Forged Alliance Forever Forged Alliance Forever Forums 2013-09-24T10:35:26+02:00 /feed.php?f=2&t=5207 2013-09-24T10:35:26+02:00 2013-09-24T10:35:26+02:00 /viewtopic.php?t=5207&p=54400#p54400 <![CDATA[Re: games ending early and counting for rating]]> Statistics: Posted by ColonelSheppard — 24 Sep 2013, 10:35


]]>
2013-09-24T07:37:36+02:00 2013-09-24T07:37:36+02:00 /viewtopic.php?t=5207&p=54397#p54397 <![CDATA[Re: games ending early and counting for rating]]>
da_monstr wrote:
Well, that is the theory. If you want to (ab)use the system, then... :D
Such abuse I reserve only for the most un-gentlemanly of disconnects or quits. Some players disconnect if they stuff up their BO, their team-mate "has to go", or they loose to an early rush. If they are going to waste my time like that, then they deserve to loose points.

Statistics: Posted by Hawkei — 24 Sep 2013, 07:37


]]>
2013-09-23T20:09:24+02:00 2013-09-23T20:09:24+02:00 /viewtopic.php?t=5207&p=54376#p54376 <![CDATA[Re: games ending early and counting for rating]]>
Seriously though, the actual cut-off time is 3 mins, regardless of what's output in chat. I got stung with that before .....

Statistics: Posted by Kof — 23 Sep 2013, 20:09


]]>
2013-09-23T11:16:01+02:00 2013-09-23T11:16:01+02:00 /viewtopic.php?t=5207&p=54356#p54356 <![CDATA[Re: games ending early and counting for rating]]> Statistics: Posted by Ze_PilOt — 23 Sep 2013, 11:16


]]>
2013-09-23T11:14:14+02:00 2013-09-23T11:14:14+02:00 /viewtopic.php?t=5207&p=54355#p54355 <![CDATA[Re: games ending early and counting for rating]]>

Statistics: Posted by da_monstr — 23 Sep 2013, 11:14


]]>
2013-09-23T06:57:17+02:00 2013-09-23T06:57:17+02:00 /viewtopic.php?t=5207&p=54345#p54345 <![CDATA[Re: games ending early and counting for rating]]>
da_monstr wrote:
if there were 6 of you, the limit is the 6*60 s=360 s, not 480 s.


In addition, the time is based on server clock time, not game time. The clock only stops when the LAST player reports their results to the server.

I've actually had teams quit out of games before (usually because someone on their team drops out). Everyone leaves. Victory. So I sit there, go make a cup of coffee, come back, then hit the button. Yep, the server registers it as a win. :lol:

If you don't want to loose, don't quit games.

Statistics: Posted by Hawkei — 23 Sep 2013, 06:57


]]>
2013-09-22T20:09:13+02:00 2013-09-22T20:09:13+02:00 /viewtopic.php?t=5207&p=54299#p54299 <![CDATA[Re: games ending early and counting for rating]]> Statistics: Posted by Kof — 22 Sep 2013, 20:09


]]>
2013-09-19T11:47:39+02:00 2013-09-19T11:47:39+02:00 /viewtopic.php?t=5207&p=54126#p54126 <![CDATA[Re: games ending early and counting for rating]]> Statistics: Posted by da_monstr — 19 Sep 2013, 11:47


]]>
2013-09-19T07:56:45+02:00 2013-09-19T07:56:45+02:00 /viewtopic.php?t=5207&p=54119#p54119 <![CDATA[Re: games ending early and counting for rating]]>
Don't know why you are posting this by the way. I never had corrected any game report by hand and will never do that.
- Don't have time.
- It's nearly impossible to alter the history of games.

Statistics: Posted by Ze_PilOt — 19 Sep 2013, 07:56


]]>
2013-09-19T07:07:38+02:00 2013-09-19T07:07:38+02:00 /viewtopic.php?t=5207&p=54115#p54115 <![CDATA[Re: games ending early and counting for rating]]> Statistics: Posted by noms — 19 Sep 2013, 07:07


]]>
2013-09-19T03:11:01+02:00 2013-09-19T03:11:01+02:00 /viewtopic.php?t=5207&p=54110#p54110 <![CDATA[games ending early and counting for rating]]> Statistics: Posted by NuclearStorm — 19 Sep 2013, 03:11


]]>