Forged Alliance Forever Forged Alliance Forever Forums 2013-11-11T03:24:46+02:00 /feed.php?f=2&t=5721 2013-11-11T03:24:46+02:00 2013-11-11T03:24:46+02:00 /viewtopic.php?t=5721&p=57801#p57801 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Statistics: Posted by errorblankfield — 11 Nov 2013, 03:24


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2013-11-11T00:15:22+02:00 2013-11-11T00:15:22+02:00 /viewtopic.php?t=5721&p=57796#p57796 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Statistics: Posted by newcomer — 11 Nov 2013, 00:15


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2013-11-11T00:11:10+02:00 2013-11-11T00:11:10+02:00 /viewtopic.php?t=5721&p=57795#p57795 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]>
i prefer big 1v1 maps and please take out this damn (i think it is out already?) water in the middle and the ACUs duel themselfes there map.
also maps that have neutral forces in the middle shall not be that many in there.. i am a noob and do not count much but here is my opinion.

Statistics: Posted by rxnnxs — 11 Nov 2013, 00:11


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2013-11-10T17:06:20+02:00 2013-11-10T17:06:20+02:00 /viewtopic.php?t=5721&p=57763#p57763 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Statistics: Posted by skwibble — 10 Nov 2013, 17:06


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2013-11-10T15:59:51+02:00 2013-11-10T15:59:51+02:00 /viewtopic.php?t=5721&p=57753#p57753 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Statistics: Posted by Szakalot — 10 Nov 2013, 15:59


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2013-11-10T11:25:21+02:00 2013-11-10T11:25:21+02:00 /viewtopic.php?t=5721&p=57729#p57729 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Why are people calling the league a "fiasco"? I enjoy playing the ladder games very much, in my experience I get to play many good balanced games. Removing the matchmaker because some people think there is something wrong with it is a mistake. In my opinion the majority of players have no problems with how the matchmaker functions now. Why do a few whiners have to ruin the fun of other people?

Please turn the matchmaker back on.

Statistics: Posted by Mielus — 10 Nov 2013, 11:25


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2013-11-10T10:43:54+02:00 2013-11-10T10:43:54+02:00 /viewtopic.php?t=5721&p=57725#p57725 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Statistics: Posted by jmd3au1 — 10 Nov 2013, 10:43


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2013-11-10T08:35:18+02:00 2013-11-10T08:35:18+02:00 /viewtopic.php?t=5721&p=57722#p57722 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Statistics: Posted by Krapougnak — 10 Nov 2013, 08:35


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2013-11-10T05:11:50+02:00 2013-11-10T05:11:50+02:00 /viewtopic.php?t=5721&p=57715#p57715 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Hope this can be smoothed out soon, but it's better to have a giant shouting match and shutdown than constant complaining.

Also, thanks ShadowKnight for stepping up, I sure as hell wouldn't want to be a mediator here.

Statistics: Posted by Ato0theJ — 10 Nov 2013, 05:11


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2013-11-10T05:00:29+02:00 2013-11-10T05:00:29+02:00 /viewtopic.php?t=5721&p=57713#p57713 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]>
And who in their right mind would continue dealing with such a person.

I'm out, and if any of you have any sense, you will be too.

This is fucking ridiculous.

Statistics: Posted by Anaryl — 10 Nov 2013, 05:00


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2013-11-10T03:01:38+02:00 2013-11-10T03:01:38+02:00 /viewtopic.php?t=5721&p=57711#p57711 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Statistics: Posted by Reaper Zwei — 10 Nov 2013, 03:01


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2013-11-09T23:12:12+02:00 2013-11-09T23:12:12+02:00 /viewtopic.php?t=5721&p=57699#p57699 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]>
ShadowKnight wrote:
This is an emergency measure to get the thing running again ASAP. The thread by Koecher is discussing the more theoretical side of what we might do in the future.


Oh, Ok. Well this unwashed person will cast his lot on the 15-20 range then.

Swkoll wrote:
FO how would that even work, their are so many variables and a lot of it is subjunctive.


Given Shadowknight's post I'll try to keep my theoretical musings short, in this thread anyways, but the experiment I'm imagining right now would be as simple as selecting a number of maps and then having them go for however long the experimenters decide is feasible (longer period is better informed feedback, but too long and our 'study' will never be finished), then issuing a survey to all users of 1v1 matchmaker aimed at asking them general questions about their experiences on the ladder. Questions that would aim to differentiate between the effect of the individual maps themselves and single out the effects of having that certain number of maps.

Obviously, the creation of the survey is harder than the actual experiment itself but with a team of people it should be possible for us to cobble one together that should be able to suit our purposes and be at least objective enough.

Statistics: Posted by FatalOwl — 09 Nov 2013, 23:12


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2013-11-09T23:01:11+02:00 2013-11-09T23:01:11+02:00 /viewtopic.php?t=5721&p=57697#p57697 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Statistics: Posted by IceDreamer — 09 Nov 2013, 23:01


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2013-11-09T23:24:49+02:00 2013-11-09T22:58:20+02:00 /viewtopic.php?t=5721&p=57696#p57696 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Statistics: Posted by Swkoll — 09 Nov 2013, 22:58


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2013-11-09T22:51:58+02:00 2013-11-09T22:51:58+02:00 /viewtopic.php?t=5721&p=57693#p57693 <![CDATA[Re: Solving the Matchmaker, Map Pool, and League Fiasco]]> Statistics: Posted by FatalOwl — 09 Nov 2013, 22:51


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