze_PilOt — 16 Feb 2014, 13:52
Statistics: Posted by dstojkov — 30 Jan 2014, 13:25
Statistics: Posted by Poch — 29 Jan 2014, 19:34
path_ArmyBudget - Budget for each army to do pathfinding each tick
path_BackgroundBudget - Maximum number of steps to run pathfinder in background
path_BackgroundUpdate - Update pathfinding tables in background
path_GeneratePreview - Do a pathfind for the UI preview
path_MaxInstantWorkUnits - Budget for instant pathfinds by the AI
path_TimeoutPreview - Maximum number of ticks to allow pathfinder preview to take
path_TimeoutSearch - Maximum number of ticks to allow a single pathfind to take
path_UnreachableTimeoutSearch - Maximum number of ticks to allow a single pathfind to take for an unreachable path
PathDebug - Debug the path finder
Statistics: Posted by Poch — 29 Jan 2014, 19:08
Flipper wrote:
problems include that since the engies are in the fac, they can't be killed, so you remove the ability to cripple your opponents build power, and it removes the ability to get vet on players build power, which is something I think about when I pack build power around facs.
Statistics: Posted by whootle — 28 Jan 2014, 07:43
Statistics: Posted by RoundTabler — 27 Jan 2014, 22:26
Statistics: Posted by Flipper — 27 Jan 2014, 20:27
Statistics: Posted by Flipper — 27 Jan 2014, 20:23
E8400-CV wrote:Build more factories or get hives; problem solved. I definitely don't want a general slowdown by -0.5 to facilitate those that still want crap out 400 T1 engies. If they can't control their army because of that; even better; it will learn them to not do it.
Statistics: Posted by E8400-CV — 27 Jan 2014, 18:25
Statistics: Posted by Marko Box — 27 Jan 2014, 18:20
Which would break :fiddles with abacus: everything.
In short, the ability to quickly react to nearly anything with insane building power if you have the eco to do it would be really bad.
Oh know, you spotted some bombers inbound, make a million ASFs in a second and bam, countered.
Spot an early monkey, spam out a million gunships -countered.
I think you see the picture.
The only choice is to load up on mass and not attack as the defender has the ability to counter for less mass.
Statistics: Posted by Anaryl — 27 Jan 2014, 16:47
Statistics: Posted by whootle — 27 Jan 2014, 12:15
Statistics: Posted by dstojkov — 27 Jan 2014, 09:52
Statistics: Posted by errorblankfield — 27 Jan 2014, 09:12