Forged Alliance Forever Forged Alliance Forever Forums 2013-11-20T23:35:26+02:00 /feed.php?f=2&t=5661 2013-11-20T23:35:26+02:00 2013-11-20T23:35:26+02:00 /viewtopic.php?t=5661&p=58356#p58356 <![CDATA[Re: SCU manager in zulan's]]>
The Mak wrote:
No problem.

Make sure to do all your customizations in single player mode. Do not create a game through FAF, instead just run FA.

Also, make sure you end the game properly. That is, do not select 'Exit to Windows' from the game menu in the top middle of the screen. Instead select 'End Game' so that you go back to the main FA game menu. This way all your customizations are properly saved. This also applies to build templates, factory build templates, and any mods that you have enabled that you want to always be enabled (UI types). If you select Exit to Windows from a currently running game all your changes are lost.


Thanks again! I'll give this a shot.

Also, incidentally, I'm thinking of using both presets on different combat builds... think it'll be pretty interesting!

Statistics: Posted by sasin — 20 Nov 2013, 23:35


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2013-11-20T22:53:11+02:00 2013-11-20T22:53:11+02:00 /viewtopic.php?t=5661&p=58355#p58355 <![CDATA[Re: SCU manager in zulan's]]>
Make sure to do all your customizations in single player mode. Do not create a game through FAF, instead just run FA.

Also, make sure you end the game properly. That is, do not select 'Exit to Windows' from the game menu in the top middle of the screen. Instead select 'End Game' so that you go back to the main FA game menu. This way all your customizations are properly saved. This also applies to build templates, factory build templates, and any mods that you have enabled that you want to always be enabled (UI types). If you select Exit to Windows from a currently running game all your changes are lost.

Statistics: Posted by The Mak — 20 Nov 2013, 22:53


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2013-11-20T22:16:31+02:00 2013-11-20T22:16:31+02:00 /viewtopic.php?t=5661&p=58354#p58354 <![CDATA[Re: SCU manager in zulan's]]>
The Mak wrote:
GAZ UI sCU Upgrade Question


Thanks man! Sorry I missed that thread. I still didn't' get my customization to work that first game, and haven't tried since, but I appreciate the link!

Statistics: Posted by sasin — 20 Nov 2013, 22:16


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2013-11-17T23:40:35+02:00 2013-11-17T23:40:35+02:00 /viewtopic.php?t=5661&p=58244#p58244 <![CDATA[Re: SCU manager in zulan's]]> GAZ UI sCU Upgrade Question

Statistics: Posted by The Mak — 17 Nov 2013, 23:40


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2013-11-17T21:07:23+02:00 2013-11-17T21:07:23+02:00 /viewtopic.php?t=5661&p=58238#p58238 <![CDATA[Re: SCU manager in zulan's]]>
SC-Account wrote:
Yeah it is cool, it is my main tool for upgrading SACU's...

I use the one that comes with GAZUI, the one with upgrade markers, is it the same?


In particular, I can't seem to customize my own path. According to this help file http://forums.gaspowered.com/viewtopic.php?t=14194

I should be able to see the potential upgrades open to me, but that section looks blank to me.

Edit: I'm trying in sandbox with UEF, but it seems like it thinks I'm aeon?

Statistics: Posted by sasin — 17 Nov 2013, 21:07


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2013-11-17T20:41:56+02:00 2013-11-17T20:41:56+02:00 /viewtopic.php?t=5661&p=58237#p58237 <![CDATA[Re: SCU manager in zulan's]]>
D4E_Omit wrote:
You mean the auto upgrade? That's a part of GAZ UI if I'm not mistaking, but that one I do use (Really nice for lategame mass upgrading ras SCUs!)


Thanks! Can you guys explain how to actually use it?

Statistics: Posted by sasin — 17 Nov 2013, 20:41


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2013-11-01T07:56:25+02:00 2013-11-01T07:56:25+02:00 /viewtopic.php?t=5661&p=56930#p56930 <![CDATA[Re: SCU manager in zulan's]]>
I use the one that comes with GAZUI, the one with upgrade markers, is it the same?

Statistics: Posted by SC-Account — 01 Nov 2013, 07:56


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2013-10-31T16:18:45+02:00 2013-10-31T16:18:45+02:00 /viewtopic.php?t=5661&p=56870#p56870 <![CDATA[Re: SCU manager in zulan's]]> Statistics: Posted by D4E_Omit — 31 Oct 2013, 16:18


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2013-10-31T15:39:47+02:00 2013-10-31T15:39:47+02:00 /viewtopic.php?t=5661&p=56869#p56869 <![CDATA[SCU manager in zulan's]]> Statistics: Posted by sasin — 31 Oct 2013, 15:39


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