Forged Alliance Forever Forged Alliance Forever Forums 2013-11-15T09:16:18+02:00 /feed.php?f=2&t=5740 2013-11-15T09:16:18+02:00 2013-11-15T09:16:18+02:00 /viewtopic.php?t=5740&p=58090#p58090 <![CDATA[Re: Suggest maps for new Ladder System]]> Statistics: Posted by Nombringer — 15 Nov 2013, 09:16


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2013-11-15T08:48:26+02:00 2013-11-15T08:48:26+02:00 /viewtopic.php?t=5740&p=58088#p58088 <![CDATA[Re: Suggest maps for new Ladder System]]> I played a 1vs1 Automatch on it today and my enemy spawned directly beside me.

Statistics: Posted by Kurbain — 15 Nov 2013, 08:48


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2013-11-12T15:20:41+02:00 2013-11-12T15:20:41+02:00 /viewtopic.php?t=5740&p=57932#p57932 <![CDATA[Re: Suggest maps for new Ladder System]]>
Deep's Island
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Devils Landings v2
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Desert Crisis
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Desert Planet II v2
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DHL Road to perdition v4
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Elephant's Graveyard
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Forest Planet FA
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Frost Bite
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Fundamental 2v2
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Grave Passages
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Haven of War Beta
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Hilly Plateau
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Hrungdaks Canyon Rage
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Karnage
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Lost Paradise v4
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MiniTabula v3
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Mountain Pasture
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Open Combat v2
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Planet Zorg
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Plateau Small v2
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Pyramid
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Roughneck River
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Seton's Cauldron Spezial v3
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Serenity Desert
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Scorpion Canyon v3
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Shards
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Spine of Zeus
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Strip Mine
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Flooded Strip Mine
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Triple T v8
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Statistics: Posted by Krapougnak — 12 Nov 2013, 15:20


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2013-11-12T01:25:33+02:00 2013-11-12T01:25:33+02:00 /viewtopic.php?t=5740&p=57903#p57903 <![CDATA[Re: Suggest maps for new Ladder System]]> It does, in my experience, create some interesting strategies.

Statistics: Posted by skwibble — 12 Nov 2013, 01:25


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2013-11-12T00:39:46+02:00 2013-11-12T00:39:46+02:00 /viewtopic.php?t=5740&p=57901#p57901 <![CDATA[Re: Suggest maps for new Ladder System]]>
  • Aperture Labourites (As listed by Zock) - Could prove interesting as one of only a few maps with no reclaim, also it has teleporters!
  • Serenity Desert Small.

Statistics: Posted by X-Peri-MENTAL — 12 Nov 2013, 00:39


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2013-11-11T21:58:01+02:00 2013-11-11T21:58:01+02:00 /viewtopic.php?t=5740&p=57893#p57893 <![CDATA[Re: Suggest maps for new Ladder System]]> jungle valley v4 (2v2 or 1v1)
this map has some not-so-nice things that were fixed in a v2(1v1) and v5(2v2) version but these versions are totally bugged and unplayable.

Statistics: Posted by Golol — 11 Nov 2013, 21:58


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2013-11-11T18:32:16+02:00 2013-11-11T18:32:16+02:00 /viewtopic.php?t=5740&p=57865#p57865 <![CDATA[Re: Suggest maps for new Ladder System]]>
Edit: Checked the maplist. Full list, roughly sorted by want > not want, but still decent map. So if it are too many, go from top to bottom with adding. :D

Open Desert
Aperture Laborities
Painted Desert
Emerald Lake
Lost Paradise
Polar Range
Shards
Drunken Pirates Dance
Canis 4v4 spezial
Veil of Stars
Burial Mounds
Gentlemans Reef
Hanna Oasis
Sludge
Strip Mine
Clover
Concord Lake
Project_I
Snoey Triangle
Drakes Ravine
Eventide
Luna
Sung Island
Karnage
Sands of Ablicka
Hrungdagks Canyon Rage
Scorpion Canyon
Plateau Valley
Strife of titan
Vale of Isis
Ambush the enemy

Statistics: Posted by Zock — 11 Nov 2013, 18:32


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2013-11-11T11:07:47+02:00 2013-11-11T11:07:47+02:00 /viewtopic.php?t=5740&p=57830#p57830 <![CDATA[Re: Suggest maps for new Ladder System]]> http://www.fa-ladder.com/index.php?graf ... tura=652.8

Statistics: Posted by ZLO_RD — 11 Nov 2013, 11:07


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2013-11-11T07:04:05+02:00 2013-11-11T07:04:05+02:00 /viewtopic.php?t=5740&p=57818#p57818 <![CDATA[Re: Suggest maps for new Ladder System]]>
viewtopic.php?f=2&t=4621

I hope that this can finally come to some good use.

Statistics: Posted by Tex — 11 Nov 2013, 07:04


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2013-11-11T03:43:21+02:00 2013-11-11T03:43:21+02:00 /viewtopic.php?t=5740&p=57804#p57804 <![CDATA[Re: Suggest maps for new Ladder System]]>
Im happy to put some time forward to checking these if you need, Zep

Statistics: Posted by Nombringer — 11 Nov 2013, 03:43


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2013-11-11T03:40:37+02:00 2013-11-11T03:40:37+02:00 /viewtopic.php?t=5740&p=57803#p57803 <![CDATA[Re: Suggest maps for new Ladder System]]> Cobalt Valley - Beta v4 to the more recent Cobalt Valley, with proper description and a few fixed cliffs.

Statistics: Posted by ika — 11 Nov 2013, 03:40


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2013-11-10T23:07:28+02:00 2013-11-10T23:07:28+02:00 /viewtopic.php?t=5740&p=57791#p57791 <![CDATA[Re: Suggest maps for new Ladder System]]> Statistics: Posted by Aulex — 10 Nov 2013, 23:07


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2013-11-10T23:00:22+02:00 2013-11-10T23:00:22+02:00 /viewtopic.php?t=5740&p=57789#p57789 <![CDATA[Re: Suggest maps for new Ladder System]]>
Posting them may only confuse me and ignore (unintentionally) a original map in the middle of your list.

Statistics: Posted by Ze_PilOt — 10 Nov 2013, 23:00


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2013-11-10T23:49:46+02:00 2013-11-10T22:56:28+02:00 /viewtopic.php?t=5740&p=57788#p57788 <![CDATA[Re: Suggest maps for new Ladder System]]> I'll add if I may:

Canis River
Forbidden Pass
Quantum Sea
TAG_Voi_Vittu
Red Rocks
The Cold Place

*Edit*

Sorry, please ignore, I wasn't sure if we wanted previous ladder maps. My mistake.

Statistics: Posted by skwibble — 10 Nov 2013, 22:56


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2013-11-10T23:06:56+02:00 2013-11-10T22:41:00+02:00 /viewtopic.php?t=5740&p=57786#p57786 <![CDATA[Re: Suggest maps for new Ladder System]]> Red Rocks
Open Zeta
Niflheim Final
The Ditch
The Pyramid
The Drunken Pirates Dance
Vya Protectorate
Crossfire Canal
Varga Pass

Statistics: Posted by Aulex — 10 Nov 2013, 22:41


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