Forged Alliance Forever Forged Alliance Forever Forums 2013-10-25T01:17:16+02:00 /feed.php?f=2&t=5581 2013-10-24T02:51:36+02:00 2013-10-24T02:51:36+02:00 /viewtopic.php?t=5581&p=56453#p56453 <![CDATA[Re: Whos incharge of UI Code?]]>
RoundTabler wrote:
Why would you need approval? This is for a mod right?

Mmhmm, My mod, the Wyvern Battle Pack :3

All teh basic stuff is already in, even the stock textures. Once the basic code is in and working, I can add it to my mod, and edit it so it uses my new textures :3

Statistics: Posted by brandonpotter0 — 24 Oct 2013, 02:51


]]>
2013-10-24T02:46:57+02:00 2013-10-24T02:46:57+02:00 /viewtopic.php?t=5581&p=56452#p56452 <![CDATA[Re: Whos incharge of UI Code?]]> Statistics: Posted by RoundTabler — 24 Oct 2013, 02:46


]]>
2013-10-24T02:35:35+02:00 2013-10-24T02:35:35+02:00 /viewtopic.php?t=5581&p=56451#p56451 <![CDATA[Re: Whos incharge of UI Code?]]> These arent just hooked units, they are all new ACUs in themselves, and I have it coded to spawn the new ones if the player is human, rather then the stock ones :P

BlackOps just did upgrades on the stock ACUs, I did all new ACUs :P Shouldnt be too much of a difference.

Statistics: Posted by brandonpotter0 — 24 Oct 2013, 02:35


]]>
2013-10-23T11:45:05+02:00 2013-10-23T11:45:05+02:00 /viewtopic.php?t=5581&p=56411#p56411 <![CDATA[Re: Whos incharge of UI Code?]]>
FunkOff wrote:
Cool... but obviously ithe changed to the ACU abilities and models would have to be approved.... too big of a change so it wont.


Sadly yes.


On that note, what is your opinion on updating the models of units? Could it be done? Could it make them look better?

Statistics: Posted by Nombringer — 23 Oct 2013, 11:45


]]>
2013-10-23T11:10:03+02:00 2013-10-23T11:10:03+02:00 /viewtopic.php?t=5581&p=56410#p56410 <![CDATA[Re: Whos incharge of UI Code?]]> Statistics: Posted by FunkOff — 23 Oct 2013, 11:10


]]>
2013-10-23T04:33:25+02:00 2013-10-23T04:33:25+02:00 /viewtopic.php?t=5581&p=56401#p56401 <![CDATA[Re: Whos incharge of UI Code?]]>
A demonstration of the Seraphim ACU ;)

Statistics: Posted by brandonpotter0 — 23 Oct 2013, 04:33


]]>
2013-10-22T19:21:01+02:00 2013-10-22T19:21:01+02:00 /viewtopic.php?t=5581&p=56371#p56371 <![CDATA[Re: Whos incharge of UI Code?]]>
ZLO_RD wrote:
i do not completely get it, where are second upgraides? (double shield/ RAS/nano/ stealth/resto/drone. they apper later?
noobs may not even know that second upgraide exist so current system shows that, and this one is not, and also removing upgraides ofc...

Edit: Aeon ACU do not have single "GC style" eye, other ACUs looks bit weird as welll

As the photos are from vanilla, the 2nd upgrades dont appear until the first ones are done. Also, the ACU's look weird...becuase they are the models that I made for my ACUs. New ACUs, New Enhancment slots, New upgrades.

@Xinnony Thanks :3 I would try to do it myself, but I wouldnt even know where to start. Im more of a Model/Texture/Sound kind of guy, and Im not that great at Coding.

Statistics: Posted by brandonpotter0 — 22 Oct 2013, 19:21


]]>
2013-10-22T19:21:58+02:00 2013-10-22T19:16:59+02:00 /viewtopic.php?t=5581&p=56370#p56370 <![CDATA[Re: Whos incharge of UI Code?]]> noobs may not even know that second upgraide exist so current system shows that, and this one is not, and also removing upgraides ofc...

Edit: Aeon ACU do not have single "GC style" eye, other ACUs looks bit weird as welll

Statistics: Posted by ZLO_RD — 22 Oct 2013, 19:16


]]>
2013-10-22T17:32:05+02:00 2013-10-22T17:32:05+02:00 /viewtopic.php?t=5581&p=56366#p56366 <![CDATA[Re: Whos incharge of UI Code?]]>
I do not think it be much more difficult, a developer may be able to help you.

Statistics: Posted by Xinnony — 22 Oct 2013, 17:32


]]>
2013-10-25T01:17:16+02:00 2013-10-19T03:15:03+02:00 /viewtopic.php?t=5581&p=56202#p56202 <![CDATA[Needing a Coder's Help (Ingame UI)]]>
Its the Enhancment Window/UI from Vanilla SupCom that I wanna put into FA, with my mod of course :3 And some alterations to help it fit the FA Borders/layout.

Image

This is sorta what I intended to put into FA to replace those lil enhancement icons. yes, this is Vanilla, and yes it does work in that version of SC :P

And yes, once its in FA, I will make a Seraphim one :3

Edit: New Pic. New ACUs in Forged Alliance, using Domino Support mod for new Slots. (Still wanting to have the new Upgrade UI in there without using DMS, as DMS still has bugs that effect gameplay.)
Untitled-1.jpg

Statistics: Posted by brandonpotter0 — 19 Oct 2013, 03:15


]]>